GM NotEspi's Master of the Fallen Fortress (Standard) 2 (Inactive)

Game Master NotEspi

Map

Initiative:

[dice=Opposition]1d20 + x[/dice]
[dice=Celegon]1d20 + 6[/dice]
[dice=Durun]1d20 + 3[/dice]
[dice=Jorun]1d20 - 2[/dice]
[dice=Kiddir]1d20 + 4[/dice]
[dice=Mae]1d20 + 2[/dice]
[dice=Zahira]1d20 + 3[/dice]


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Discussion open.

First of all, welcome. Something about me - I've been running live games for a few years now, but am still fairly new to PBP. If you find anything that can be improved, feel free to point it out.

Let's get to it then. I need the following from you.

Character Name:
Player Name (one that should appear on the sheet):
PFS-ID:
Faction:
Day Job Roll (if any):

Feel free to add notes or comments on your character you would like to add/point out. Afflictions, rare special abilities I should know about/read up on, etc.

Please refrain from making multiple posts in discussion until we have all 6 blocks of the information requested above.

Additionally, please make sure to put relevant information (initiative, perception, saves, other commor rolls, etc) about your character into a spoiler included in all your posts. This can be done with the Classes/Levels field in the character profile. If you have questions how, don't be afraid to ask.

If there are any questions, ask away.

Good luck, have fun!

Scarab Sages

M Half-Orc | HP 42/42 | AC 15 T 13 FF 12 | CMD 18 | F +9 R +10 W +11 | Init +3 | Perc +17/+21 traps | DV 60' [+] | Stealth +22 | Spells: L1 8/8, L2 8/8, L3 6/6, L4 4/4 | Conditions: -

Player Name: Mystery Cult
PFS-ID: 198870-12
Faction: DA
Day Job Roll (if any): -

Sovereign Court

female Vishkanya Exemplar 2
Spoiler:
|AC 18, T 12, FF 16 (+1 dodge vs crit)|HP: 21/21|F +5, R +5, W -2 (+2 vs poison/charm/compulsion)|Init +2, Perc +4|CMB +4 CMD 16|4/4 Flexibility, 2/2 Venom, 1/1 Scion

Character Name: Zahira Nefritovvy
Player Name: I'm Hiding In Your Closet
PFS-ID: 40025-21
Faction: Sovereign Court
Perform (Dance): 1d20 + 10 ⇒ (20) + 10 = 30

Grand Lodge

Male Kellid 1st Level Kineticist | HP 12/12 (NDL 0) | AC 15 | T 13 | FF 12 | CMD 13 | Fort +6 | Ref +5 | Will +1 | Init +3 | Perc +5 | Burn: 0/7

Character Name: Durun Ghosteye
Player Name: Matt B.
PFS-ID: 13693-13
Faction: Grand Lodge
Day Job Roll (if any): N/A

The Exchange

Female Human (Shoanti/Ulfen) Oracle (Metal) | HP 10/10 | AC: 17 T: 12 FF: 15 CMD: 15 | F+1 R+2 W+2 | Init -2 | Perception +0 |

Character Name: Jorun Redjaw
Player Name: apathete
PFS-ID: 222031-2
Faction: The Exchange
Dayjob: N/A

Seems like it's a party full of crazies.

The Exchange

M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17

Player Name: Mystery Cult
PFS-ID: 198870-8
Faction: The Exchange
Day Job Roll (if any): -

Grand Lodge

Sunny:
Medium Giant Slug 4HD, HP 22/22, AC15, T9, FF15 (+6 NA), DR 5/Slashing or Piercing, CMD13 Can't be Tripped, Fort +5, Ref +3 Evasion, Will +3 , Init -1, Perc +0, Blindsense 30' Effects:
Grippli Druid (Swamp Druid) 4 HP 31/31, AC19, T14, FF16, CMD14, Fort +7, Ref +5, Will +8, Init +3, Perc +10 Effects:

Character Name: Lady Mae
Player Name (one that should appear on the sheet): Massee
PFS-ID:202046-4
Faction: Silver Crusade
Day Job Roll (if any):Healer: 1d20 + 6 ⇒ (11) + 6 = 17


You should be able to edit the map. Let me know if that is not the case, however. I'll look into it. Asking just in case.

Sovereign Court

female Vishkanya Exemplar 2
Spoiler:
|AC 18, T 12, FF 16 (+1 dodge vs crit)|HP: 21/21|F +5, R +5, W -2 (+2 vs poison/charm/compulsion)|Init +2, Perc +4|CMB +4 CMD 16|4/4 Flexibility, 2/2 Venom, 1/1 Scion

I can.

