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Hurled Into Endless Night

Seeking potent magic in the hands of an insane entity, accomplished adventurers find themselves transported to the bleak wasteland of Abaddon. As they explore their new surroundings, they must encounter a host of new terrors and determine whether to save a desperate caravan of nomads. Can adventurers save them, and can their weary new allies help them find a reliable way home?

The Long Way Home is an adventure for use with the Pathfinder Roleplaying Game. The story and encounters are the first episode of the Cross of Fire Saga Adventure Path, but can also be played as a stand­alone adventure with slight modification. The module includes a brief history of the Cross of Fire, an introduction to the world of Abaddon, and a powerful new curse. Characters should take up the adventure approximately half­way through 8th level. If they survive their first nights on Abaddon, they should reach 9th level by the adventure’s conclusion.

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A dark star fell from the sky bringing with it the end of all things! The sanctity of the world known as Abaddon was shattered when a global apocalyptic event of a meteor impacting the planet causing a destructive ecological and eldritch change. Now there is no day or night, just never ending Apocalypse. An undead world ruled by fear and horror. Inside this book you will find you’ll need to add more interesting and unique feats to your exciting adventures in Obsidian Apocalypse:

Over 35 all new feats including:

  • New Bard Archetype: Singer of Praise

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On rare occasions a soul tainted by dread, fear, rage and anger leaves its broken corpse, if it is powerful enough, that soul may return as a ghost, a wraith or some worse form of undead. If it is powerful enough, angry enough... Souls lacking the metaphysical hardiness to retain their own identity after death may also return to the living as something else, something lesser, a ghostly presence that blurs the line between a magical trap and a true undead. Inside this sourcebook you will find haunts you’ll need to enhance fear and terror in your home and local Obsidian Apocalypse including:

  • Creeping Ectoplasm (CR 2) - A minor haunt devoid of any shred of individuality or history,manifesting as a shapeless blob of ectoplasm.
  • Doors to Damnation (CR 9) - A soldier guarded this door against overwhelming forces and cursed the invaders with his dying breath when he finally fell.
  • Hangman’s Jig (CR 5) - A desperate prisoner was incompetently hanged in this small cell.An echo of his painful death lingers and haunts anyone visiting the room.
  • Memory of the Late Mistress (CR 7) - A woman died, choked to death by her jealous lover on this bed, forever tainting it with ghostly malice toward the living.
  • Warlock’s Doom (CR 8) - This haunt is the lingering residue of a powerful magician’s final stand—slivers of his spirit and the last spell he ever cast bound together in a volley of destruction unleashed against the world.
  • Plus nearly 15 more all new haunts.

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A dark star fell from the sky bringing with it the end of all things! The sanctity of the world known as Abaddon was shattered when a global apocalyptic event of a meteor impacting the planet causing a destructive ecological and eldritch change. Now there is no day or night, just never ending Apocalypse. Adventure Path Iconics: Lords of Undeath adds four new iconics based on the new races from Races of Obsidian Apocalypse: Flesh and Iron to the Obsidian Apocalypse campaign setting making the world even more interesting and just as dangerous. Are you willing to take up the fight?

Inside this book you will find you will find four new races for Races of Obsidian Apocalypse: Flesh and Iron:

  • Promethean (Flesh and Clockwork): Prometheans suffer lingering mental effects from their creation rites. The flesh prometheans have a personality made from an amalgam of souls, cobbled together from various creatures. Clockwork prometheans have the luxury of a solitary mind, but the creation rites cause them as much torment as they do to their flesh-bound cousins.
  • Raijin: When an outraged spirit of one slain by the undead lords of Abaddon possesses a survivor filled with desires for revenge, the two form a powerful and terrifying force, a raijin. A synergy of life and death, it can reach into the netherworld and manifest some powers of the dead in the physical world.
  • Uzamati: The only uzamati trait that stands out in their normal form is the purple irises of their eyes. But, when an uzamati phases out, all semblance of normalcy disappears. They melt into pure negative energy, becoming twisted in the process: Their skin turns a deep purple and exudes a strong glow. Their bodies become slightly transparent and gaunt as a skeleton.

