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Chapter 3: The City of Seven Spears ... by James Jacobs, Kevin Kulp, and Rob McCreary ... The legendary lost city of Saventh-Yhi, known to some as the City of Seven Spears, has finally been found! Yet while the ancient city's mysteries have long remained hidden, all manner of man-eating beasts...

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2.80/5 (based on 4 ratings)

Chapter 4: Vaults of Madness ... by Greg A. Vaughan ... The PCs are now the masters of the lost city of Saventh-Yhi—or are they? For no sooner is the city won than the mighty Gorilla King and his simian followers come to take it for their own. At the same time, the PCs learn of a missing...

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Chapter 5: The Thousand Fangs Below ... by Graeme Davis ... All the danger of Saventh-Yhi, the jungle city lost from the modern age, pales before the terrors that lurk below its shattered streets. Beneath the ancient ruins rots a realm of darkness and monsters over which Saventh-Yhi long stood...

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Chapter 6: Sanctum of the Serpent God ... by Neil Spicer ... In their lightless sanctuary, an army of serpentfolk gathers to bring the world above to its knees. The skull of the dead god Ydersius has fallen into the hands of his worshipers once more, and fanged fanatics now commence the rites to...

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4.40/5 (based on 27 ratings)

A Pathfinder Society Scenario designed for 1st to 7th level characters (Tiers: 1–2, 3–4, and 6–7). ... You are sent to Aspis Consortium-infested Bloodcove to gather supplies for a nearly doomed Pathfinder mission nearby. Disguised as ordinary merchants, you have little time to gather what you...

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3.40/5 (based on 24 ratings)

A Pathfinder Society Scenario designed for 1st to 7th level characters (Tiers: 1–2, 3–4, and 6–7). ... With supplies in hand, you rush from Bloodcove to the Pathfinder expedition site at Azlant Ridge only to find it under siege. You must brave the newly discovered halls beneath the ridge in order...

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4.20/5 (based on 26 ratings)

A Pathfinder Society Scenario designed for levels 5-9. ... When the Pathfinder Society acquires a copy of A Thread of Silver, a written survey of some of Numeria's most closely guarded sites, the Technic League dispatches its own agents to the Pathfinder lodge in Nantambu to recover the text and...

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3.90/5 (based on 15 ratings)

A Pathfinder Society Scenario designed for levels 3–7. ... For centuries the city of Bloodcove has controlled access to the invaluable Vanji River, and for nearly as long, the Aspis Consortium has controlled Bloodcove. If the Pathfinder Society is to move the equipment and personnel it needs into...

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3.50/5 (based on 26 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... Weeks have passed since Venture-Captain Nieford Sharrowsmith departed for the Bandu Hills, and having not heard from him since but learned of an Aspis Consortium expedition bound for the same destination, the Society and local allies have...

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4.50/5 (based on 17 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... A powerful guardian stands vigil over the ancient ruins where Venture-Captain Nieford Sharrowsmith disappeared recently, yet the beast has a weakness: a prophesied talisman now in the possession of an elusive grippli tribe deep in the...

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4.00/5 (based on 12 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... Having bested the Aspis Consortium and recovered a powerful weapon, the PCs return to the Bandu Hills to delve into its ruins, confront the ancient guardian within, and find their missing venture-captain. Even greater secrets lie below,...

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3.50/5 (based on 12 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... Every Pathfinder’s adventures come to an end eventually. When the Society an esteemed venture-captain laid to rest, it was unaware of his outstanding debt to the Ekujae elves of the Mwangi Expanse. The elves have not forgotten, and they...

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3.00/5 (based on 17 ratings)

A Pathfinder Society Scenario designed for levels 3–7. ... Six years ago, the Pathfinder Society narrowly avoided disaster at an archaeological excavation in the Terwa Uplands. The expedition recovered and resumed its work, and at long last they have learned what the ancient culture had hoped to...

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3.30/5 (based on 7 ratings)

A Pathfinder Society Scenario designed for 7th to 11th level characters (Tiers: 7-8 and 10-11). ... Rumored to be the most desecrated site in the Mwangi Expanse, the natives have long feared its malevolent presence. Rumors of suicide, infanticide, murder, and chaos have always been mentioned in...