Dragon Issue #291
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GNOMES
STUDY & JEST Discover the secret life of gnomes.
By James Jacobs
THE LITTLE-LYMPICS Are you ready for the gnome triathlon?
By Robin D. Laws and Matthew Sernett
ABUSE YOUR ILLUSIONS Learn how to create illusion spells.
By Rich Redman
YOU CAN PICK YOUR FRIENDS Theres nothing like family.
By Rich Wulf
GOOD THINGS COME IN SMALL PACKAGES Gnome inventions run amok! Magic items from D&Ds least-understood PC race.
By Jonathan Richards and Brian Dunnell
WATER, WATER EVERYWHERE Now you can fight mind flayers while youre drowning!
By Skip Williams
TROUPERS New fiction by Neal Barrett Jr.
By Neal Barrett, Jr.
MIND FLAYERS Do these puzzles and get 300 xp.
By Mike Selinker
ELMINSTERS GUIDE You never know what youll find in the Skondarr caves.
By Ed Greenwood
CLASS ACTS: THE GIANT KILLER Nothin says whoop-ass like a gnome with an axe.
By Andy Collins
CHAINMAIL Mordengard--the only thing better than a dwarf is an angry socialist dwarf.
By Chris Pramas
COMMAND POINTS The best strategy is to be big and tough.
By Rob Heinsoo
DMS TOOLBOX Good liars make the best DMs.
By Johnn Four
SILICON SORCERY And you thought wed covered castles.
By Johnny L. Wilson
Due to licensing restrictions, the PDF Download edition of this issue does not include Phil Foglio's What's New with Phil & Dixie, Gary Gygax's Up on a Soapbox or Troupers by Neal Barrett Jr, and does not contain art by Dennis Cramer in the Abuse Your Illusions article, pages 42-46.
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Dragon Issue #292
Paizo Inc.
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WILDERNESS
OUTLANDERS Be a better barbarian.
By Thomas MacKay and Geoffrey McVey
LORDS OF THE LOST VALE Four new PC races--the saurials are back!
By Sean K Reynolds
RUNE-SKULLS OF THE ABBOR-ALZ New druid spells--with a dinosaur twist.
By James Jacobs
STONE, ROAD, AND TUSK Prestige classes for the great outdoors.
By Eric Cagle
CLASS ACTS: THE DARKWOOD STALKER Die orc! Die!
By Andy Collins
CITIES OF THE AGES: EDO Bring your kaiju--ancient Tokyo is open for business.
By Kenneth Hite
BAZAAR OF THE BIZARRE: NEITH XARCALLONS FANE Demons make the best magic weapons.
By Robert Harris
MISCELLANEOUS MISHAPS Random sea encounters.
By Dawn Ibach
THE BESTIARY: BAD SEEDS Test these new plant monsters.
By Ed Bonny, Steve Winter, and Skip Williams
MIND FLAYERS Puzzle me this, Batman!
By Mike Selinker
ELMINSTERS GUIDE The Sleeping Dragon: What mysteries lie within?
By Ed Greenwood
CHAINMAIL Drazen gives everyone a choice: join or die.
By Chris Pramas
COMMAND POINTS Can you beat the odds?
By Rob Heinsoo
SILICON SORCERY A creature from Kohan and feats from Evil Islands.
By Rick Moscatello
DUNGEONCRAFT Jandas Valley--the quick and the dead.
By Ray Winniger
Due to licensing restrictions, the PDF Download edition of this issue does not include Phil Foglio's What's New with Phil & Dixie, Up on a Soapbox by Gary Gygax, Rune-Skulls of the Abbor-Alz by James Jacobs, or DM's Toolsbox by Johnn Four.
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Dragon Issue #293 PDF
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WORLD BUILDING
SMALL GODS Rethink relgion with these diminished deities.
By Geoffrey McVey
TV STRUCTURE Run Emmy-winning games.
By Robin D. Laws
COUNTRYCRAFT Realm rules-the biggest Dungeoncraft ever!
