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Finally something that makes me interested in getting a 3rd party product.
Just to be clear this is a PDF only, correct?
It's PDF only here at Paizo.com, based on the economics of print-on-demand for larger books vs. the 50% consignment fee on print products here.
HOWEVER, you can order the print version (or print/pdf bundle) at the Legendary Games webstore!

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Actually a book like this for Shifters would be interesting as well.
Anyone have this book/PDF and would like to share what they thought of it?
I got my copy the day it came out, and let me tell you, Onxy did SO MUCH to try and make the patchwork chimera of content from these books flow together seamlessly. A lot of this content was never intended to work together (by word of god), and yet he made the effort to make sure that it would work together.
Even if the new elements don't interest you, the additions to the old ones are definitely worth checking out, as they all thematically expand the concepts within. I feel like you'll get a much larger scope of what is possible with each element due to the care given to everything here. The Paizo and 3p material has been given special care to work together and to balance to the same standard to make sure that you can play the original content from the class's creator and Paizo's wonderful staff along with the more out there and risky content from the 3p publishers who wanted to give the class more options that wouldn't have been possible otherwise.
For those expecting a dev post, don't. This is Onyx's book, and I ain't here to do anything but give opinions of it.

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New elements?
As this contains a compilation of both 1st and 3rd party content, the additional elements from the Kineticists of Porphyra series (time, sound, light, poison and viscera), the element from Legendary Kineticists (mind), and the element from Magitech Archetypes (Machine), are all available in this collection. Each one has a bevy of talents to make sure it has plenty of options to match any of the 1p offerings, each which differentiate themselves in unique ways.
Light plays around with illusions, sound works with manipulating perception, time allows for some action manipulation, poison is great at debuffing, viscera is perfect for natural attack builds, mind is another good debuffer with unique mechanics, and machine works for more futuristic games, allowing the kineticist to play in more of a starfinder-like setting.

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For those interested in exploring the Kineticist as a Pathfinder Second Edition class, we just released the Legendary Kineticists: Second Edition!
We're also working on a kineticist class option for Starfinder RPG, so keep your eyes peeled for that coming in August!
Or just keep playing our awesome kineticist for Pathfinder RPG! :)

Ezekieru |

For those interested in exploring the Kineticist as a Pathfinder Second Edition class, we just released the Legendary Kineticists: Second Edition!
We're also working on a kineticist class option for Starfinder RPG, so keep your eyes peeled for that coming in August!
Or just keep playing our awesome kineticist for Pathfinder RPG! :)
Immediately bought! Now I got 5 new classes for players to play around with! <333