Creating Beheaded


Rules Questions


I'm curious as to what the mechanics of creating Beheaded work.

http://www.d20pfsrd.com/bestiary/monster-listings/undead/beheaded

The monster looks interesting for the aspiring necromancer, but since it's not written as a template, I'm unsure as to what the statistics of different creatures beheaded and animated would be like.

Does anyone have any advice on this?


The heads of different creatures does not matter. So the head of an ogre will have the same stats as the head of a halfling.


Really? Because there appear to be different stats for giant heads and medusa heads...


Bah, ok. THAT matters.

But for a severed head, any head will work.

For a flaming skull, just set the thing on fire and any head will work.

for a skull swarm, just get a bunch of skulls.

for a giant beheaded, you need a Large head.

for a medusa head, you need a medua head.

The section on animating heads just says that you need a severed head of the appropriate size or creature though. So if you are making a flaming skull, you can make it from a halfling, or a half-orc, or a goblin, or whatever. And the stats would be the same. That's what I had meant by my above comment. You could even make a flaming skull from a giant's head, and it would have the stats of a flaming skull (or if the GM was nice, a flaming giant beheaded)


Fair enough. So the tarrasque's head would result in a giant beheaded, nothing else?

I guess that sharply limits the utility of the little buggers. Anyway, thanks for the replies. :)


Well actually the size of the head would matter based on the orginal creatures size. It would adjust its AC up or down and you adjust its AC based the natural armor of the orginal Creature.


That's where the "not a template" thing gets awkward, Reecy.

RAW, there are like 5 beheadeds, and this is a requirement:

Quote:
A magic-user can create any form of beheaded from a severed head of the appropriate size or creature.

If the creature you're making doesn't fit the size of one of the listed ones, you can't make it without delving into house rules. And since this is the rules questions forum, and not house rules...


I totally agree with you Cheapy it does get crazy when you start adjusting things but thats part of being a GM is if you want to put in the work then You can technically create anything you want, that would be a way to up CRs also.

But Cheapy is Right breaking Templates can get messy.

Grand Lodge

Pathfinder Starfinder Roleplaying Game Subscriber

Now I'm disappointed. I thought this was going to be about creating the Headless Monks of the Ecclesiastical Church of the 51st Century. :)


Actually you can they just do Flurry of Blows with their chin forehead and their teeth.

Grand Lodge

Pathfinder Starfinder Roleplaying Game Subscriber
Reecy wrote:
Actually you can they just do Flurry of Blows with their chin forehead and their teeth.

Actually quite literally, the Headless Monks have no heads. Saves them from the uncertainties of intellectual doubt. They do have wicked lightning swords though.


Well yeah Laz the heads went somewhere who says they didnt float away!

Grand Lodge

Pathfinder Starfinder Roleplaying Game Subscriber
Reecy wrote:
Well yeah Laz the heads went somewhere who says they didnt float away!

Actually, what happens to the heads is revealed at the end of that story arc.

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Creating Beheaded All Messageboards

Want to post a reply? Sign in.
Recent threads in Rules Questions