
Horizons of the Vast Adventure Path
As part of a massive effort to explore and develop an uninhabited planet full of valuable resources, the heroes are placed in control of a settlement and must deal with challenges from both within and without. Far from home, can the heroes establish a thriving community and survive the uncharted system’s terrible secrets and mysteries?
Planetfall (1 of 6): With the discovery of an uncharted, resource-rich, and uninhabited planet in the Vast, several factions begin a joint settlement effort, and the heroes are given the chance to be the scouts and administrators of one such charter. As they explore the surrounding wilderness and grow their new settlement, they must contend with all manner of problems, from wild animal attacks to dissatisfied settlers. And the planet holds mysteries beyond counting!
Serpents in the Cradle (2 of 6): As the heroes continue to explore their newfound alien world, they discover an ancient monastery deep underground. Exploring this ruin reveals intriguing glimpses at the planet's long history, but as the PCs return to the surface, they find a small Aspis Consortium-connected village established illegally in their territory. When things start going wrong in their own settlement, the PCs must establish whether it is just bad luck or deliberate sabotage on the part of these troublesome newcomers!
Whispers of the Eclipse (3 of 6): Answering a call for help from a neighboring group of settlers, the heroes embark on a rescue mission that takes them to a hidden jungle valley, where alien dinosaurs prowl among ancient elven ruins. The trail leads through a magical portal to an abandoned Azlanti base on the world's moon. There, survivors from a scouting mission gone awry huddle in the darkness, hiding from a terrifying, malevolent creature from another plane!
Icebound (4 of 6): A distress beacon from a desolate section of tundra sends the heroes on a rescue mission in the biting cold. They find a lone vesk survivor in the wreckage of a starship prowled by a menacing insectile stowaway: a component of the dreaded Swarm! The heroes trace the creature's origin to a frozen gas giant in the same system, where a mutated Swarm colony has begun to awaken from a strange hibernation. Will the heroes brave the floating organic lair to stop the Swarm from contacting the greater hive mind?
Allies Against the Eye (5 of 6): Heralds of an organization called The Order of the Culling Shadow announce their presence, proclaiming the eventual destruction of every thinking being in the system. The PCs must spread the terrible news to New Harmony's other charters, as well as reach out to the Pact Worlds and the Veskarium for assistance. Can the heroes navigate political complications and face strange dangers to gain the cooperation of possible allies, or will they go alone into what could possibly be an all-out war?
The Horizons of the Vast Player's Guide is available as a free download here.
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Starfinder Adventure Path #44: Allies Against the Eye (Horizons of the Vast 5 of 6)
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Heralds of an organization called The Order of the Culling Shadow announce their presence, proclaiming the eventual destruction of every thinking being in the system. The PCs must spread the terrible news to New Harmony's other charters, as well as reach out to the Pact Worlds and the Veskarium for assistance. Can the heroes navigate political complications and face strange dangers to gain the cooperation of possible allies, or will they go alone into what could possibly be an all-out war?
"Allies Against the Eye" is a Starfinder Roleplaying Game adventure for four 9th-level characters by Jabari Weathers. This adventure continues the Horizons of the Vast Adventure Path, a six-part, bimonthly campaign in which the heroes are at the forefront of exploring and charting a frontier world filled with mystery. This volume also includes an examination against the dangerous cult called The Order of the Culling Shadow, paths to mystical enlightenment, and a selection of unusual alien threats.
Each bi-monthly full-color softcover Starfinder Adventure Path volume contains a new installment of a series of interconnected science-fantasy quests that together create a fully developed plot of sweeping scale and epic challenges. Each 64-page volume of the Starfinder Adventure Path also contains in-depth articles that detail and expand the Starfinder campaign setting and provide new rules, a host of exciting new monsters and alien races, a new planet to explore and starship to pilot, and more!
ISBN-13: 978-1-64078-395-9
Other Resources: This product is also available on the following platforms:
Fantasy Grounds Virtual Tabletop
Archives of Nethys
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Starfinder Adventure Path #45: The Culling Shadow (Horizons of the Vast 6 of 6)
Paizo Inc.
   
