A Pathfinder Society Scenario designed for levels 3-6.
Venture-Captain Amari Li has called for assistance in establishing new Pathfinder lodges throughout Tian Xia! The mountainous island of Kayajima, in northwestern Minkai, would be an ideal site, as it sits atop a convergence of powerful—though long-dormant—ley lines that could offer valuable protection for a future lodge. Rather than lay claim to the island by force, the Pathfinders must treat with the island's animals and spirits, securing their blessing for a ritual to restore the island's magic and establish the newest Pathfinder lodge.
Written by Adrian Ng
Scenario tags: Envoy's Alliance
[Scenario Maps spoiler - click to reveal]
The following maps used in this scenario are also available for purchase here on paizo.com:
Basics- Pathfinder! The Society calls! A new lodge is being built and new agents are needed to help with getting the area settled. You won’t be wielding a hammer. The land needs to be purified and the locals may help or hurt if you make enough friends. An intro adventure for levels 1 to 4.
Mechanics or Crunch-I love the crunch here. There are a ton of fights, but none drag on. Also, there are multiple things like social encounters, exploration, and some solid fights as well. Heck there is even a hard boss fight, but like all good RPGs, if you play smart and make friends, life is easier. This feels like a great introduction to the system and world, even better than 2-01. 5/5
Theme or Fluff- Story, combat, exploration, and social-all parts of a solid whole that make a fun adventure. When I run this I have a blast and so do my players. Nothing drags; there is always time left but you leave feeling full. More adventures like this are needed to pull new pathfinders into the fold. 5/5
Execution- PDF? Yes. Hyperlinked? Yes. Good layout, handout, and all the other basics make this a solid adventure. The only thing I don’t like are the maps that are marked up so I have to buy the other map somewhere else. That always feels cash grabby, but that is the only bad thing here. 4.75/5
Summary-I love this adventure. You get new locations, new characters, and solid fights that make a fun adventure. It's balanced well with a fun boss fight and great execution that makes running this a blast. Would like clean maps, but that is my only problem. If you want some intro to Pathfinder, you won’t go wrong with this one. 98%
This seemed like a fine scenario, and I didn't think the boss fight was too difficult. But I did feel like the different parts were kind of independent of one another, and wish they had tied together more.
This is a pretty great scenario but some issues hold it back a bit, if I had the time I could likely praise a lot of fun things, but that final encounter, particularly with a lot of level 3 characters without a striking rune/spellcasters is just too hard. It does not help that the final encounter is immune to a lot of interaction abilities and affects the players could likely use to help them adapt to this challenge.
I would still totally recommend this scenario, but you as the GM likely want to try to plan the subtler and characters carefully. Worst case the last encounter, just tends to break the fluffy flavorful setup the scenario spends quite a lot of time establishing, though even that encounter has a lot of positve aspects.
EDIT: Looking at the Beginners Box and how they have changed the wording of construct armor, I am beginning to believe that the more player-friendly interpretation of that ability (hardness gets completely removed after the armor breaks) is the correct one, which should make low tier a bit less deadly.
I do think that tengu's body looks bit too human like(I kinda like how most of 1e tengu art either had inhuman posture or were less thin and lean and more... Poofy) but thats more of personal preference, it is a good picture. I also notice its more of folklore tengu reference costume wise
So this is in a "folder" named "Year of Corruption's Reach." Meanwhile, the cover art says "Year of Corruption's Grasp." Just curious: Which one is correct? I'm guessing Grasp -- not only because it is art rather than text, but also because it's better -- but confirmation would be appreciated.
So this is in a "folder" named "Year of Corruption's Reach." Meanwhile, the cover art says "Year of Corruption's Grasp." Just curious: Which one is correct? I'm guessing Grasp -- not only because it is art rather than text, but also because it's better -- but confirmation would be appreciated.
I guess it's a question of whether the Society's reach will exceed its grasp.
I hope this mission doesn't unlock tengu specific background or something :'D Since this does seem like something I'd like to play if I had more acp for tengu character and got them to level 3
Anyone have difficulties with the last boss fight on this one? I'm running this for a group and between the high AC and hardness, they seem incapable of hurting the boss. Perhaps I'm running Hardness incorrectly? Hardness 8 = take 8 dmg off any attack or magic correct? After three rounds, the party has only done about 6 dmg total to this boss and with their challenge points, the boss is supposed to have 115 hp. Yikes, I dont want this to end in a TPK. Any advice?