
Forest Guardian Press |

Thanks for the great review Rynjin!!!
And yes, I prodded Christos a bunch of times about the concept of "option replacements" in the archetype - it didn't make a lot of sense to me to replace what were already options with more options, instead of just adding more options. Christos had an answer for that, but I can't remember what it was...

Rynjin |

Yar. It's the kind of odd thing that's hard to word properly. I don't think any Paizo released archetype has ever actually done that before, the closest being the ones that go "You gain X, this replaces the Y you would normally receive at Z level".
I probably would have just listed it as something along the lines of "The <Insert Archetype name here> adds <Insert New Nuance Names here> to the list of Nuances it may select, but loses the ability to select <Standard Nuance names here>".

christos gurd |

my logic behind the nuance replacements was they fit much the same role as the nuances they replace, getting a blackblade instead of being able to forge magical weapons for example. It was more to function as an alternate fighter than a simple archetype though, hence why its in the alternate rules section. I do see your point about ultimate warrior though, and i may errata in some nice boosting for that. Ultimate soldier and veteran were more to make interesting and memorable npcs, seeing that soldier disapoints...yeah i can do something about that.

christos gurd |
1 person marked this as a favorite. |

ok so pending errata
1. add to Maneuver Specialist the following line
If you have the fantastical warrior nuance you may expend a use while performing a combat maneuver to ignore that enemy’s immunity to that maneuver for one turn
2.Add to Ultimate Soldier
Whenever you are subject to a constitution based check you may always treat the result of your roll as 20.
3.Add to Ultimate Veteran
You gain an insight bonus on knowledge checks to identify enemies in battle equal to 10 + your wisdom or intelligence modifier, whichever is higher.
thanks for all the feedback from everyone

Malwing |

Thanks for the kind review Malwing. Christos has definitely taken your review to heart! He's working on F:N 2 as we speak.
As for the Intelligence based Nuances, I'm very happy to see more of these. Broadening the scope of the Fighter was definitely one of Christos' design goals.
A while ago I did a thought exercise as to how I'd divide class lines and what I'd make them do. After some thought I wanted to make fighter's need INT as a secondary stat, to differenciate them from Barbarians. They'd use 'techniques' and 'stances' and 'tactics' because my logic at the time was that Wizard and Fighters were opposite ends of the caster/martial spectrum and are probably the most iconic classes so I feel like they should be related. One should be a scholar of magic and one a scholar of war, directly contrasting with Barbarian/Sorcerer which are less scholarly and more ruled by passions and blood. Long story short: I've always felt compelled to have some sort of meaning to a mental stat with fighters so I feel good to have the incentive that's not annoying like Combat Expertise.