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A fleet of warships invades the Weydana system, and the PCs must launch their own armada to withstand the attack! When Watcher Krulveth, the leader of the invading forces, wishes to speak to the PCs in person, they must decide whether to meet her in good faith or expect an ambush. But stopping Krulveth and her armada doesn't mean the system is completely safe. A wandering pulsar approaches, and with it, an uncaring extraplanar entity that floods the system with deadly radiation. Every living person in the Weydana system counts on the PCs to protect them from this terrible threat!
"The Culling Shadow" is a Starfinder Roleplaying Game adventure for four 11th-level characters. This adventure concludes the Horizons of the Vast Adventure Path, a six-part, bimonthly campaign in which the heroes are at the forefront of exploring and charting a world filled with mystery. This volume also includes advice on continuing to administer the charter through new challenges, a study of the Negative Energy Plane, and a selection of spooky alien threats.
Each bi-monthly full-color softcover Starfinder Adventure Path volume contains a new installment of a series of interconnected science-fantasy quests that together create a fully developed plot of sweeping scale and epic challenges. Each 64-page volume of the Starfinder Adventure Path also contains in-depth articles that detail and expand the Starfinder campaign setting and provide new rules, a host of exciting new monsters and alien races, a new planet to explore and starship to pilot, and more!
ISBN-13: 978-1-64078-409-3
Other Resources: This product is also available on the following platforms:
Fantasy Grounds Virtual Tabletop
Archives of Nethys
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Starfinder Adventure Path #40: Planetfall (Horizons of the Vast 1 of 6)
Paizo Inc.
   
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With the discovery of an uncharted, resource-rich, and uninhabited planet in the Vast, several factions begin a joint settlement effort, and the heroes are given the chance to be the scouts and administrators of one such charter. As they explore the surrounding wilderness and grow their new...
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Starfinder Adventure Path #41: Serpents in the Cradle (Horizons of the Vast 2 of 6)
Paizo Inc.
   
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As the heroes continue to explore their newfound alien world, they discover an ancient monastery deep underground. Exploring this ruin reveals intriguing glimpses at the planet's long history, but as the PCs return to the surface, they find a small Aspis Consortium-connected village established...
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Starfinder Adventure Path #42: Whispers of the Eclipse (Horizons of the Vast 3 of 6)
Paizo Inc.
   
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Answering a call for help from a neighboring group of settlers, the heroes embark on a rescue mission that takes them to a hidden jungle valley, where alien dinosaurs prowl among ancient elven ruins. The trail leads through a magical portal to an abandoned Azlanti base on the world's moon. There,...
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Starfinder Adventure Path #43: Icebound (Horizons of the Vast 4 of 6)
Paizo Inc.
   
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A distress beacon from a desolate section of tundra sends the heroes on a rescue mission in the biting cold. They find a lone vesk survivor in the wreckage of a starship prowled by a menacing insectile stowaway: a component of the dreaded Swarm! The heroes trace the creature's origin to a frozen...
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Starfinder Adventure Path #44: Allies Against the Eye (Horizons of the Vast 5 of 6)
Paizo Inc.
   
(based on 1 rating)
Heralds of an organization called The Order of the Culling Shadow announce their presence, proclaiming the eventual destruction of every thinking being in the system. The PCs must spread the terrible news to New Harmony's other charters, as well as reach out to the Pact Worlds and the Veskarium...
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Starfinder Adventure Path #45: The Culling Shadow (Horizons of the Vast 6 of 6)
Paizo Inc.
   
(based on 1 rating)
A fleet of warships invades the Weydana system, and the PCs must launch their own armada to withstand the attack! When Watcher Krulveth, the leader of the invading forces, wishes to speak to the PCs in person, they must decide whether to meet her in good faith or expect an ambush. But stopping...
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