By Ray Winninger
MONSTERS WITH CLASS 365+ monster ECLs turn the MM into the PHB.
By Rich Redman, with R&D staff
THE ELEMENTAL PLANETOUCHED The secret life of the genasi.
By Sean K Reynolds
CAMPAIGNING WITH CLASS Pick perfect prestige classes for any campaign.
By Andy Collins
ELMINSTERS GUIDE The Missing Minotaur: Be careful what you drink.
By Ed Greenwood
THE BESTIARY: HOWLS OF NATURES WRATH Five deadly wolves.
By Eric Cagle
CLASS ACTS The Nightsong Enforcer
By Monte Cook
CHAINMAIL Freedom isnt easy to find in the Free Cities.
By Chris Pramas
COMMAND POINTS Play two unusual warbands.
By Rob Heinsoo
DMS TOOLBOX Create www.yourgame.com
By Johnn Four
Due to licensing restrictions, the PDF Download edition of this issue does not include Phil Foglio's What's New with Phil & Dixie, Up on a Soapbox by Gary Gygax, or TV Structure by Robin D. Laws.
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Dragon Issue #294 PDF
Paizo Inc.
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DEITIES & DEMIGODS
EXTENDED PANTHEON Complete stats for Tharizdun, Iuz, and others. A Deities & Demigods preview.
By David Noonan
RAMMING SPEED Complete vehicle combat rules.
By David Noonan
CATCHPHRASES Always know what to say.
By Robin D. Laws
ADDING INJURY TO INSULTS Topple kings with words.
By Robin D. Laws
CLASS ACTS The nightsong infiltrator.
By Monte Cook
FAITHS OF FAERÛN The green hunter of Thard Harr.
By Eric Haddock
ELMINSTERS GUIDE The Leaning Tree: A dangerous waymoot.
By Ed Greenwood
BAZAAR OF THE BIZARRE: RELICS OF THE FAITH 23 items imbued with the power of the faithful.
By Darrin Drader
BAZAAR OF THE BIZARRE: RUMMAGE SALE Inventions almost too silly to use.
By Ed Stark
GAMERS VS. GIRLFRIENDS Dating and gaming: two great ways to liven up your weekend.
By Cory Herndon and Jill Stark
PLAY WITH YOUR FEATS Funny feats for players.
By Mat Smith
CHAINMAIL New battlefields for D&D and Chainmail.
By Chris Pramas
COMMAND POINTS Multiplayer warbands.
By Rob Heinsoo
THE PLAYS THE THING Remember every game.
By Robin D. Laws
SILICON SORCERY Nightcaster & Neverwinter Nights.
By Chris Hind and Aaron Loeb
Due to licensing restrictions, the PDF Download edition of this issue does not include Phil Foglio's What's New with Phil & Dixie; Up on a Soapbox by Gary Gygax; Ramming Speed by David Noonan; or Words to Live By, Wisecracks and The Play's the Thing by Robin D. Laws
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Dragon Issue #295 PDF
Paizo Inc.
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CASTLES
FIT FOR A KING A short history of castles and castle building..
By Dean Poisso
EVERY HOME A CASTLE Four complete strongholds ready to uese in your game.
By Darrin Drader
MORTAR AND STONE Nine stronghold enhancements, plus moats and castle repair.
By Mat Smith and Matthew Sernett
BUILD A BETTER ROGUE TRAP Twenty-one new traps.
By Penny Williams
TOWNS WITHOUT PITY Power bases and conflicting alignments in towns.
By Robin D. Laws
WAY OF THE FIST Three deadly prestige classes.
By Brent Phillips-Watts
CLASS ACTS The master siege engineer.
By Andy Collins
ELMINSTERS GUIDE The Bone Dance: plagued by deadly ghosts.
By Ed Greenwood
BAZAAR OF THE BIZARRE: SIEGE WEAPONS Lean mean demolition machines.