These iconic consist of:

  • Alberdeen, Male uzamati magus
  • Joa, Male flesh promethean barbarian
  • Mixer, Asexual clockwork promethean alchemist
  • Siriah, Female raijin cavalier

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A dark star fell from the sky bringing with it the end of all things! The sanctity of the world known as Abaddon was shattered when a global apocalyptic event of a meteor impacting the planet causing a destructive ecological and eldritch change. Now there is no day or night, just never ending Apocalypse. An undead world ruled by fear and horror. Inevitably, in campaigns set in Abaddon, player characters will die. No matter which campaign model you use, it will overflow with mind-shattering horrors and lethal threats. Expand the already interesting and unusual races of the world of Abaddon. Inside this sourcebook you will find you’ll need to embark on adventures in the exciting setting of Obsidian Apocalypse:

  • All New Racial Archetypes for each of the Obsidian Apocalypse race including:
    • Guardian Angel (cleric)
    • Abaddon Pariah (ranger)
    • Harrowed Predator (barbarian)
    • Hemotheurgical Leech (sorcerer)
    • Body Snatcher (rogue)
  • All New Greatwork: Mobius Body and Augmentations (Mobius Body)
  • And much more.

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A dark star fell from the sky bringing with it the end of all things! The sanctity of the world known as Abaddon was shattered when a global apocalyptic event of a meteor impacting the planet causing a destructive ecological and eldritch change. Now there is no day or night, just never ending Apocalypse. An undead world ruled by fear and horror. Inevitably, in campaigns set in Abaddon, player characters will die. No matter which campaign model you use, it will overflow with mind-shattering horrors and lethal threats. Here, the world of the living is shared equally with the deceased, who linger in physical form before finally passing through the great beyond. Whether currently living or dead, residents and visitors are assured of an eternity of action and intrigue. Worlds of Obsidian Apocalypse: Life After Undeath expands the rules your options for when player characters die.

Inside this book you will find you’ll need to embark on adventures in the exciting setting of Life After Undeath:

  • Toolkit Setting Templates: Life After Undeath
  • Highly detailed regions and history, new organizations to launch your Life After Undeath campaign
  • Undead Character Options: Riven and Sundered (As races or character classes)
  • Over a dozen new feats and Magic Items
  • And much more!

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A dark star fell from the sky bringing with it the end of all things! The sanctity of the world known as Abaddon was shattered when a global apocalyptic event of a meteor impacting the planet causing a destructive ecological and eldritch change. Now there is no day or night, just never ending Apocalypse. Races of Obsidian Apocalypse: Flesh and Iron adds four new races to the Obsidian Apocalypse campaign setting making the world even more interesting and just as dangerous. Are you willing to take up the fight?

Inside this book you will find you will find four new races for Races of Obsidian Apocalypse: Flesh and Iron:

  • Promethean (Flesh and Clockwork): Prometheans suffer lingering mental effects from their creation rites. The flesh prometheans have a personality made from an amalgam of souls, cobbled together from various creatures. Clockwork prometheans have the luxury of a solitary mind, but the creation rites cause them as much torment as they do to their flesh-bound cousins.
  • Raijin: When an outraged spirit of one slain by the undead lords of Abaddon possesses a survivor filled with desires for revenge, the two form a powerful and terrifying force, a raijin. A synergy of life and death, it can reach into the netherworld and manifest some powers of the dead in the physical world.
  • Uzamati: The only uzamati trait that stands out in their normal form is the purple irises of their eyes. But, when an uzamati phases out, all semblance of normalcy disappears. They melt into pure negative energy, becoming twisted in the process: Their skin turns a deep purple and exudes a strong glow. Their bodies become slightly transparent and gaunt as a skeleton.
  • Over 20 new feats for these races including Amplify Negative Energy, Monstrous Body Parts, Necromantic Phasing, Spectral Wall and Weapon Graft.

