Back where it all began! This special, double sized module presents a full Adventure Path in a single massive campaign to celebrate the 200th volume of the Pathfinder Adventure Path!
The town of Sandpoint has seen more than its fair share of danger and trouble over the years, including harrowing fires, prolific serial killers, goblin raids, and attacks by giants and dragons, but what faces the so-called Light of the Lost Coast now is its greatest threat yet! Something sinister has been manipulating events all along, and now a new band of heroes must step in to save this legendary small town from seven deadly dooms!
Return to the town where it all began with the Seven Dooms for Sandpoint Adventure Path—a full campaign for 4th- to 11th-level characters that is presented in its entirety in this super-sized volume! Seven Dooms for Sandpoint also includes an updated snapshot of Sandpoint as it stands today, complete with ways to interact with and influence the townsfolk. More Thassilonian secrets, exciting new treasures, and a bestiary of dangerous new monsters round out this milestone Adventure Path volume. Experience this Adventure Path using the full suite of Foundry VTT features, using maps, tiles, tokens, sounds, and much more – including, for the first time, both a complete original musical soundtrack and a set of Seven Dooms for Sandpoint-themed digital dice — to bring you content which truly cannot be experienced in the same way anywhere else!
This purchase will grant you an activation code which can be activated through your Foundry VTT account page at https://foundryvtt.com/me/purchases and access to the PDF version of the same content (both downloadable from your My Downloads page on paizo.com). Afterwards you will be able to install the "Seven Dooms for Sandpoint" module on the Foundry Virtual Tabletop setup screen. To learn more about activating and installing premium content in Foundry Virtual Tabletop, visit https://foundryvtt.com/article/premium-content/.
Note: If you already own the Pathfinder Adventure Path #200: Seven Dooms for Sandpoint PDF, you may follow this link to purchase just the module for $19.99. If you do not own the PDF, it will be automatically added to your digital library when you purchase this Foundry module at its regular price.
Seven Dooms for Sandpoint for Foundry VTT includes:
High-resolution character artwork and tokens for the unique monsters and NPCs in this AP.
Completely remade, highly detailed, and immersive adventure maps with support for Foundry Virtual Tabletop's Overhead Tiles and Foreground Layer features, re-created by Metamorphic Digital using textures from ambientCG.com, licensed under the Creative Commons CCO 1.0 Universal License.
Journal Entries for the entire contents of the book with additional encounter notes and Foundry VTT tips.
Scenes pre-configured with walls, lights, sound, tokens, and hazards already placed to provide GMs the most convenient experience running the adventure.
Soundscapes provided as ambient playlists and local sound sources to immerse your players, created by Michael Ghelfi Studios.
An album-length original musical score composed by Filip Melvan of Michael Ghelfi Studios, fully integrated into the adventure to accompany your adventures.
A full set of Seven Dooms for Sandpoint-themed digital dice, complete with custom skins and unique animations.
The Foundry Virtual Tabletop software is required to use this product. For more information, visit https://foundryvtt.com/.
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Product Availability
Fulfilled immediately.
Are there errors or omissions in this product information? Got corrections? Let us know at
store@paizo.com.
Note: If you already own the Pathfinder Adventure Path #200: Seven Dooms for Sandpoint PDF, you may follow this link to purchase just the module for $19.99. If you do not own the PDF, it will be automatically added to your digital library when you purchase this Foundry module at its regular price.
Isn't working for me, despite having the adventure in my library.
This module just got updated. Is there patch notes anywhere for it? Usually I can go to the git page but in the case of these premium modules, it just bring me here.
Say, I may be missing a module or something, but none of the sounds or music is linked to the scenes in my foundry campaign. Were they not assigned to scenes, or do I need to enable something?
The module appears to be using the legacy stats for Shadows. I tried casting Divine Lance on one and it took no damage. The remaster Shadow has an exception for spirit damage in its resistance to "all," whereas the legacy Shadow does not have this exception.
Pathfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
This adventure is not a remaster adventure. Any remaster changes you make will have to be done manually to the statblocks, or by pulling the Monster Core version of the creature into the scene to replace the adventure's version.
Pathfinder Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Be warned, if you use a hosting service with data limits this module may cause you problems. I bought it and installed it, it has now ballooned up to 650MB of space usage causing me to exceed my quota on Forge VTT, making it unusable due to it's immense size.