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1. If I gain a feat as a result of my choice of background, do I get it regardless of whether I meet the pre-requisites OR is it assumed you gain the pre-requisite as well as the feat. e.g if I take the Blacksmith background, I get Speciality Crafting - there is a pre-req (Trained in Crafting). Am I assumed to be trained in Crafting (or do I have to spend one of skill buys to become Trained in Crafting) 2. Do 2/H Weapons only get normal STR damage (unlike 1e where it was 1.5 x STR) Others may follow ![]()
Hiya I don't know if this is the right forum to raise this issue. When I go to the Events Page, on the last page of the Upcoming in June, under Great Britain, the event Shadowcon 2014 is visible allegedly happening on Sunday, June 24th. This event happened in August 2014 and if I edit the event, it has the correct August 2014 dates. Any ideas how to get rid of this event? Thanks. Terry ![]()
Received an email from one of my players because his game of SFS1-03 had not been reported. However, he was recorded as having played SFS1-06. When I edited the session, SFS1-06 was showing in the drop down. The fix was simple (jut changed the scenario back to SFS1-03) but something other players & GMs may want to watch out for. ![]()
Scenario states 'Content in Yesteryear's Truth also contributes to the ongoing goals of the Wayfinders faction' Question:
There is an opportunity to gain up to 2 reputation with the your faction as well as the 1 repuataion with the Wayfinder faction.
The faction conditions state 'If the PCs completed the <redacted>, they
Does this give a member of the Wayfinder faction the option to earn up to 3 Repuation Thanks in advance. Terry ![]()
Pathfinder RPG, Pathfinder Society, character levels 1-2
The young heroes of the town of Kassen are ready for their coming-of-age ceremony, an old tradition in which they retrieve a piece of the eternal flame burning in the tomb of the town’s founder. Yet when they arrive there, they find only the corpses of their fellow townsfolk, dead bandits, and mysterious animated skeletons. The novice heroes must brave the traps and perils of the Crypt of the Everflame, discover the source of the corruption that has awakened an ancient evil, and defeat a menace that seeks vengeance against Kassen and its people. Crypt of the Everflame is a dungeon adventure for 1st-level characters, written for the Pathfinder Roleplaying Game and compatible with the 3.5 edition of the world’s oldest RPG. The adventure map uses the same layout as the 2009 edition of Paizo’s GameMastery Flip-Mat: Dungeon. This adventure is set in the forested land of Nirmathas in the Pathfinder Chronicles campaign setting, but can easily be set in any game world. It can be used on its own or combined with its sequels, Masks of the Living God and City of Golden Death to create an even greater campaign arc. Sign up here After signing up, please send me the following information at terry_t_uk[at]yahoo[dot]com: *Player Name
Once I receive these details, I will send you the game link Terry ![]()
A series of six Quests designed for 1st-level pre-gens Bizarre phenomena have tormented the people of southeastern Ustalav for decades, and these events become stronger and more dangerous every year. Hoping to uncover the origins of these flashes of red lightning and spectral hauntings, Dr. Quolorum from the Sincomakti School of Sciences has set out with a team of able-bodied assistants. Can the PCs help the professor unlock the secret that dwells above Lantern Lake? Phantom Phenomena includes six, 1-hour adventures that take the PCs to a superstitious village, a lightning-scarred woodland, an ancient Kellid monolith, a haunted manor, an occult university, and finally into the storm-choked mountains. Experience the adventures in any order to create a unique story. These Quests are designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. All players must use one of the 1st-level Pathfinder Society pregenerated characters, which are available via this link. Please select the class you want to play when you sign up HERE I will be trying to run all six quests in the given time period. There is no requirement to play all the quests. If you do not play all the quests, you will get a chronicle showing which quests you have completed. You will not be able to play those completed quests again with that character (You can play the quests again with a different character). ![]()
Pathfinder RPG, character level 1
Bizarre phenomena have tormented the people of southeastern Ustalav for decades, and these events become stronger and more dangerous every year. Hoping to uncover the origins of these flashes of red lightning and spectral hauntings, Dr. Quolorum from the Sincomakti School of Sciences has set out with a team of able-bodied assistants. Can the PCs help the professor unlock the secret that dwells above Lantern Lake? Phantom Phenomena includes six, 1-hour adventures that take the PCs to a superstitious village, a lightning-scarred woodland, an ancient Kellid monolith, a haunted manor, an occult university, and finally into the storm-choked mountains. Experience the adventures in any order to create a unique story. These Quests are designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. Written by Brian Duckwitz, Cole Kronewitter, and Nicholas Milasich. <b> All players must use one of the 1st-level Pathfinder Society pregenerated characters, which are available here. Please select the class you want to play when you sign up. I will be trying to run all six quests in the given time period. There is no requirement to play all the quests. If you do not play all the quests, you will get a chronicle showing which quests you have completed. You will not be able to play those completed quests again with that character (You can play the quests again with a different character). Sign up here ![]()
I am working my way to my 5th star and am offering an online game of Bonekeep 1 at the date and time mentioned above. In addition to your PFS character, you will need
Any issues, please PM me. Terry ![]()
Scenario: PFS: 06-01: Trial by Machine (Level 1-5) Date/Time: Saturday, August 30th, 2014 @ 5:00 AM EDT US [-4 UTC] GM: Terry T Game Client: Google Plus Hangout and the Roll20.net VTT Description:
More than a millennium has passed since the "machine mage" Karamoss's failed siege of Absalom, and for years the Pathfinder Society has used upper reaches of his subterranean siege tower as a training ground for initiates. During a routine drill, the once-dormant dungeon springs to life, and it will take all the PCs' resourcefulness and skill to make it out alive. Notes: Free Roll20.net account required: http://roll20.net/ This game is a part of VTT Game Day 4. For more games and info check out the official game list. Sign-ups: Please sign up here: SIGN-UP HERE |