By Eric Cagle
CHAINMAIL New battlefields for D&D and Chainmail.
By Chris Pramas
COMMAND POINTS New, effective strategies.
By Rob Heinsoo
THE PLAYS THE THING Make your characters journal somthing special.
By Robin D. Laws
SILICON SORCERY A guide to building castles on your computer.
By Johnny L. Wilson
Due to licensing restrictions, the PDF Download edition of this issue does not include Phil Foglio's What's New with Phil & Dixie or The Play's the Thing by Robin D. Laws
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Dragon Issue #296
Paizo Inc.
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26TH ANNIVERSARY ISSUE
DRAGON HUNTERS Some folks actually want to fight dragons.
By Keith Strohm with the Dragon Staff
WING, FANG, & SPELL Anventurer means “hamburger” in Draconic.
By Skip Williams and Andy Collins
WORSHIPERS OF THE FORBIDDEN Cultist classes: evil, evil, evil.
By Eric Cagle
GUILD SECRETS Its hardly a guild until it has a guild stat block.
By Andy Collins
THE TOMB New fiction by Thomas Harlan.
By Thomas Harlan
CLASS ACTS Acolyte of the Fist.
By Monte Cook
ELMINSTERS GUIDE: STARFALL POOL
By Ed Greenwood
THE BESTIARY: WURMS OF THE FAR REACHES
By Will McDermott
CHAINMAIL War in the dragons graveyard.
By Chris Pramas
COMMAND POINTS Take orders from the Hobgoblin Adept.
By Rob Heinsoo
THE PLAYS THE THING Never watch a group dissolve again.
By Robin D. Laws
DMS TOOLBOX Jumpstart your stalled game.
By Johnn Four
SILICON SORCERY Villains from Baldurs Gate: Dark alliance.
By Will McDermott
Due to licensing restrictions, the PDF Download edition of this issue does not include Phil Foglio's What's New with Phil & Dixie, Gary Gygax's Up on a Soapbox or The Tomb by Thomas Harlan.
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Dragon Issue #297 PDF
Paizo Inc.
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EPIC ADVENTURES
SENTINELS OF THE SHOAL Epic feats, spells, and conflict.
By James Jacobs
RELICS OF MYTH Powerful real-world relics.
By Mike Selinker
RIVAL THE GODS 6 new epic prestige classes.
By Andy Collins
CHILDREN OF THE COSMOS 8 new planetouched races.
By Travis Stout
AND ALL THE SINNERS, SAINTS Erevus Cale kills again.
By Paul Kemp
CLASS ACTS The master of the secret sound.
By Monte Cook
GUILD SECRETS: THE FLAME OF DESTINY The guardians of epic power.
By Andy Collins
ELMINSTERS GUIDE: TALNTOWER The secrets of the Talntower.
By Ed Greenwood
COMMAND POINTS Compelling new scenarios.
By Rob Heinsoo
SILICON SORCERY The nether creatures of Ico.
By Will McDermott
Due to licensing restrictions, the PDF Download edition of this issue does not include Phil Foglio's What's New with Phil & Dixie, Class Acts by Monte Cook, or Gary Gygax's Up on a Soapbox.
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Dragon Issue #298 PDF
Paizo Inc.
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DROW
FLESH FOR LOLTH The secret life of the dark elves: Torture, evil, and culling the weak shape the lives of the drow.
By Robin D. Laws
THE BESTIARY: PUNISHMENTS OF LOLTH In the bowels of the Underdark, there is one certainty: Lolth punishes.
By Eric Cagle
SINISTER TOOLS Wicked weapons, deadly poisons, and other grusome devices from the cities of the Underdark.
By Eric Cagle
THE ASHEN COMPACT An alliance of evil turns good adventurers into living weapons trained to destroy the drow.
By Jim Bishop
SHADES OF DEATH Necromancers of any alignment plus two new necromancer class combos: the pale commander and the savage shaman.
