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Kiddir's page
115 posts. Organized Play character for Mystery Cult.
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M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
'You are absolutely right... Anyone who will behave exactly as described by my friend, will be cursed.'
Bluff: 1d20 + 5 ⇒ (17) + 5 = 22 aid
Not that he is lying very artistic (in fact, his face and voice has not changed at all), but when about curses says a huge bald brutal man (which obviously would rather prefer to beat you, not to talk), you unwittingly begin to listen.
Intelligence Check: 1d20 ⇒ 5
In a whisper: 'Sometimes these gnomes know something that for us is not available, Miri. The descendants of the fairies, anyway...'
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
For some time Kiddir quietly watching the insects as his companions inflict blow after blow.
'Beautiful...'
With these words he begins to walk forward, unwinding the chain.
Masterwork Cold Iron Spiked Chain: 1d20 + 8 ⇒ (14) + 8 = 222d4 + 3 + 1d6 ⇒ (2, 1) + 3 + (5) = 11
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
Before the Temple of Erastil
Miri said wrote: "Kiddir, are you sure it's going to be one of the shopkeeps though? Maybe it's one of the shopkeepers who still has their apprentice. Or maybe a would-be apprentice who was rejected? Who would have a reason to take the apprentices? Doesn't seem like Majara would have done it..." "It can be anyone. Any among those who live here. This is the trick."
During the conversation with Father Ildris
Defiantly silent, crossing his arms. Think everyone knows what happens if he begins to speak. But while he's clearly not going to.
Sense Motive: 1d20 + 5 ⇒ (4) + 5 = 9 looking for the lie in the words of the 'holy father'
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
"Mistake."
He shrugs and goes in the direction of Father Ildris.
"Communicate with commoners better without me. But remember - some of them will be involved. There is always one traitor."
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
'I think you should stop evading the question right now. When it comes out - and it will happen - everyone will know that you knew or saw something unusual or important, but not reported. It will not end well. I promise.'
Without changing his position, kiddir says this slowly in a hoarse voice.
Intimidate: 1d20 + 5 ⇒ (20) + 5 = 25
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
Near the infected tree.
Making sure cold iron helps, Kiddir joins in cleaning the tree from infection. "I knew from what material is made this chain, but never thought it will come in handy so soon."
In the next shop.
Stands and silently watches, with hands crossed on his chest.
Perception: 1d20 + 5 ⇒ (11) + 5 = 16 Anything unusual in the store.
Sence Motive: 1d20 + 5 ⇒ (12) + 5 = 17 Anything alarming in the reactions.
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
"I told you."
With those words he briskly goes forward at the same time unwinding the chain.
Spiked Chain: 1d20 + 6 ⇒ (10) + 6 = 162d4 + 3 ⇒ (1, 2) + 3 = 6
Sneak Attack: 1d6 ⇒ 5 11 to the green; please move my token! :)
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
"...vermin problem.." - Kiddir says before to go to the hat shop "vermin problem this is where we actually should start... the key to everything of course will be there."
In the room he keeps quiet, studying the seller and his reaction to various questions.
Interestingly, he at least tried to look for her?
Sense Motive: 1d20 ⇒ 19
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
"I'm not hungry. One ale." With these words he hands the bartender his own mug, which you have already seen during the travel. With the other hand he casually pulls out and drops on the bar one gold coin. "It's much more than one ale, right? Tell me what you know about the missing people." His husky low voice is not too conducive, but he is clearly determined to get an answer.
1 GP spend )
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
Kiddir wrote: I will need to double-check the money and purchasing - and I'm in! Done!
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
The bald man, who still had almost not spoken a word, smiles wryly. "Any place except Nidal". All the way he stayed separately from the team and future comrades, preferring to doze in the hold or take the most quiet places of the ship, where he spent hours looking at the water. A careful look can define some orc blood in him, but extremely 'diluted' - perhaps the grandfather or great-grandfather. He's well built and always tries to move so that as little as possible to be in sight, as if expecting danger from everywhere. "Any place except Nidal" - he repeats thoughtfully and reflexively puts his hand on the spiked chain, wrapped in a coil like a whip.
"Name's Kiddir." - he looks up to fellows - "Witch's End, eh? Beautiful... Usually, our work doesn't pass without incidents. Let's see what happens this time."
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
Hi all! For a long time I haven't played PbP, so I'm glad to be back in business!
