In the first session of 7 Days after a bit of downtime then were asked by Grau to help his niece. They did this by paying for a Remove Disease. The insistance on payment seems to have given them a bad impression of the church of Abadar.
They decided to investigate the sunken ship immediately. Though their resources for doing so were limited, they found one of the chests, which they investigated and decided was the origin of the plague. Several of the party contracted it. Though the priest could not cure it he was able to keep them alive long enough to fight it off.
The priest Ishani asked for an escort to see the Field Marshal and there they met Dr Davaulus, and learnt of the Queen's proclamation.
The Field Marshall asked them to investigate the illegal dumping of bodies. They were attacked by some vampire spawn. The beguiler cast Glitterdust making the vampires sparkly and so the players really enjoyed killing them.
In the second session for 7 Days they investigated the selling of a fake cure by Vendra, then dealt with a wererat intent on war on the people of Korvosa.
We lost track of time in our next session, and played for over 12 hours finishing the module. We could not have done so if it had not been so great.
First they returned to the ship where they gathered more evidence on the plague's origin. They killed a shark, but then met the sea hag. The Fighter/Wizard (Quinta) failed saving rolls in a row and died to the hag's evil eye. So they ran away.
The priest could now Cure Disease, so offered all his second and third level spells until the plague was dealt with in return for a Raise Dead.
They were asked to look for a missing musician and found a mansion full of corpses, many of which had been animated by a mad woman. Eventually they found a survivor, but not the musician.
The Field Marshal asked them to investigate the Queen's Physicians and in particular their HQ. Switching to Shadowrun mode they decided to scout the building and find out as much as possible before going in. They decided to speak to the building's previous owner, the head of house Akrona. He was helpful, telling them how to access the secret level.
They used a plank lowered from an adjacent warehouse to get onto the roof and start with the offices on the higher level. They free the healthy Varisians who were being experimented on and captured Dr Davaulus. The buguiler's Whelm spell haelped with this.
Tehn they used the lift to go down to the secret level. They took some damage from a trap, cleared a barracks, they a big fight broke out with a wizard and a cleric on the opposing side. They took quite a lot of damage before a well place Silence spell gave them a bit of time to recover. Quinta engaged the wizard in melee and soon realized he was a vampire in disguise. Luckily one of the buffs she had been given was Protection from Evil so to vampire attempt to dominate her was blocked. The priest used healing spells to damage the vampire who turned into insects and fled. The party followed closing the strong door behind them so that they would only have to fight him. He returned to his natural form and tried to negotiate, but the priest would not listen and with a high damage roll on his last spell above 1st level forced him to discorporate again. They searched for the coffin and sprinkled holy water on it stop the vampire from using it to heal up.
Meanwhile the others decided that their cover was blown and abandoned the lair. The party also decided to leave to recover, but got involved in a fight with some grey maidens on the staircase which after several alchemist's fire caught alight. They party managed to rescue all the trapped patients. They returned the following day with the guard. The high priestess was in the temple and gave a speech about getting her e revenge before using a scroll to teleport out.