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Grimcleaver |
![Staunton Vhane](http://cdn.paizo.com/image/avatar/PZO9074-Staunton2_90.jpeg)
Not a request, but more like a question as to who would want to see such an article. I'm envisioning presenting some wild magic spells, stats and bios for a couple of prominent wild mages, and probably some magic items too.
for those who don't know, wild mages are from the Complete Arcane.
I don't know a lot about the 3rd ed. wild mages, but I know they were one of my favorite things from the old 2nd edition and it would be fun to see them brought up to date in some form. I always liked the idea of people forming raw magic energies on the fly and the rules for magical mishaps when wild magic goes wrong were great!
I'll take a thumb through Complete Arcane.
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Sean K Reynolds Contributor |
![Sean K Reynolds](http://cdn.paizo.com/image/avatar/private/seanavatar-airpotion.jpg)
There are problems with the concept of the wild mage in 3E. I wrote an article on mys site pointing out these problems, and present a feat and class that I think allows for a WM-type character that is still within the reasonable boundaries of the rules.
http://seankreynolds.com/rpgfiles/prestige/wildmagic_open.html
Of course some people may disagree with my assessment of the problems with the 2E class concept, may have a better solution to those problems, or both. :)