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This is the next installment of our Adventure Path Iconics line, and the seven characters herein are specifically designed for play in the Obsidian Apocalypse campaign setting and the gothic and horror-themed Adventure Path. Each character has a full stat block, including campaign traits, a detailed background and personality, and advice on advancement through 4th level. Find one that suits you and you’re ready to play. These characters have been built using a 20-point buy, as many Pathfinder players and GMs prefer it. However, each comes with instructions on how to adjust the stats to a 15-point buy, should your GM wish to use the standard for Paizo’s adventure paths. If your group enjoys an epic fantasy feel for their characters, then adjustments up to a 25-point buy are also available. Whatever your style of play, just a few minor tweaks will have you ready to go.

The iconic consist of seven unique races from the Obsidian Apocalypse campaign setting such as:

  • Exalted: The exalted are the direct offspring of angelic outsiders mated with the humans of Abaddon. The unique circumstances of Abaddon make this pairing a more common event than it might be in other parts of the multiverse. The angels here are thrust into closer contact with mortals than they are used to, cut off from the gods and entities that they serve and forced to make new lives for themselves.
  • Genesai: Genesai are the result of demonic outsiders mating with angelic outsiders, defying all that both sides of the eternal conflict between good and evil consider inviolate. In other worlds and planes of existence, this pairing might be all but unthinkable, but the nature of Abaddon as a “planar trap” throws these opposites together far more often than elsewhere. Whatever the agents of good and evil have against reach other, as outsiders they at least share the same origin.
  • Harrowed: The harrowed are one of the most despised and feared races of Abaddon. They are no less than the result of the unholy and abominable union between mortal humanoids and the foul undead. To the subjugated populace, the very existence of the harrowed is a constant reminder of their undead overlords who have taken over Abaddon. These creatures are royal bastards, neither fully mortal nor fully undead, caught between the two worlds.
  • Infernals: Infernals are the offspring of demonic outsiders and humanity upon Abaddon or the result of a tainted bloodline throwing up a child bearing the mark of past transgressions of natural law. Infernals are relatively common on Abaddon, given the nature of the world as a “planar trap” and the natural proclivities of the demons who find themselves here, as they are trapped, frustrated, and have only a few playthings to assuage their boredom.
  • Khymer: The khymer are descendants of those killed, or at least physically destroyed, by the meteor that struck Abaddon. The necromantic radiation emanating from the blast had many long-lasting effects on Abaddon and its people. For the inhabitants of one city, though, it meant liquefaction followed by mingling with the ravening light. This process infused the liquid remains with negative energy, which coupled with the latent remnants of that people’s native psionic abilities.
  • Lykian: Abaddon’s werewolf lycanthropes, most commonly called lykians, are one of the most unusual residents of the world. Unlike standard lycanthropes, lykians are born as lycanthropes. They do not suffer from the lycanthropic disease; instead, they are considered a separate humanoid race with the shapechanger subtype. Before the apocalypse, many carried the curse of lycanthropy, but due to unknown, powerful forces of magic, the curse took on a new form from which the lykians have evolved directly. Lykians, unlike lycanthropes, have only one physical form, despite their shapechanger subtype. They are considered by many to be extremely bestial, hostile, and brutish, like their canine lineage. Their primal nature often usurps and controls their cognitive and reasoning abilities.
  • Osirian: According to ancient lore, the osirians were the first intelligent species to emerge on Abaddon, chosen by the gods to be their first creation on this world. They were, and are, a regal and proficient people famed for their skill with their hands and their swiftness, as dangerous archers and fencers and makers of technical wonders and fine crafts.