Grand Lodge

Male Kellid 1st Level Kineticist | HP 12/12 (NDL 0) | AC 15 | T 13 | FF 12 | CMD 13 | Fort +6 | Ref +5 | Will +1 | Init +3 | Perc +5 | Burn: 0/7

Just wanted to let you know, GM, that Durun's primary attack (Cold Blast) always targets Touch AC. Just wanted to throw that reminder out just in case! :)


I mean it WAS a low roll. AC base is 10, plus size and DEX mod.

You never use the physical blast? You can do both.

The Exchange

Female Human (Shoanti/Ulfen) Oracle (Metal) | HP 10/10 | AC: 17 T: 12 FF: 15 CMD: 15 | F+1 R+2 W+2 | Init -2 | Perception +0 |

Didn't realize we've got the deaf and the blind here. We may need the occasional interpreter.


Heads up for tomorrow. Running a live game all day, so I'll be very brief if I post at all.

Grand Lodge

Sunny:
Medium Giant Slug 4HD, HP 22/22, AC15, T9, FF15 (+6 NA), DR 5/Slashing or Piercing, CMD13 Can't be Tripped, Fort +5, Ref +3 Evasion, Will +3 , Init -1, Perc +0, Blindsense 30' Effects:
Grippli Druid (Swamp Druid) 4 HP 31/31, AC19, T14, FF16, CMD14, Fort +7, Ref +5, Will +8, Init +3, Perc +10 Effects:

10-4

Scarab Sages

Male Elf Bard 1
Spoiler:
HP:8/8 | AC:17 | T:14 | FF:13 | CMD:15 | Fort -1 | Ref +6 | Will +2 | Init +6 | Prcptn +7 | 1stLevelSpells: 2/2 | BardicMusic: 6/6

Character Name: Celegon
Player Name: Jeff S.
PFS-ID: 37080-1
Faction: Scarab Sages
Day Job Roll: Perform(Oratory): 1d20 + 6 ⇒ (13) + 6 = 19


I'm back.


Checking thread for 2 days. Nothing happening. :(

Grand Lodge

Male Kellid 1st Level Kineticist | HP 12/12 (NDL 0) | AC 15 | T 13 | FF 12 | CMD 13 | Fort +6 | Ref +5 | Will +1 | Init +3 | Perc +5 | Burn: 0/7

I think we were all waiting on a post from you lol.


Well, you didn't trigger any event and are not interacting with the environment otherwise. Just ... moving around. Sort of. At least on the map, I don't see anyone in an area I should be reacting to.

>.>
<.<

Sovereign Court

female Vishkanya Exemplar 2
Spoiler:
|AC 18, T 12, FF 16 (+1 dodge vs crit)|HP: 21/21|F +5, R +5, W -2 (+2 vs poison/charm/compulsion)|Init +2, Perc +4|CMB +4 CMD 16|4/4 Flexibility, 2/2 Venom, 1/1 Scion

What are our options?

I was briefly in an informal 'zombie apocalypse' game where the DM's style was modeled on Zork. I've never played Zork myself, but I must say, it seemed like a great way to run a game.


At the moment you have 4 areas. 1 is the exterior - with dead dogs there, and a wall that seems like someone could climb it to get to a revealed room on the 2nd floor.

And 3 rooms in the interior. One with junk, one with a door and one with a spider web all around it.

Grand Lodge

Male Kellid 1st Level Kineticist | HP 12/12 (NDL 0) | AC 15 | T 13 | FF 12 | CMD 13 | Fort +6 | Ref +5 | Will +1 | Init +3 | Perc +5 | Burn: 0/7

Whoops, sorry GM! I was thinking something was going to occur. Moving on then! :)

Grand Lodge

Sunny:
Medium Giant Slug 4HD, HP 22/22, AC15, T9, FF15 (+6 NA), DR 5/Slashing or Piercing, CMD13 Can't be Tripped, Fort +5, Ref +3 Evasion, Will +3 , Init -1, Perc +0, Blindsense 30' Effects:
Grippli Druid (Swamp Druid) 4 HP 31/31, AC19, T14, FF16, CMD14, Fort +7, Ref +5, Will +8, Init +3, Perc +10 Effects:

Ya sorry, I was thinking it was the GM's next move as well. Mae doesn't look too far ahead... mostly just reacts to things right in front of her.

PS, Celegon needs a token on the map.

The Exchange

Female Human (Shoanti/Ulfen) Oracle (Metal) | HP 10/10 | AC: 17 T: 12 FF: 15 CMD: 15 | F+1 R+2 W+2 | Init -2 | Perception +0 |

Honestly I was waiting for the giant spider.

