Question about key NPC (Spoiler for The Spire of Long Shadows and possibly later adventures)


Age of Worms Adventure Path

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I'm just finally getting around to reading through the whole AoW series at once (well, the 5/6 of it there is so far). In chapter 7, Eligos, murdered at the end of chapter 5, turns up alive, having been raised by Agath. I'm just wondering how important this is - does he serve any important part in the plot for the rest of the campaign? I'll get the answer eventually as I have all the issues in question, I'm just looking for a quicker answer than I'll get that way.

The reason I'm asking is, I want to run the AoW in a setting where raising the dead is pretty much impossible (there are instead numerous mechanisms for keeping PCs from dying in the first place). This rather goes against the grain. Would I hurt anything by dropping him entirely, or would I be better off replacing him with a different NPC?


jeffh wrote:

I'm just finally getting around to reading through the whole AoW series at once (well, the 5/6 of it there is so far). In chapter 7, Eligos, murdered at the end of chapter 5, turns up alive, having been raised by Agath. I'm just wondering how important this is - does he serve any important part in the plot for the rest of the campaign? I'll get the answer eventually as I have all the issues in question, I'm just looking for a quicker answer than I'll get that way.

The reason I'm asking is, I want to run the AoW in a setting where raising the dead is pretty much impossible (there are instead numerous mechanisms for keeping PCs from dying in the first place). This rather goes against the grain. Would I hurt anything by dropping him entirely, or would I be better off replacing him with a different NPC?

He doesn't make any appearances after the beginning of Prince of Redhand (assuming he doesn't miraculously appear in the last two adventures), and I think he's pretty much ancillary after the trip to Greyhawk. As long as you make what he learned available to the PCs somehow, you don't really need him to come back to life--he's just a supplementary research gofer for Tenser/Manzorian after he's brought back anyhow.

RPG Superstar 2013 Top 8

So far, it doesn't seem like Eligos serves any major function after The Champion's Belt. His turning up raised in Spire of Long Shadows is really just to show how connected and powerful Manzorian is. If you don't want Eligos to come back in your game, don't let him.

The Exchange

It shouldn't be too hard to change things so that he doesn't get murdered. Unless I missed something at the end of the Champion's Belt, it's not really critical that he be killed.


jeffh wrote:

I'm just finally getting around to reading through the whole AoW series at once (well, the 5/6 of it there is so far). In chapter 7, Eligos, murdered at the end of chapter 5, turns up alive, having been raised by Agath. I'm just wondering how important this is - does he serve any important part in the plot for the rest of the campaign? I'll get the answer eventually as I have all the issues in question, I'm just looking for a quicker answer than I'll get that way.

The reason I'm asking is, I want to run the AoW in a setting where raising the dead is pretty much impossible (there are instead numerous mechanisms for keeping PCs from dying in the first place). This rather goes against the grain. Would I hurt anything by dropping him entirely, or would I be better off replacing him with a different NPC?

I've finished reading "Kings of the Rift" and I can't think of any other appearances of him so it shouldn't be an issue. Of course, if raising the dead is well nigh impossible in your campaign having him turn up could speak volumes as to the power of Tenser and his friends.

Dark Archive Bella Sara Charter Superscriber

What everyone else has said here is correct - Eligos doesn't play an important role in any of the subsequent adventures. His ressurrection is to 1) show how powerful Manzorian and Co. are and 2) alleviate any potential guilt/helplessness experienced by players caused by his death.


Also, to prevent the players from finding out more about the worms. They could have grilled him for info, but nooo, he had to go and die.

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