overdark |
1 person marked this as FAQ candidate. 1 person marked this as a favorite. |
So I know this is sort of a continuation of a thread I had in the gunslinger playtest section but I wanted to wait until UC was released to see the final product.
It didn't change much from the playtest. But thats OK, I was just going to go with it until my GM pointed out the newest bit of brokenness associated with the gunslinger class.
NO DCs TO CRAFT GUNS/AMMO.
WTF?! Really? Now how is this balanced? To put this in some perspective take the word firearm out and insert wand in its place.
Wandslinger gets a wand that shoots 'rays', that he can recharge everyday by just spending money (with no skill check involved), his 'rays' target touch AC but automatically bypass SR (but DR might apply). And he can craft new wands by just spending half the base price in materials and spending 1 day per 1,000 gp.
Every other item that you try and make requires a Craft check against a specific DC. Swords, bows, houses, etc. Magic Items requires Spellcraft checks to craft. If you fail checks the materials are wasted and you must start again.
But not guns, no check involved at all. In fact why would non-masterwork guns even exist since its not any harder to craft a masterwork gun. Any 1st-level expert can take the Gunsmithing feat and turn out guns of any type masterwork, advanced, whatever, as long as someone is willing to fund his work. If he has 1(!!) rank in craft alchemy he can turn out alchemical cartirges as well, with no check involved.
I'm sure someone out there will disagree with me and tell me I have no idea what the hell I'm talking about but whatever, if you don't want to admit that this is just totally wrong then fine. I would love to have guns and gunslinger in Pathfinder, I would also like them to not be broken just so that they can exist, this Gunsmithing thing is just too much.