Handling the map of the Blue Nixie, miniatures style


Savage Tide Adventure Path

Liberty's Edge

Anyone converted the map of the Blue Nixie in Dungeon #139 to a "top down" type format? I'm going to be DMing STAP online and can't use a standard 3D type map.


Pathfinder Adventure Path Subscriber
Nerak the Numb wrote:
Anyone converted the map of the Blue Nixie in Dungeon #139 to a "top down" type format? I'm going to be DMing STAP online and can't use a standard 3D type map.

Not that I know of but searching for a mpa revealed this <A HREF = "http://wwgallery.pcinfoman.com/thumbnails.php?album=305">http://wwgalle ry.pcinfoman.com/thumbnails.php?album=305</A> which is impressive on it's own.

Maybe you could convert one of the map a week ships from Wizard of the Coast ==> <A HREF = "http://www.wizards.com/default.asp?x=dnd/mw/20050823a">http://www.wizar ds.com/default.asp?x=dnd/mw/20050823a</A>

Liberty's Edge

Yeah, the caravel map from the Stormwrack map gallery is relatively close, just an extra level. Was hoping for that same type of map, just of the Nixie itself.

Liberty's Edge

I did a Dundjinni Map


My plan is to use the "Darkmaiden's Dance" Map of Mystery from the same issue (also available in the web supplement - http://paizo.com/dungeon/news#v5748eaic9kcj

Liberty's Edge

JPSTOD, any chance you could send me a copy of the map you made in Dundjinni?

The Exchange

I took the middle level out of the ravaged pride, it was not exactly right but certainly close enough.

I bought that thing and I intend to use it as every possible opportunity.


JPSTOD wrote:
I did a Dundjinni Map

Me too although I modified it a bit by putting all the masts to the lowest deck (makes more structural sense) and so I lengthened the lowest deck a bit.


Nerak the Numb wrote:
Anyone converted the map of the Blue Nixie in Dungeon #139 to a "top down" type format? I'm going to be DMing STAP online and can't use a standard 3D type map.

I made a top-down version for use in my online game. You can see it here.

However, when I ran the game on tabletop, I just blew up the magazine's map to a scale where the squares were all 1" tall and printed it out over about 5 sheets of A4. The perspective actually didn't look too odd.

Dark Archive

Pathfinder Adventure Path Subscriber

I too created a Dundjinni map but dressed it up in Photoshop by adding a crow's nest (with an actual Kenku for a lookout), and some rigging from Darkmaiden's Dance.

Other artwork I've modified for my own use include a Portrait of Lavinia to match the one of Vanthus in Vanderboren Manor, and a Lotus Dragon Tattoo (mentioned several times in the adventure text). Since one of my players has taken ranks in Artisan (Tatoo), I thought it appropriate to provide him with a nice visual aid.

The Exchange RPG Superstar 2010 Top 32

That's one nice map!

Silver Crusade

very nicely done on all of those. That'll come in handy when my players reach those various areas in the game.

Keep em coming guys, love the visuals!!!

also like the kenku idea, will have to use that in my as well.

thanks
RM


I plan on using The Maiden model from <url=http://worldworksgames.com/store/index.php?main_page=product_info&a mp;cPath=2_6&products_id=27>Worldworks Games</url>

Bah, can't get URL tags to work...

http://worldworksgames.com/store/index.php?main_page=product_info&cPath =2_6&products_id=27


Steel Horse wrote:

I too created a Dundjinni map but dressed it up in Photoshop by adding a crow's nest (with an actual Kenku for a lookout), and some rigging from Darkmaiden's Dance.

Other artwork I've modified for my own use include a Portrait of Lavinia to match the one of Vanthus in Vanderboren Manor, and a Lotus Dragon Tattoo (mentioned several times in the adventure text). Since one of my players has taken ranks in Artisan (Tatoo), I thought it appropriate to provide him with a nice visual aid.

Steel Horse you rock! Thanks for the pics.