The Exchange

M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17

I did dice roll on stealth, and Kiddir came into the room. After that I was waiting for the response from the GM. At least "you saw nothing" or "nothing happened, what's next?".

I mean, I can't interpret the silence of the GM as "you found nothing interesting in this room" - or until the morning I'll get to the last floor, never having met anyone ;)

Grand Lodge

Sunny:
Medium Giant Slug 4HD, HP 22/22, AC15, T9, FF15 (+6 NA), DR 5/Slashing or Piercing, CMD13 Can't be Tripped, Fort +5, Ref +3 Evasion, Will +3 , Init -1, Perc +0, Blindsense 30' Effects:
Grippli Druid (Swamp Druid) 4 HP 31/31, AC19, T14, FF16, CMD14, Fort +7, Ref +5, Will +8, Init +3, Perc +10 Effects:

Work is taking me out in the Willywags for the next 72 hours and I won't have any internet access. The timing seems poor but what can you do.

(if you wish to bot her) Mae will start a fight off with casting bless and stays out of melee combat if at all possible, channeling to heal at range if multiple targets are injured or if melee is looking very dangerous. If she does need to engage in combat she tries to flank and fights defensively.

Anything that looks like it poisoned someone (spiders and snakes) she attempts to aid them via a heal check during combat. After combat she attempts to look at anyone's wounds for signs of poison or disease and other medical attention.


I probably won't, but thanks for the heads up.


I apologise for the low post rate recently. Had a live game yesterday and forgot to notify you. I will probably not manage to post today until later in the evening. We'll get back to the regular schedule then. Maybe early Monday morning, even. Again, apologies for delays.

Grand Lodge

Sunny:
Medium Giant Slug 4HD, HP 22/22, AC15, T9, FF15 (+6 NA), DR 5/Slashing or Piercing, CMD13 Can't be Tripped, Fort +5, Ref +3 Evasion, Will +3 , Init -1, Perc +0, Blindsense 30' Effects:
Grippli Druid (Swamp Druid) 4 HP 31/31, AC19, T14, FF16, CMD14, Fort +7, Ref +5, Will +8, Init +3, Perc +10 Effects:

We need to liven this thing up a bit... seems some people have gone awol, or nearly so.

Grand Lodge

Male Kellid 1st Level Kineticist | HP 12/12 (NDL 0) | AC 15 | T 13 | FF 12 | CMD 13 | Fort +6 | Ref +5 | Will +1 | Init +3 | Perc +5 | Burn: 0/7

Yeah, our melee folks have been exceptionally quiet... Jorun especially.

Sovereign Court

female Vishkanya Exemplar 2
Spoiler:
|AC 18, T 12, FF 16 (+1 dodge vs crit)|HP: 21/21|F +5, R +5, W -2 (+2 vs poison/charm/compulsion)|Init +2, Perc +4|CMB +4 CMD 16|4/4 Flexibility, 2/2 Venom, 1/1 Scion

I'm a "melee folk"....


PM'd Jorun. If they do not respond you can still finish as 5. Shame.

Sovereign Court

female Vishkanya Exemplar 2
Spoiler:
|AC 18, T 12, FF 16 (+1 dodge vs crit)|HP: 21/21|F +5, R +5, W -2 (+2 vs poison/charm/compulsion)|Init +2, Perc +4|CMB +4 CMD 16|4/4 Flexibility, 2/2 Venom, 1/1 Scion

Are there rules for forcing locks with weapons?


Some homemade ones about cords and hinges. As for paizo, I didn't find any.

Then again, if you have a large blunt weapon and a wooden door...

Grand Lodge

Male Kellid 1st Level Kineticist | HP 12/12 (NDL 0) | AC 15 | T 13 | FF 12 | CMD 13 | Fort +6 | Ref +5 | Will +1 | Init +3 | Perc +5 | Burn: 0/7

Which apparently none of have... Just looked through everyone's gear... And energy attacks only deal half damage...

Grand Lodge

Sunny:
Medium Giant Slug 4HD, HP 22/22, AC15, T9, FF15 (+6 NA), DR 5/Slashing or Piercing, CMD13 Can't be Tripped, Fort +5, Ref +3 Evasion, Will +3 , Init -1, Perc +0, Blindsense 30' Effects:
Grippli Druid (Swamp Druid) 4 HP 31/31, AC19, T14, FF16, CMD14, Fort +7, Ref +5, Will +8, Init +3, Perc +10 Effects:

Looking through a Lady's purse! For shame!