These iconics consist of:

  • Ilita Faara, Female khymer psychic warrior
  • Mik’quol an-str-natk, Male osirian cleric (Zebediah)
  • Mouse, Female genesai rogue
  • Setiphet Sir Lykash, Female harrowed fighterv
  • (Treeshearer) Snarltooth Swifttongue, Female lykian ranger
  • Xasturian, Male infernal sorcerer
  • Yeremil Al Zebediah, Male exalted monk

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A dark star fell from the sky bringing with it the end of all things! The sanctity of the world known as Abaddon was shattered when a global apocalyptic event of a meteor impacting the planet causing a destructive ecological and eldritch change. Now there is no day or night, just never ending Apocalypse. An undead world ruled by fear and horror. Undead nightmares prowl the darkest forest with malevolent ghouls, grim demonic fiends and horrific vampires prey on a fearful populace. The world is dominated by the monstrously powerful immortal evils that reigns supreme over this world. And with all this the mysterious force known as Nightwall. Evil dominates the world to be challenged by noble heroes fighting to take back a world that should belong to them. Are you willing to take up the fight?

Inside this book you will find you’ll need to embark on adventures in the exciting setting of Obsidian Apocalypse:

  • Four toolkit setting templates
    • Infernus Risen: Angels and Demons have been brought to this world and engage in battles all over this world
    • World of the Elder Gods: The meteor is actually a prison from unusual monsters that breaks open and escapes to this world
    • Pandemic Contagion: A super powerful virus begins infecting, mutating and killing people of this world
    • and World of the Undead: Undead raise due to the necromantic energy in the meteor.
  • Highly detailed regions and history, new organizations to launch your campaign
  • 7 new races usable as player characters.
  • Over 90 new feats and over 100 new spells.
  • All new monsters and monster templates.
  • And much more.

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Obsidian Eclipse is the first of a series of adventure and resource books for the Obsidian Twilight game setting, which is written for the Pathfinder RPG. The aim of these books is to provide some more background information, useful rules expansions and easily used adventures to aid in the playing and understanding of the Obsidian Twilight setting. Obsidian Eclipse is a series of adventure and resource books for Obsidian Twilight. Each sourcebook will explore different aspects of Abaddon and fill out some of the details about the world, its people, magic, societies and other details as well as showing how these work in the context of an adventure. These adventures can work as starting points for your own adventures or as ‘side quests’ from the main thrust of your campaign, splashes of local color and incidents while the broader material can inspire and influence your campaign and spark new ideas or add individuality to your player and non-player characters.

    Inside this sourcebook you will find:
  • Background on the temple-city of Abu-Krahzaan
  • Background on the Maggon-Kin
  • New Creatures: Maggot-Kin, Maggot-Kin Ghoul, Skin-Thralls
  • New Feats: I Know Death, Exotic Weapon Proficiency—Bone Pipe, Necro-Energist
  • New Spells: Heaving Grave, Down Among the Dead, Corpselight
  • And the adventure for characters from levels 1–3 for 4–6 players, The Well of Dead Flesh

Written by James ‘Grim’ Desborough.

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World-changing events such as the Cataclysm cannot be fought or escaped, as the residents of Izusa discovered through experience. When the meteor was sighted, they tried to move the entire city to the safety of the Ethereal Plane. The meteor hit while the great spell was still in progress, and its effects were unlike anything the city had prepared for. Instead of salvation, they were met with destruction; instead of freedom, they found a prison. Their spirits were trapped in a pocket plane and scrambled by the massive amounts of energy released by the Cataclysm. Nearly one hundred years later, these people finally regained their coherency. Shortly afterward, they starting reappearing on Abbadon. Calling themselves Uzamati, these people appear human, but hide a terrible secret: their bodies are falsehoods, constructs sculpted from the ambient Negative Energy. Alone among the races of Abbadon, the greatest threat to their existence is not the undead, but the living.

This supplement includes:

  • All the information to play the Uzamati as PC Race including Personality and Relations
  • Five All-New Uzamati Feats including Amplify Negative Energy, Charged Fists and Walk Through Walls
  • Uzamati Counters
  • Initiative and Monster Cards
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    Wish you didn't have to flip through books or search PDFs every time you want to cast a spell? You can't seem to remember the range, duration or Save of a spell off the top of your head? Wish you could introduce unique and new spells to your campaigns in an easy format? Help is coming for you in the form of Ultimate Spell Decks: A Place Beyond Hell Spell Cards. For use with the Pathfinder Roleplaying Game by players and GMs!

