| Hobgoblin Shogun |
One of our regular PCs is about to try DMing for the first time ever and he's a dungeon crawler to the core, so I expect a lot of that in the upcoming game. He's also tackling "Legacy of Fire" which is the Arabian kinda AP. Genies and such. Something like that, we haven't actually started yet.
So I wanted to play like a irreverent and intelligent fighter/roguish type. The kind of character I've always wanted to play. I figured Lore Warden/Ninja or Lore Warden/Rogue would work pretty well (maybe with some Trip and Disarm to keep up the swashbuckling stuff, since that seems pretty interesting for a charlatan sort, and because I've never built a tactical fighter but always wanted to), but I keep looking at the double dip in the Master of Many Styles for Crane Wing. Deflecting melee attacks is *so* sweet (very Zorro, taking on too many fencers at once, talking smack the whole time). And I *love* the idea of Disarming someone with nothing in your arms and keeping the weapon!
I've been starting to make the STR build work, though every Lore Warden build in existence seems to be a DEX one. And I suppose I could go Dervish Dance, especially with the Arabian campaign and all, though I'm not sure if I like the Feat. It seems like ... cheating somehow. Though it seems viable and Prince of Persiay. Which is expectable, I suppose.
Though now I'm not even sure where to fit in the rogue/Ninja levels! It'll just make already weakened offensive ability even less thanks to the MoMS dip! Like I said, I'm suffering from a bit of an identity Crisis.... Suggestions?
| ub3r_n3rd |
Have you given any thought to the Adori Swordlord fighter archetype? It sounds a lot like a Zorro kind of character and you can flavor it however you want with the background story.
| Hobgoblin Shogun |
@ub3r_n3rd
I like like the Adori Swordlord! Really sweet, like the Lore Warden. A couple of my favorite fighter archetype. That and the Unarmed Fighter. Proficient with *all* monk weapons, even exotic ones? They can use weapons not even monks can use straight off lol. Makes me think of a drunken westerner wandering into a temple and just beating the hell out of all the monks with their crazy weapons.
@TheInnsmouthLooker
God, I love your name. Though the Swashbuckler archetype kinda sucks ha, and really you don't have to use Agile Maneuvers if you just take Weapon Finesse (from the SRD):
If I have Weapon Finesse, can I apply my Dex bonus to my combat maneuver checks instead of my Strength bonus?
It depends on what combat maneuver you're attempting. Disarm,sunder, and trip are normally the only kinds of combat maneuvers in which you’re actually using a weapon to perform the maneuver, and therefore the weapon’s bonuses apply to the roll. Therefore, if you're attempting a disarm, sunder, or tripmaneuver, you can apply your Dex bonus instead of your Str mod on the combat maneuver check (assuming you're using a finessable weapon, of course). For other combat maneuvers, you use the normal rule for determining CMB (Str instead of Dex).
The Agile Maneuvers feat applies to all combat maneuvers, not just disarm, sunder, and trip, so it is still a useful option for aDex-based creature that uses combat maneuvers.