By Wade Nudson
CHAINMAIL The Kilsek drow invade D&D.
By Chris Pramas
DMS TOOLBOX Prepare to improvise
By Johnn Four
THE PLAYS THE THING Spot D&Ds common problems.
By Robin D. Laws
SILICON SORCERY Battlerealms prestige classes.
By Clifford Horowitz
Due to licensing restrictions, the PDF Download edition of Dragon 298 does not include Phil Foglio's What's New with Phil & Dixie.
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Dragon Issue #299
Paizo Inc.
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KNIGHTS & PALADINS
CAMPAIGN COMPONENTS: KNIGHTS Everything you need to bring honor and chivalry to your game.
By Michael John Tresca
OATH AND ORDER Two deadly monk prestige classes from the latest T.H. Lain novel.
By Bruce Cordell
THE BESTIARY: HORRORS OF CORMYR Familiars, mounts, and threats from the wilds of Cormyr.
By Thomas Costa
WIZARDS TOY BOX Magical toys can be as dangerous as a warriors sword.
By Christopher Coyle
FEATS OF PERSONALITY Learn how feat selection shapes your characters personality.
By Eric Cagle
BLESSINGS OF WAR Eighteen new paladin spells await the fires of holy war.
By Amber E. Scott
GUILD SECRETS: THE GREY ORDER Celestials and fiends join together to destroy all who threaten order.
By Andy Collins
ELMINSTERS GUIDE: MOON MOUNTAIN BREWERY A plesant veneer masks deceit at the Moon Mountain Brewery.
By Ed Greenwood
MEMORIES New FORGOTTEN REALMS fiction.
By Lisa Smedman
SILICON SORCERY Dwarven thanes and orc blademasters from Warcraft III.
By Clifford Horowitz
Due to licensing restrictions, the PDF Download edition of this issue does not include "Up on a Soapbox" by Gary Gygax or
"What's New With Phil and Dixie" by Phil Foglio.
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Dragon Issue #300 PDF
Paizo Inc.
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26 YEARS OF DUNGEONS AND DRAGONS
DRAGON RETROSPECTIVE Three editors and 300 issues; the history of Dragon Magazine.
By Kim Mohan, Dale Donovan, and Dave Gross
THE BESTIARY: HELLISH FANGS ON ABYSSAL WINGS Demon dragons from the Lower Planes.
By James Wyatt
BAZAAR OF THE BIZARRE: BY THE HANDS OF HAGS Ancient and evil, these items offer power at a price.
By Wesley Schneider
HOW FAR SHOULD YOU GO? Vile darkness is great and all, but is it right for your campaign?
By Monte Cook
ARCANE LORE: SECRETS OF THE SKINSCRIBES Fourteen spells for the evil, the corrupt, and the dead.
By James Jacobs
THE MINIONS OF DARKNESS They lie, they cheat, they steal, and they want to kill your character.
By Eric Cagle
CLASS ACTS: THE FLESHEATER Monte Cook cooks up a tasty prestige class.
By Monte Cook
THE RISEN DEAD Four new undead templates make death merely the beginning.
By Wizards of the Coast R&D
ECOLOGY: SHROUDED IN DEATH Learn the secrets of the mummys tomb.
By Terry Edwards
ELMINSTERS GUIDE: OLD ANGRATHS SMOKEHOUSE An aging Harper holds the key to adventure at Old Angraths Smokehouse
By Ed Greenwood
DMS TOOLBOX: WHO PLAYS THIS GAME? The secrets of teaching a new player the joys of D&D.
By Stuart Pearson
SILICON SORCERY Spells from Age of Wonders II.
By Jonny L. Wilson
Due to licensing restrictions, the PDF Download edition of this issue does not include "Up on a Soapbox" by Gary Gygax or
"What's New With Phil and Dixie" by Phil Foglio. Also, pages 6 and 7 are not searchable.
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Dragon Issue #301 PDF
Paizo Inc.