    Ultimate Spell Decks: A Place Beyond Hell Spell Cards are printable forms for players and GMs alike which makes managing a spellbook simple and easy. Now your storehouse of magical power will fit right in the palm of your hand with these easy-to-use, convenient spell decks. Each card contains the significant and relevant rules and description of a different spellcaster's arsenal for use with the Pathfinder Roleplaying Game. If you play a magic caster using A Place Beyond Hell, then you have to have this product.

    Created by LPJ Design.

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    A dark star fell from the sky bringing with it the end of all things! The sanctity of the world known as Abaddon was shattered when a global apocalyptic event of a meteor impacting the planet causing a destructive ecological and eldritch change. But what really was the meteor that hit the planet of Abaddon? The H’Laqu were not present on Abaddon until the disaster happened. They came with it, were the progenitors of it, were part of the meteor itself. They were—and are—the engineers of Abaddon’s destruction. Now they’re found, increasingly, all over the world. Insinuating themselves into air, stone, flesh and plants, subverting and spreading, wandering far and wide and engaging in strange and unnatural behaviours that nobody can understand. They’re not of this world, not of this dimension, not of this reality in any way. Inscrutable, inimical to the very existence of this world, perhaps even insane, the H’Laqu are a growing presence, a growing influence and a growing concern to all the forces at work across Abaddon. A threat that can’t be understood, controlled or even directed, beyond the schemes and plans of man and undead alike.

      Inside this book you will find all you’ll need to embark on adventures using the A Place Beyond Hell sourcebook including:
    • The History of the H’Laqu
    • Over 20 all-new feats including Black Blood, Horrific Countenance and Withering Stare
    • Over 20 all-new spells including Antilife Bolt, Immaculate Dissection, Mind Trap and Void of Despair
    • Ten all-new monsters and NPCs including Abyssal Arm, Infected Land and Nyxsus the Surgeon
    • Background of the Cult of Black Glass
    • Rules for the Breaching Points of H’Laqu

    Written by James ‘Grim’ Desborough and Louis Porter, Jr.

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    A dark star fell from the sky bringing with it the end of all things!

    The sanctity of the world known as Abaddon was shattered by the global apocalyptic event of a meteor impacting the planet, causing a destructive ecological and eldritch change. Now there is no day or night, just never ending twilight—an undead world ruled by fear and horror. Undead nightmares prowl the darkest forest with malevolent ghouls; grim demonic fiends and horrific vampires prey on a fearful populace. The world is dominated by the monstrously powerful immortal vampiric lich lord known as Calix Sabinus, who reigns supreme over this world. And with all this, the mysterious force known as Nightwall. Evil dominates the world to be challenged by noble heroes fighting to take back a world that should belong to them. Are you willing to take up the fight?

    Inside this book you will find everything you’ll need to embark on adventures in the exciting setting of Obsidian Twilight.

    • 8 new races usable as player characters or NPCs
    • Over 100 new feats, over 140 new spells and 6 new prestige classes
    • New equipment, weapons and magic items
    • New monsters and monster templates
    • Highly detailed regions and history, with new organizations to launch your campaign

    Players assume the roles of brave adventurers facing ultimate evil in the hopes of saving the world, all in a postapocalyptic setting of survival horror and adventure

    Devil’s Workshop is game publishing house Louis Porter Jr. Design's Open Game License (OGL) System imprint devoted to publishing unusual magic, monsters, and evocative game elements that go beyond traditional fantasy games and settings. Devil’s Workshop products exhibit a mastery of the OGL System rules that only one of the 3.5 Edition of the world most popular role playing game designers can offer you. Obsidian Twilight was created by Louis Porter Jr.

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    Wish you didn't have to flip through books or search PDFs every time you want to cast a spell? You can't seem to remember the range, duration or Save of a spell off the top of your head? Wish you could introduce unique and new spells to your campaigns in an easy format? Help is coming for you in the form of Ultimate Spell Decks: Obsidian Twilight Spell Cards. For use with the Pathfinder Roleplaying Game by players and GMs!

