I'll go first:
Adventure: The Purloined Press
Participating NPCs: Sclavo (Primary), Amaya, Ermolos, Tarvi (Secondary)
Summary: Sclavo draws the PC's attention to a warehouse in Rego Scripa, not far from Taranik House, that contains a number of abandoned printing presses. They are completely functional, but have been forgotten as a result of governmental beaurocratic shuffling. Additionally, they bear a functional seal of Aroden's Eye, able to mark any printed products as 'official and government sanctioned'. If one of these presses could be secured for the use of the Children of Westcrown, they would be able to distribute tales of good deeds and inspiring words to the masses, powerful writings in these troubled times. Through Sclavo's connections, all necessary supplies for such printings will be taken care of. He's even managed to secure a scroll of Shrink Item to assist in the recovery of the machine; unfortunately, he does not possess the skill necessary to activate it. The warehouse should be mundanely locked and guarded by regular dottari during the day, with a skeleton crew of dottari and some guard dogs in the evening.
Scaling: The warehouse is controlled by Order of the Rack Hellknights rather than the Dottari. They seized the presses from a number of publishing houses thought to be spreading revolutionary propaganda. Those organizations have been disbanded, and as such there are no 'rightful' owners to claim the languishing machines. Guards should be replaced with Hellknights of an appropriate level; Magical locks and wards should be used to increase the difficulty of the encounter as well.