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SWASHBUCKLERS
CAMPAIGN COMPONENTS: SWASHBUCKLERS Prepare for a drubbing! Character concepts, new equipment, and complete parrying rules.
By Travis Stout
METER AND MEASURE If you think bards suck, youre just not playing the right songs.
By Tim Hitchcock with Matthew Sernett
FIELD TO CAULDRON Twenty-one new alchemical items from forest and field.
By Kieran Turley with Jesse Decker
ECOLOGY OF THE TROLL These bestial eating machines are as close to unkillable as it gets.
By Paul Leach
GUILD SECRETS The Claw of Gold has patience and power, and its eyeing your treasure.
By Andy Collins
ELMINSTERS GUIDE: TATHAS BROOMWORKS Mystaras gifts bring the curious, the cautious, and the desperate in search of answers.
By Ed Greenwood
CAUSE AND EFFECT Revenge and redemption in the back alleys of the FORGOTTEN REALMS.
By Paul Kemp
DUNGEONCRAFT One of Dragons most popular columns returns.
By Monte Cook
DMS TOOLBOX Its all about timing.
By Glen Veltum
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Dragon Issue #302
Wizards of the Coast
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MAGIC
SUMMONERS CIRCLE Summon any monster. A detailed guide to Conjuration magic.
By Charles Dunwoody
THE TAINTED Will your character succumb to the temptation of infernal might?
By Chris Tanner
Due to licensing restrictions, the PDF Download edition of this issue does not include "Up on a Soapbox" by Gary Gygax, "The Hostile Dark" by Robert E. Varderman or
"What's New With Phil and Dixie" by Phil Foglio.
A CLUTCH OF CANTRIPS Magic is never “minor.”
By Kieran Turley and S. Deniz Bucak
UNSTABLE ARCANA 60 magical side effects to keep your potions interesting.
By Kieran Turley
CONSTRUCTS OF DESTRUCTION Build and control five new golems of great power.
By Eric Cagle
NEVERWINTER NIGHTS Constructs from the biggerst D&D computer game ever.
By Clifford Horowitz
ARCANE ARMOR Magical armor fit for a wizard.
By Johnathan M. Richards
ELMINSTERS GUIDE New card games and dangerous nights in the FORGOTTEN REALMS.
By Ed Greenwood
ROGUES GALLERY: Deadly drow from War of the Spider Queen
By Richard Baker
HOSTILE DARK Horrors lurk at Worlds End.
By Robert E. Vardeman
DUNGEONCRAFT Running large combats cant be easy, but it can be fun.
By Monte Cook
THE PLAYS THE THING The simple secret to playing an interesting spellcaster.
By Michael Mearls
DMS TOOLBOX Preparing published modules.
By Johnn Four
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Dragon Issue #291
Paizo Inc.
GNOMES ... STUDY & JEST ... Discover the secret life of gnomes. ... By James Jacobs ... THE LITTLE-LYMPICS ... Are you ready for the gnome triathlon? ... By Robin D. Laws and Matthew Sernett ... ABUSE YOUR ILLUSIONS ... Learn how to create illusion spells. ... By Rich Redman ... YOU CAN...
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Dragon Issue #292
Paizo Inc.
WILDERNESS ... OUTLANDERS ... Be a better barbarian. ... By Thomas MacKay and Geoffrey McVey ... LORDS OF THE LOST VALE ... Four new PC races--the saurials are back! ... By Sean K Reynolds ... RUNE-SKULLS OF THE ABBOR-ALZ ... New druid spells--with a dinosaur twist....
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Dragon Issue #293 PDF
Paizo Inc.
WORLD BUILDING ... SMALL GODS ... Rethink relgion with these diminished deities. ... By Geoffrey McVey ... TV STRUCTURE ... Run Emmy-winning games. ... By Robin D. Laws ... COUNTRYCRAFT ... Realm rules-the biggest Dungeoncraft ever! ... By Ray Winninger ... MONSTERS WITH CLASS ......