    Ultimate Spell Decks: Obsidian Twilight Spell Cards are printable forms for players and GMs alike which makes managing a spellbook simple and easy. Now your storehouse of magical power will fit right in the palm of your hand with these easy-to-use, convenient spell decks. Each card contains the significant and relevant rules and description of a different spellcaster's arsenal for use with the Pathfinder Roleplaying Game. If you play in an Obsidian Twilight game setting, then you have to have this product.

    Created by LPJ Design.

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    Sheathed in fragrant wrappings and armored by magic and sheer age, the undead emperor Asi Magnor conquered the world before, and after, his death. He radiates power and malevolence, the desire to rule and the power to clutch the world in his claw-like hands or crush it beneath his sandaled feet. Asi Magnor was born into a long and unbroken line of kings in the desert Kingdom of Shaan. The Shaan were known, before the cataclysm, as a peaceful and cosmopolitan people with ornate and elaborate death rituals, but in the time of Asi Magnor, some three thousand years before the cataclysm, they were a war-like people with advanced cities, agriculture and great command of magic.

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    From out of the dark and forbidding heavens a great meteor, black as night itself, carved through Abaddon’s atmosphere, calved into massive sections and rained down upon the world in great shards. It obliterated cities, shattered the living rock, sent tidal waves swamping over islands and drowning the coasts, ignited volcanoes and set the ground quaking for more than a year. Over 85% of the sentient population of Abaddon was killed in moments and no sorcery, no prayer, no force of arms nor cunning with the builder’s craft could stand against the destruction. Those who survived found themselves in the ruins of civilization, surrounded by the corpses of their nations, overwhelmed by death and living beneath a soot-black sky. From these ashes came the race that would eventually dominated the landscape of Abaddon.

      The Races of Obsidian Twilight includes:
    • All the information on the standard SRD races in the Obsidian Twilight setting (Dwarves, Elves, Gnomes, and Halflings) including personality, game mechanics and relations
    • All the information on the original race in the Obsidian Twilight setting (Exalted, Genesai, Harrowed, Infernal, Khymer, Lykian, Osirian, Raijin) including personality, game mechanics and relations
    • Over 40 new and original feats exclusive to Obsidian Twilight
    • Character Sheet
    • Miniatures Counters
    • Initiative and Monster Cards

    Written by Written by James Desborough with Louis Porter Jr.

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    The Angel Zebadiah. Half beautiful, half monstrous, the angel Zebadiah bears the scars of his losses and defeats down one side of his body, stripped back to burnt and blackened musculature, like a diagram in some wizard’s book about the anatomy of the dead. Zebadiah’s eyes gleam madly with the feral anger of a caged animal, as though he is pacing back and forth in his mind, confined to a single, hellish reality when he is used to soaring between the planes. This is hero, the closest many will ever get to the gods again, but he scares you…

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    Wings spread, maw agape, sheathed in leather and gold and spun from the blood of thousands stands Calix Sabinus, god-emperor of the undead lords, bringer of death, destroyer of angels, a power before the cataclysm, a tyrant after. There is nothing more dangerous on all of Abaddon than Calix Sabinus. Calix has killed thousands, enslaved millions and crushed the wills of all that live on the lands of terror called Abaddon. To see Calix Sabinus can easily mean death. To actually meet Calix Sabinus face to face means worst that that. Tempt fate if you dare.

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    Hurled Into Endless Night ... Seeking potent magic in the hands of an insane entity, accomplished adventurers find themselves transported to the bleak wasteland of Abaddon. As they explore their new surroundings, they must encounter a host of new terrors and determine whether to save a desperate...

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    A dark star fell from the sky bringing with it the end of all things! The sanctity of the world known as Abaddon was shattered when a global apocalyptic event of a meteor impacting the planet causing a destructive ecological and eldritch change. Now there is no day or night, just never ending...

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    On rare occasions a soul tainted by dread, fear, rage and anger leaves its broken corpse, if it is powerful enough, that soul may return as a ghost, a wraith or some worse form of undead. If it is powerful enough, angry enough... Souls lacking the metaphysical hardiness to retain their own...

