Steve Greer Contributor |
Richard Pett Contributor |
Are the other wererats besides Max Muddletude natural lycanthropes? Or are they afflicted ones that need to make a Control Shape skill check?
Hi Trellian,
sorry, but as my friend Steve has correctly deduced, Greg Vaughan's malicious and calculating roper henchmen made off with my prize banthams and needed teaching a lesson. Sadly as he lives on the other side of the Atlantic to me that took some time.
My intention in the workhouse was that Muddletude had afflicted the thugs in his employ, and would happily have afflicted any of those in his care.
Hope you enjoyed the adventure.
Rich
Koldoon |
Hi Trellian,sorry, but as my friend Steve has correctly deduced, Greg Vaughan's malicious and calculating roper henchmen made off with my prize banthams and needed teaching a lesson. Sadly as he lives on the other side of the Atlantic to me that took some time.
My intention in the workhouse was that Muddletude had afflicted the thugs in his employ, and would happily have afflicted any of those in his care.
Hope you enjoyed the adventure.
Rich
Greg is still afflicting you with roper henchmen eh?
Can't you find a trained Kraken to attack him or something? Or does Greg avoid the water?
- Ashavan
Richard Pett Contributor |
Richard Pett Contributor |
Koldoon wrote:Better, although you may be better off still going with a troop of trained Dire Armadillos... they can jump at his car and possibly blow out the tires with their bony protuberences.I can see your point. How about Dire Coyotes?
If they were celestial dire armadillos they could split into two groups and then some could keep his ropers at bay with smite evil, whilst the rest could sort out his car.
Zherog Contributor |
Koldoon |
Zherog wrote:BAH! What you really need is a squad of half-celestial, half-fiendish, half-dragon, paragon, dire armadillos. That'd rock his world, and he'd never know what hit him!Heck, the stat block alone would put him in a coma!
You could always add the horrid template from the eberron campaign setting, just for good measure... to really emphasize those bony protrusions.
- Ashavan
trellian |
Thanks for replying Richard! I am not really sure what type I ended up with, but they never did have to make a check to change form.. so I guess they were natural ones.. anyway, they ended up infecting both the wizard and the paladin (yes, the paladin!).
Now, I don't know if you as the author can help me with this, but I have been searching high and low for an official answer, so far without luck. The problem is the paladin was infected when he was still 2nd level (no Divine Health). After Devil Box, he levelled to 3rd (divine Health). Does this class feature REMOVE the affliction, or does it only grant immunity to future diseases?
I have tried both enworld.org and wizards.com, and there are many arguments for and against..
And yes, the adventure was very enjoyable. I ran it as a side quest in Age of Worms, as the module is perfect for Diamond Lake in my opinion. My *stupid* players forgot to bring with them Lumbie and the box when engaging the devil, so he escaped. THey are now desperately trying to find him before he turns into his normal size and wreaks havoc on Diamond Lake.
Tailchaser |
then how about dire texans?
Gavgoyle wrote:If they were celestial dire armadillos they could split into two groups and then some could keep his ropers at bay with smite evil, whilst the rest could sort out his car.Koldoon wrote:Better, although you may be better off still going with a troop of trained Dire Armadillos... they can jump at his car and possibly blow out the tires with their bony protuberences.I can see your point. How about Dire Coyotes?
Steve Greer Contributor |
Thanks for replying Richard! I am not really sure what type I ended up with, but they never did have to make a check to change form.. so I guess they were natural ones.. anyway, they ended up infecting both the wizard and the paladin (yes, the paladin!).
Now, I don't know if you as the author can help me with this, but I have been searching high and low for an official answer, so far without luck. The problem is the paladin was infected when he was still 2nd level (no Divine Health). After Devil Box, he levelled to 3rd (divine Health). Does this class feature REMOVE the affliction, or does it only grant immunity to future diseases?
I have tried both enworld.org and wizards.com, and there are many arguments for and against..
And yes, the adventure was very enjoyable. I ran it as a side quest in Age of Worms, as the module is perfect for Diamond Lake in my opinion. My *stupid* players forgot to bring with them Lumbie and the box when engaging the devil, so he escaped. THey are now desperately trying to find him before he turns into his normal size and wreaks havoc on Diamond Lake.
Trellian, I had a similar situation with one of my players last month. I had to rule that a disease he contracted during the encounter, which he gained the level that gave him immunity to the disease, was purged from his system. Your paladin is in the same boat. For now, err on the players side. If at some future time you find something that states otherwise (which I doubt) you can always bring the disease back and manifest at a very inopportune moment.
Koldoon |
Trellian, I had a similar situation with one of my players last month. I had to rule that a disease he contracted during the encounter, which he gained the level that gave him immunity to the disease, was purged from his system. Your paladin is in the same boat. For now, err on the players side. If at some future time you find something that states otherwise (which I doubt) you can always bring the disease back and manifest at a very inopportune moment.