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Our Price:
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Dragon Issue #294 PDF
Paizo Inc.
DEITIES & DEMIGODS ... EXTENDED PANTHEON ... Complete stats for Tharizdun, Iuz, and others. A Deities & Demigods preview. ... By David Noonan ... RAMMING SPEED ... Complete vehicle combat rules. ... By David Noonan ... CATCHPHRASES ... Always know what to say. ... By Robin D. Laws ......
|
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Our Price:
$4.95
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Dragon Issue #295 PDF
Paizo Inc.
CASTLES ... FIT FOR A KING ... A short history of castles and castle building.. ... By Dean Poisso ... EVERY HOME A CASTLE ... Four complete strongholds ready to uese in your game. ... By Darrin Drader ... MORTAR AND STONE ... Nine stronghold enhancements, plus moats and castle repair. ... By Mat...
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Printed Issue
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Dragon Issue #296
Paizo Inc.
26TH ANNIVERSARY ISSUE ... DRAGON HUNTERS ... Some folks actually want to fight dragons. ... By Keith Strohm with the Dragon Staff ... WING, FANG, & SPELL ... Anventurer means “hamburger” in Draconic. ... By Skip Williams and Andy Collins ... WORSHIPERS OF THE FORBIDDEN...
|
|
Our Price:
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Unavailable
Dragon Issue #297 PDF
Paizo Inc.
EPIC ADVENTURES ... SENTINELS OF THE SHOAL ... Epic feats, spells, and conflict. ... By James Jacobs ... RELICS OF MYTH ... Powerful real-world relics. ... By Mike Selinker ... RIVAL THE GODS ... 6 new epic prestige classes. ... By Andy Collins ... CHILDREN OF THE COSMOS ... 8 new...
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Our Price:
$4.95
Unavailable
Dragon Issue #298 PDF
Paizo Inc.
(based on 1 rating)
DROW ... FLESH FOR LOLTH ... The secret life of the dark elves: Torture, evil, and culling the weak shape the lives of the drow. ... By Robin D. Laws ... THE BESTIARY: PUNISHMENTS OF LOLTH ... In the bowels of the Underdark, there is one certainty: Lolth punishes. ... By Eric Cagle...
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Printed Issue
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Dragon Issue #299
Paizo Inc.
KNIGHTS & PALADINS ... CAMPAIGN COMPONENTS: KNIGHTS ... Everything you need to bring honor and chivalry to your game. ... By Michael John Tresca ... OATH AND ORDER ... Two deadly monk prestige classes from the latest T.H. Lain novel. ... By Bruce Cordell ... THE BESTIARY: HORRORS OF...
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Our Price:
$4.95
Unavailable
Dragon Issue #300 PDF
Paizo Inc.
26 YEARS OF DUNGEONS AND DRAGONS ... DRAGON RETROSPECTIVE ... Three editors and 300 issues; the history of Dragon Magazine. ... By Kim Mohan, Dale Donovan, and Dave Gross ... THE BESTIARY: HELLISH FANGS ON ABYSSAL WINGS ... Demon dragons from the Lower Planes. ... By James Wyatt ......
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Our Price:
$4.95
Unavailable
Dragon Issue #301 PDF
Paizo Inc.
(based on 1 rating)
SWASHBUCKLERS ... CAMPAIGN COMPONENTS: SWASHBUCKLERS ... Prepare for a drubbing! Character concepts, new equipment, and complete parrying rules. ... By Travis Stout ... METER AND MEASURE ... If you think bards suck, youre just not playing the right songs. ... By Tim Hitchcock with...
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Dragon Issue #302
Wizards of the Coast
MAGIC ... SUMMONERS CIRCLE ... Summon any monster. A detailed guide to Conjuration magic. ... By Charles Dunwoody ... THE TAINTED ... Will your character succumb to the temptation of infernal might? ... By Chris Tanner ... Due to licensing restrictions, the PDF Download edition of this...
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