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    A dark star fell from the sky bringing with it the end of all things! The sanctity of the world known as Abaddon was shattered when a global apocalyptic event of a meteor impacting the planet causing a destructive ecological and eldritch change. Now there is no day or night, just never ending...

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    A dark star fell from the sky bringing with it the end of all things! The sanctity of the world known as Abaddon was shattered when a global apocalyptic event of a meteor impacting the planet causing a destructive ecological and eldritch change. Now there is no day or night, just never ending...

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    A dark star fell from the sky bringing with it the end of all things! The sanctity of the world known as Abaddon was shattered when a global apocalyptic event of a meteor impacting the planet causing a destructive ecological and eldritch change. Now there is no day or night, just never ending...

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    A dark star fell from the sky bringing with it the end of all things! The sanctity of the world known as Abaddon was shattered when a global apocalyptic event of a meteor impacting the planet causing a destructive ecological and eldritch change. Now there is no day or night, just never ending...

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    This is the next installment of our Adventure Path Iconics line, and the seven characters herein are specifically designed for play in the Obsidian Apocalypse campaign setting and the gothic and horror-themed Adventure Path. Each character has a full stat block, including campaign traits, a...

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    A dark star fell from the sky bringing with it the end of all things! The sanctity of the world known as Abaddon was shattered when a global apocalyptic event of a meteor impacting the planet causing a destructive ecological and eldritch change. Now there is no day or night, just never ending...

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    Obsidian Eclipse is the first of a series of adventure and resource books for the Obsidian Twilight game setting, which is written for the Pathfinder RPG. The aim of these books is to provide some more background information, useful rules expansions and easily used adventures to aid in the...

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    World-changing events such as the Cataclysm cannot be fought or escaped, as the residents of Izusa discovered through experience. When the meteor was sighted, they tried to move the entire city to the safety of the Ethereal Plane. The meteor hit while the great spell was still in progress, and...

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    Wish you didn't have to flip through books or search PDFs every time you want to cast a spell? You can't seem to remember the range, duration or Save of a spell off the top of your head? Wish you could introduce unique and new spells to your campaigns in an easy format? Help is coming for you in...

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    A dark star fell from the sky bringing with it the end of all things! The sanctity of the world known as Abaddon was shattered when a global apocalyptic event of a meteor impacting the planet causing a destructive ecological and eldritch change. But what really was the meteor that hit the planet...

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    A dark star fell from the sky bringing with it the end of all things! ... The sanctity of the world known as Abaddon was shattered by the global apocalyptic event of a meteor impacting the planet, causing a destructive ecological and eldritch change. Now there is no day or night, just never...

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    Wish you didn't have to flip through books or search PDFs every time you want to cast a spell? You can't seem to remember the range, duration or Save of a spell off the top of your head? Wish you could introduce unique and new spells to your campaigns in an easy format? Help is coming for you in...

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    Sheathed in fragrant wrappings and armored by magic and sheer age, the undead emperor Asi Magnor conquered the world before, and after, his death. He radiates power and malevolence, the desire to rule and the power to clutch the world in his claw-like hands or crush it beneath his sandaled feet....

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    From out of the dark and forbidding heavens a great meteor, black as night itself, carved through Abaddon’s atmosphere, calved into massive sections and rained down upon the world in great shards. It obliterated cities, shattered the living rock, sent tidal waves swamping over islands and...

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    The Angel Zebadiah. Half beautiful, half monstrous, the angel Zebadiah bears the scars of his losses and defeats down one side of his body, stripped back to burnt and blackened musculature, like a diagram in some wizard’s book about the anatomy of the dead. Zebadiah’s eyes gleam madly with the...

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    Wings spread, maw agape, sheathed in leather and gold and spun from the blood of thousands stands Calix Sabinus, god-emperor of the undead lords, bringer of death, destroyer of angels, a power before the cataclysm, a tyrant after. There is nothing more dangerous on all of Abaddon than Calix...