Legendary Mediums (PFRPG) PDF

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Bind the Powers of the Beyond!

Legendary Mediums is the latest in the player-focused line of supplements, centering on the skillful and adaptable medium class from Pathfinder Roleplaying Game Occult Adventures. Enriching and amplifying the psychospiritual abilities that define the class, the legendary medium embodies mastery of legends while liberating the medium from the restrictive spiritual influence and taboos. Over a dozen mighty spirits can guide your actions, augmenting your abilities with flexible spirit feats and over 50 spirit boons. Invoke exotic new abilities through over a dozen archetypes, from the protean capricious channeler and the adaptable spirit dancer to the cognizant loremaster and sphere-wielding thanatic visionary. Plus, you get new feats, spirit affinities, favored class bonuses, and a sample legendary medium in the militant commander Wulfric Jorimandius, ready to drop into your campaign and give you a taste of what the new class can do! On top of an entirely redesigned class and all the trimmings, you also get exciting options for the official medium like the ancestral fury and psychic channeler archetypes and eight new spirits! Grab this incredible 48-page character class supplement today and Make Your Game Legendary!

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Scarab Sages Contributor, RPG Superstar 2008 Top 4, Legendary Games

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Now available!

Verdant Wheel

There is an error on page 32.

Error:
The following spirits are designed for use with the standard medium class found in Pathfinder Roleplaying Game Occult Adventures, rather than the legendary kineticist presented in
this book.

I guess it should be Legendary Medium

Verdant Wheel

1 person marked this as a favorite.

I would pay for a book of sample spirits of each type, with basic goals, contact method, background and personal quirks...


Pathfinder Roleplaying Game Charter Superscriber

Sooo much Legendary goodness!!!

Scarab Sages Contributor, RPG Superstar 2008 Top 4, Legendary Games

Draco Bahamut wrote:
I would pay for a book of sample spirits of each type, with basic goals, contact method, background and personal quirks...

Reminds me of the Binder class from the 3.5 Tome of Magic.


Jason Nelson wrote:
Reminds me of the Binder class from the 3.5 Tome of Magic.

This book has oodles of fun stuff, I was quite impressed with all the options they threw in back during playtesting, but I have to say the Pactmaker from Grimoire of Lost Souls by Radiance House is far closer to the Binder.

But I've never been one to see being spoiled with cool options as a problem. :)


Here is a question about an attempt I am considering to apply one of the feats in this book to a non-legendary medium. As written, the only feat in this book that could be applied to a non-legendary medium is Spirit Focus, which is basically the same as the original feat by that name except for its "Special" line that allows it to be taken more than once, choosing a different spirit each time (and thus a slight powering up of the original feat).

The benefit section of the Dilettante Medium feat reads as follows:

"Benefit: For the purpose of determining the effects of your spirit, spirit powers, and spirit bonus class features, you may use your legendary medium caster level in place of your legendary medium level so long as your total effective legendary medium level does not exceed your character level."

Would it be overpowered (by the power level set by the standard medium class) if I struck every occurrence of the word "legendary" from this paragraph so as to make it applicable to a non-legendary medium?


Well by that standard, I'd say yes, it makes the medium more powerful.

I however feel that is the wrong standard, unless the game somehow has more mediums in the party.

It's in comparison to others that power level becomes an issue, and on that scale, I don't think it would be an issue.

Dark Archive

David knott 242 wrote:

Here is a question about an attempt I am considering to apply one of the feats in this book to a non-legendary medium. As written, the only feat in this book that could be applied to a non-legendary medium is Spirit Focus, which is basically the same as the original feat by that name except for its "Special" line that allows it to be taken more than once, choosing a different spirit each time (and thus a slight powering up of the original feat).

The benefit section of the Dilettante Medium feat reads as follows:

"Benefit: For the purpose of determining the effects of your spirit, spirit powers, and spirit bonus class features, you may use your legendary medium caster level in place of your legendary medium level so long as your total effective legendary medium level does not exceed your character level."

Would it be overpowered (by the power level set by the standard medium class) if I struck every occurrence of the word "legendary" from this paragraph so as to make it applicable to a non-legendary medium?

I think it would be fine. The regular Medium doesn't really outdo the Legendary Medium in any regard.

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