1: Mystery Cult
2: 198870-8
3: Kiddir
4: Unchained Rogue I x Bloodrager I
5: The Exchange
6: -
I will need to double-check the money and purchasing - and I'm in!
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
Thanks for running! [2] ;)
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
Kiddir with a grim concentration trying to repeat what did not work in first time.
Trip: 1d20 + 7 + 2 ⇒ (6) + 7 + 2 = 15
5ft step, flank, trip
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
Kiddir passes from the back the one whom he considers the leader of this place. Using the fact that the enemy was distracted by Zahira, he tries to hit him in the knee and drop on the floor.
Trip: 1d20 + 7 + 2 ⇒ (6) + 7 + 2 = 15
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
'Only one guy and his little pet... nice...'
Kiddir come out of hiding and begins to move onto the south wing of the room.
'Hey, wimps, you're just two frogs! One on two legs and one on four! Try to take me! Ha!'
Surprise round, move; hope guys hear this )
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
stealth: 1d20 + 9 ⇒ (14) + 9 = 23
Kiddir will try to go there unnoticed. If it's possible at all.
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
'Well, we chatted enough! Let's find the owner of this place, finish with him - and go for a reward.' - Kiddir says in a whisper, so as not to disturb Celegon to listen.
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
NotEspi - no, he's not. Kiddir's AC was 20 at that moment, because he had rage on dex (+2 AC, 20 total). Rage finishes only on his new turn - right now ;) Sorry I didn't write this just in a previous post!
Sword: 1d20 + 5 - 2 ⇒ (1) + 5 - 2 = 41d6 ⇒ 3
Shocked by the fact that troglodyte almost hit him, Kiddir deals a so uncoordinated blow that it almost looks funny.
Damn!
Feeling tired, he goes right back. (5-foot-step)
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
It just makes me angry. How many of you here?
Trip: 1d20 + 9 ⇒ (11) + 9 = 20
AoO: 1d20 + 7 ⇒ (18) + 7 = 251d6 ⇒ 3
Rage
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
Kiddir runs around him in a semicircle, using the fact that the enemy hesitated at the door, and deftly hooking his leg.
Trip: 1d20 + 5 + 2 ⇒ (16) + 5 + 2 = 23
AoO: 1d20 + 5 + 1 ⇒ (8) + 5 + 1 = 141d6 ⇒ 6
(if by some miracle he'll be still alive and gonna get up in front of Kiddir)
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
LOL ;) Kiddir alive, I do too. Too much of business lately )
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
With a nimble dancing motion he shifts to the side, covering his back and gets a new deadly strike in the same troglodyte.
Attack: 1d20 + 5 + 1 ⇒ (19) + 5 + 1 = 251d6 ⇒ 6
Confirm: 1d20 + 5 + 1 ⇒ (14) + 5 + 1 = 201d6 ⇒ 4 All is honest! Remember my three 'natural one' in a row? )
P.S. 5-foot-step, attacks violet.
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
It's not no surprise that he went to one of the first, right?
Kiddir rushes forward. This time he is not going to "drop" anyone - now he just wants to hit to hurt so much as he's capable of.
Short Sword: 1d20 + 5 ⇒ (19) + 5 = 241d6 ⇒ 2
Confirm?: 1d20 + 5 ⇒ (20) + 5 = 251d6 ⇒ 2
And he is a rewarded!
Well that is a critical hit. Bad that is not a greatsword with a strength of 18...
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
'Nice. Should help us in this then' - he says with a grin to Lady Mae and casts a searching glance at Durun, but adds nothing.
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
Reflex: 1d20 + 6 ⇒ (12) + 6 = 18
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
UPD: Short Sword: 1d20 + 7 ⇒ (11) + 7 = 181d6 ⇒ 1
Sorry )
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
AoO: 1d20 + 7 ⇒ (1) + 7 = 81d6 ⇒ 5 LOL! Again )
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
Kiddir rushes forward, sincerely hoping that his feat as a 'human shield' will be reckoned to him after death.
rage, AC 20 T 16 FF 14 Ref +6
Trip CM: 1d20 + 9 ⇒ (17) + 9 = 26 red
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
Strength Assist: 1d20 ⇒ 14
'I am particularly lucky to have a silly situation in this cursed place...'