Jason Horton wrote:
Not that I know of but searching for a mpa revealed this http://wwgallery.pcinfoman.com/thumbnails.php?album=305 which is impressive on it's own.

I was the guy who posted those pics. It is the Maiden of the Seas from WorldWorksGames, as pointed out by other people on this thread.

It took me about 3 weeks of work to put that together, working 2-4 hours per night. Cost wise it was about $60 for materials & the PDF from WWG. However, note that building this ship is far from 'easy'. It is very time consuming, but the end result is very much worth it for the 'WOW' factor alone.

I plan on reusing the ship as the Sea Wyvern when they get to that chapter.

Note that I've also posted another thread on the Savage Tide in 3D featuring the Minichunk Dungeons from WWG creating the Vanderboren Vault in TINH. I have also done the same for Beneath Parrot Isle, the Lotus Dragons ambush (complete with buildings with roofs that the dragons attacked from) and their lair beneath Dead Dog Alley (and a model of the well that led down to it). I need to post the pics still, but do plan to do so.


Steel Horse wrote:

I too created a Dundjinni map but dressed it up in Photoshop by adding a crow's nest (with an actual Kenku for a lookout), and some rigging from Darkmaiden's Dance.

Other artwork I've modified for my own use include a Portrait of Lavinia to match the one of Vanthus in Vanderboren Manor, and a Lotus Dragon Tattoo (mentioned several times in the adventure text). Since one of my players has taken ranks in Artisan (Tatoo), I thought it appropriate to provide him with a nice visual aid.

Very nice, particularly the tattoo.

Dark Archive

Pathfinder Adventure Path Subscriber
Sben wrote:

On Feb 16, 2007, at 12:59 PM, Sben wrote:

I'd like to post your Lotus Dragon tattoo image (http://www.onasteelhorse.com/STAP/tattoo.jpg) on the private site my players and I are using for our Savage Tide campaign. Would that be okay? If so, how should I credit the art ("Steel Horse", or your real name, or ...)?

Glad you enjoyed the artwork. I posted those images expressly for people to use as they saw fit, so no credit is necessary. If you still feel compelled, how about "courtesy of steelhorse (at) mac (dot) com"? Of course, the original (unmodified) artwork is coutesy of (and no doubt copyrighted by) Paizo.

How's your game going? Have you started yet? We had our first session last Saturday, and so far, the party has messed around in Sasserine a bit, been attacked by a couple of Lotus Dragons in Shadowshore, met Lavinia and the Jade Ravens, and skulked around Pier 14 until they witnessed some unusual activity in one of the nearby warehouses, where some thugs were loading a caged cheetah onto a small barge for transport over to the Blue Nixie. They quickly dispatched the smugglers (with help from a Mage Hand spell to open the angry cheetah's cage). They have now appropriated the barge, and are planning on disguising themselves as the smugglers to take the Blue Nixie's occupants by surprise. It's unclear whether they've been spotted by the Kenku yet.


Steel Horse wrote:
Of course, the original (unmodified) artwork is coutesy of (and no doubt copyrighted by) Paizo.

It ... it is? I must have missed it in my not-at-all-compulsive downloading of every single PDF Paizo has made available.

Steel Horse wrote:
How's your game going? Have you started yet? We had our first session last Saturday, and so far, the party has messed around in Sasserine a bit, been attacked by a couple of Lotus Dragons in Shadowshore, met Lavinia and the Jade Ravens, and skulked around Pier 14 until they witnessed some unusual activity in one of the nearby warehouses, where some thugs were loading a caged cheetah onto a small barge for transport over to the Blue Nixie. They quickly dispatched the smugglers (with help from a Mage Hand spell to open the angry cheetah's cage). They have now appropriated the barge, and are planning on disguising themselves as the smugglers to take the Blue Nixie's occupants by surprise. It's unclear whether they've been spotted by the Kenku yet.

Clever players! Mine have just started the second scenario; session 2 is Monday.

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