Steve -
Now I would have ruled the opposite... that his immune system, while wonderful at preventing contraction of new disease, would not help him against an illness already contracted.
- Ashavan
Richard Pett Contributor |
Trellian, I had a similar situation with one of my players last month. I had to rule that a disease he contracted during the encounter, which he gained the level that gave him immunity to the disease, was purged from his system. Your paladin is in the same boat. For now, err on the players side. If at some future time you find something that states otherwise (which I doubt) you can always bring the disease back and manifest at a very inopportune moment.
I concur with Mr Greer's excellent advice, but I have a feeling one or two more evil others (although you don't get much more evil than Steve) may disagree with us - Ashavan being the first example. As the paladin is now third level he is immune to this disease - in my opinion. Although Steve, how much more fun could it be to have someone who doesn't expect to be infected to somehow be infected??
Rich
Richard Pett Contributor |
Thanks for replying Richard! I am not really sure what type I ended up with, but they never did have to make a check to change form.. so I guess they were natural ones.. anyway, they ended up infecting both the wizard and the paladin (yes, the paladin!).
And yes, the adventure was very enjoyable. I ran it as a side quest in Age of Worms, as the module is perfect for Diamond Lake in my opinion. My *stupid* players forgot to bring with them Lumbie and the box when engaging the devil, so he escaped. THey are now desperately trying to find him before he turns into his normal size and wreaks havoc on Diamond Lake.
Splendid! - sounds like your players have their work cut out for them...
A few people have mentioned using the Devil Box as a 'side dish' to the Age of Worms at Diamond Lake, which I'm really flattered about.
Rich
Koldoon |
Splendid! - sounds like your players have their work cut out for them...
A few people have mentioned using the Devil Box as a 'side dish' to the Age of Worms at Diamond Lake, which I'm really flattered about.
Rich
Richard...
We're not that evil. Different DMs have different styles... I'm sure there are ways that I'm very easy on my players where you or Steve might be harsh.
- Ashavan
Steve Greer Contributor |
I have the best group of rules lawyers in the game around my table (a blessing and a curse!), so here is what my "legal team" convinced me of: While one may rule that because a character contracted the disease before he/she/it gained the wonderful immunity to them that some character classes attain, the ability makes no distinction about when, where, or how the disease was contracted, only that the PC is now immune to X type of diseases.
That's a pretty straight forward and simple interpretation of the discription of Divine Health. But, to each his/her own. The DM always has the final word on these things, of course. That's how I would go with this, though.
Koldoon is right. I am an evil DM (my players unanimously agreed on that last week). But, I'm also fair, which is why my players keep coming back to get a beating each Friday night ;)
Richard Pett Contributor |
I also have to agree with Ashavan,
I'm evil too, and like Steve I still think it would be fun to have the paladin contract lycanthropy. Anyway, the bottom line is if you think your players are going to enjoy it go with it. I've just finished some Raveloft where one of the players insisted on playing a ghast in a party of humans - he had a great time! But then he is a little strange like that - it certainly made for interesting urban adventures for a while!
Koldoon |
Nice to see both Pett and Greer on the boards, my favorite authors of low-level adventures (alongside Erik Mona). Question, do you guys have any adventures coming up in future Dungeons? Or is it difficult these days with all the adventure paths, campaign arcs and Maure Castle installments?
That's one of the great things about these boards... you'll also see Greg Vaughn (and his band of marauding ropers) on here every once in a while.
- Ashavan
Richard Pett Contributor |
Nice to see both Pett and Greer on the boards, my favorite authors of low-level adventures (alongside Erik Mona). Question, do you guys have any adventures coming up in future Dungeons? Or is it difficult these days with all the adventure paths, campaign arcs and Maure Castle installments?
Erm, a few things, but I don't know if I can say anything Trellian (Erik sends out fiendish skybleeders to bring any writers who break his solemn oath of secrecy back to the Dungeon for a serious talking to - and for me its a long way) - but its very nice of you to ask.
Steve Greer Contributor |
Trellian, it actually is pretty tough right now. The magazine's schedule of adventures seems pretty full for most likely until the end of the year. I have two adventures that are awaiting Jeremy Walker's attention (busy guy) and others that will have to wait until the staff's next writers' meeting in a couple of months.
Thanks for the nice words. Hope you found the answer you liked to your lycanthropy dilemma.
Koldoon |
Trellian, it actually is pretty tough right now. The magazine's schedule of adventures seems pretty full for most likely until the end of the year. I have two adventures that are awaiting Jeremy Walker's attention (busy guy) and others that will have to wait until the staff's next writers' meeting in a couple of months.
Thanks for the nice words. Hope you found the answer you liked to your lycanthropy dilemma.
Steve -
I'm glad I'm not the only one who feels like the Dungeon market is pretty tough right now. Of course competing with you, Richard, and Greg (among numerous others) makes it hard too. If we keep at it, maybe in five or ten years they'll actually have US writing the adventure path.
- Ashavan