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
GM NotEspi wrote: Kiddir pushes into the door, but it remains closed. Kiidr pulls the door. :)
If that fails, he turns to his comrades with the question: 'who of us knows how to pick locks?'
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
'Mostly in such places I'm interested in one question'. Kiddir turns to Lady Mae. 'What the hell do they eat? They were walled up here for centuries...' Without waiting for a reply, he turns away, shrugs, and puts his hand on the door. 'Get ready to heal me, girl. Somehow I have a feeling that I will need this.'
He pushes the door...
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
'As usual, I'll go first.'
Stealthily he climbs the stairs.
Stealth: 1d20 + 9 ⇒ (9) + 9 = 18
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
Trip on RED: 1d20 + 9 ⇒ (1) + 9 = 10
Sometimes I think that the bot can really breaks down from time to time ))
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
He contemptuously squints, hearing the words that he now will be eaten.
With a slight pirouette he gets out of the danger zone and then using the pendulum effect from his rotation tries to strike one of the "lizards".
Trip CM on RED: 1d20 + 9 ⇒ (1) + 9 = 10
"Damn! Pathetic creatures..."
Second time in a row - a natural one! It is a success!
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
Fort: 1d20 + 4 ⇒ (17) + 4 = 21
Trip: 1d20 + 9 ⇒ (1) + 9 = 10 To the red one... Ohh!
Kiddir rushes forward, silently and intently, and only the gleaming, furious eyes show you that he is very angry. It is seen that the stench of the place did not cause him appreciable harm, but still the eyes are watering because of the stench and this affects the accuracy of his shot.
Controlled Rage, DEX: AC 20 T 16 FF 14 , Ref +6
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
Kiddir removes his armor and climbs up cautiously and slowly, checking by hand every stone.
Taking 10
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
I did dice roll on stealth, and Kiddir came into the room. After that I was waiting for the response from the GM. At least "you saw nothing" or "nothing happened, what's next?".
I mean, I can't interpret the silence of the GM as "you found nothing interesting in this room" - or until the morning I'll get to the last floor, never having met anyone ;)
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
Perception: 1d20 + 5 ⇒ (3) + 5 = 8
"I do not see anything worthy of attention. Hm. I'll go first."
And he begins to sneak along the wall, gradually walking into the room.
Stealth: 1d20 + 9 ⇒ (11) + 9 = 20
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
Masterwork Short Sword: 1d20 + 5 ⇒ (11) + 5 = 161d6 ⇒ 6
"These animals have something wrong. Our pack twice bigger..."
He shrugs, moves to the nearest dog and inflicts an aimed blow with the sword.
Any that is still alive
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
Player Name: Mystery Cult
PFS-ID: 198870-8
Faction: The Exchange
Day Job Roll (if any): -
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
Kiddir sits down on a free place in an extremely relaxed pose, leaning back and with legs apart. When Dearel leaves, he adds with malice: "You're lucky that I kicked this guy. I know it, because we are members of the same small but very militant sect. And with very good intentions, of course... Ah, but the Gods! He is a terrible bore. Believe me." He stretches like a cat. "I forgot to introduce myself. Kiddir. Kiddir out of nowhere." A crooked smile crosses his face. "Hm... To find some lost guy? If we know where he is? A piece of cake."
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
Strong bald man comes into the room. His face froze in an expression of mockery mixed with confidence that everything is very bad. "Well, Dearel. Cool that you sat here in the quality of the furniture, so everyone can enjoy your beloved armor." His husky voice clearly sounds like a mockery. "But I have news for you. Kaleb ordered to tell you to hurry back. There is some business with the supplies of the holy weapons and magic scrolls for the Caravan. And something else important he wanted to tell you personally." *Yawns* "So I will go in this adventure instead of you."
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
I agree, it was a great game! Huge thanks for running, Michael!
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
Kiddir stands up and walks to his comrades. "Give me a weapon. Any. I'll go and kill this thing."
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
Kiddir opens his eyes. Nothing is changing on his face, it's simply no emotion when looking at the ceiling, he says in an even voice - "I will f+%!ing kill you, bastard". (free action)
GM, does my sword with me? Or I dropped it and it has remained somewhere there, in the dark?
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
"Ooohhh" - a muted groan of pain falls from Kiddir's lips.
I'm very impressed. The whole situation in general ))
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17
stabilize : 1d20 - 4 ⇒ (20) - 4 = 16
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