The Prices and Creation of Homebrew Vehicles.


Homebrew and House Rules


Okay, searched most of the web for this one bit of information, and neither Official nor Homebrew sources have said much about it.

... How does one price a Vehicle that one designs One's self?

So far, the best option I've Come up with is to Use "Animated Object"'s price tag as a template for how to calculate the cost, and go from there. Which is: the price of the object(ignore) + [HD+CP]*1000 (Divide by 2 for construction cost).

From there I can estimate the approximate cost of the Vessel by dividing material HP by ten (to simulate the Hit Die it would have), and adding on CP Based on the attributes of speed One wants it to have, and whether it flies or swims.

The problem with that is that it ignores a few things like... the fact that one of the costs that came out for a really big Space ship of 600 squares that moves at 1020ft/6secs was a little... less expensive than one would expect. Even though it's a hypothetical ship.

Compare:

My "Space Ship" idea- 2 Million Gold or so.
Alchemical Dragon- 100,000 G

That sounds reasonable... Until one realizes that almost every stat of the Space ship is about 10-20 times better and yet can still be roughly affordable on the same allowance. (Took you a week to loot enough treasure for the Alchemical Dragon? Don't worry, come next winter, you'll be able to cross the entire planet in a day...AND go to the moon.)

So, anyone got any better ideas? Or do you think I'm being a bit hard on my own solution?

P.S. And suddenly I'm reminded of a question That's probably not big enough for it's own thread... If one was going to allow some Vehicles to become ACTUAL Animated Objects, would they be able to be classified as mounts in some cases? E.g. A Motorcycle?


My advice: don't. Things like that are unique (or should be) and are effectively priceless.

BlueStorm wrote:
If one was going to allow some Vehicles to become ACTUAL Animated Objects, would they be able to be classified as mounts in some cases? E.g. A Motorcycle?

Probably, yes. If you can imagine riding them into battle as you would a horse, then they're mounts.


Assuming It fits within the size limits pricing is easy for animated objects.

Price to have the animate objects spell cast + price for permanency + diamond dust for permanency spell.


VRMH wrote:
My advice: don't. Things like that are unique (or should be) and are effectively priceless.
BlueStorm wrote:
If one was going to allow some Vehicles to become ACTUAL Animated Objects, would they be able to be classified as mounts in some cases? E.g. A Motorcycle?
Probably, yes. If you can imagine riding them into battle as you would a horse, then they're mounts.

...Except, sometimes the problem is the Player characters have to build the ship themselves, and nobody else is paying for the materials for various reasons.

At that point, I deem a price to construct it easier to keep track of than all the Adamantine, Mythril, Steel, and Wood to construct it; which is another thing the game doesn't say much on the price of, for some reason.

Unique? Maybe... Priceless? In historical value for being the first Space-craft made by Golarion (Or wherever) people, then yes, as it would probably deserve to be donated or sold to a museum once they are done with it...

Non-creatable? The Characters in my campaigns, as well as my players, seem to take that as a challenge.

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