Grand Lodge

Male Kellid 1st Level Kineticist | HP 12/12 (NDL 0) | AC 15 | T 13 | FF 12 | CMD 13 | Fort +6 | Ref +5 | Will +1 | Init +3 | Perc +5 | Burn: 0/7

Mwa-ahahha!


I believe we may consider Jorun not a part of this at this point. It's up to the five of you.

Grand Lodge

Male Kellid 1st Level Kineticist | HP 12/12 (NDL 0) | AC 15 | T 13 | FF 12 | CMD 13 | Fort +6 | Ref +5 | Will +1 | Init +3 | Perc +5 | Burn: 0/7

Sounds good to me, GM!

Grand Lodge

Sunny:
Medium Giant Slug 4HD, HP 22/22, AC15, T9, FF15 (+6 NA), DR 5/Slashing or Piercing, CMD13 Can't be Tripped, Fort +5, Ref +3 Evasion, Will +3 , Init -1, Perc +0, Blindsense 30' Effects:
Grippli Druid (Swamp Druid) 4 HP 31/31, AC19, T14, FF16, CMD14, Fort +7, Ref +5, Will +8, Init +3, Perc +10 Effects:

Lets roll!

Sovereign Court

female Vishkanya Exemplar 2
Spoiler:
|AC 18, T 12, FF 16 (+1 dodge vs crit)|HP: 21/21|F +5, R +5, W -2 (+2 vs poison/charm/compulsion)|Init +2, Perc +4|CMB +4 CMD 16|4/4 Flexibility, 2/2 Venom, 1/1 Scion

Did Zahira just one-hit the boss with a near-maximum-damage critical hit in her first adventure?

Feels pretty good.


Good hit, but - not a boss.

Sovereign Court

female Vishkanya Exemplar 2
Spoiler:
|AC 18, T 12, FF 16 (+1 dodge vs crit)|HP: 21/21|F +5, R +5, W -2 (+2 vs poison/charm/compulsion)|Init +2, Perc +4|CMB +4 CMD 16|4/4 Flexibility, 2/2 Venom, 1/1 Scion

Okay, I was wondering.

I've got something special saved for the boss!

Scarab Sages

Male Elf Bard 1
Spoiler:
HP:8/8 | AC:17 | T:14 | FF:13 | CMD:15 | Fort -1 | Ref +6 | Will +2 | Init +6 | Prcptn +7 | 1stLevelSpells: 2/2 | BardicMusic: 6/6

As do I! :-)

Sovereign Court

female Vishkanya Exemplar 2
Spoiler:
|AC 18, T 12, FF 16 (+1 dodge vs crit)|HP: 21/21|F +5, R +5, W -2 (+2 vs poison/charm/compulsion)|Init +2, Perc +4|CMB +4 CMD 16|4/4 Flexibility, 2/2 Venom, 1/1 Scion

3 (or at least 2) critical hits with an "only on 20" weapon on my character's first day out? I'd call that an auspicious start!


You'll need someone to cast create water on you soon if you keep that pace.


Terribly sorry. I don't have access to the PDF right now. I probably won't be able to make an update until tomorrow afternoon CET.

Grand Lodge

Sunny:
Medium Giant Slug 4HD, HP 22/22, AC15, T9, FF15 (+6 NA), DR 5/Slashing or Piercing, CMD13 Can't be Tripped, Fort +5, Ref +3 Evasion, Will +3 , Init -1, Perc +0, Blindsense 30' Effects:
Grippli Druid (Swamp Druid) 4 HP 31/31, AC19, T14, FF16, CMD14, Fort +7, Ref +5, Will +8, Init +3, Perc +10 Effects:

No worries. Mae will just continue attempting to save the 'poor whittle animals'.

Sovereign Court

female Vishkanya Exemplar 2
Spoiler:
|AC 18, T 12, FF 16 (+1 dodge vs crit)|HP: 21/21|F +5, R +5, W -2 (+2 vs poison/charm/compulsion)|Init +2, Perc +4|CMB +4 CMD 16|4/4 Flexibility, 2/2 Venom, 1/1 Scion

We're basically done, right? I just entered Zahira in a new adventure, so if I could have my Chronicle is soon as possible, please?

Also, does the bard we rescued count in any way as an "aristocrat, noble, ambassador, or similar figure" for purposes of achieving a Sovereign Court Faction Objective?


We'r essentially finished, yes. I'll wrap it up and send chronicles later today. As in, late in the day.

As for prestige points, MotFF does not have specified secondary success conditions. As such, its completion only yields 1 PP no matter the actions you perform in it.

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