meowstef's page

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I had one GM that hand a pile of house rule seemingly set on getting our character out of their clothes
invisibility didn't stop when you attacked but did not effect your clothing
also when you teleported nothing came with you unless it was carried in a certain magic bag


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after the spell has been cast there is no mention of what is needed to target the lightning so voice not needed

as for being knocked unconscious unless a spell mention otherwise or requires concentration it keeps running (some arguments about target no longer valid can come up if target dies but that does not apply here)

So when the druid wakes up check if the duration has expired if not they can still use the spell

same is true of hexes unless they need concentration


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well they ran out so apparently


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http://paizo.com/prd/classes.html

When adding new levels of an existing class or adding levels of a new class (see Multiclassing, below), make sure to take the following steps in order. First, select your new class level. You must be able to qualify for this level before any of the following adjustments are made. Second, apply any ability score increases due to gaining a level. Third, integrate all of the level's class abilities and then roll for additional hit points. Finally, add new skills and feats. For more information on when you gain new feats and ability score increases, see Table: Character Advancement and Level-Dependent Bonuses.

so get class features then take feats and skills is order of operations

it's on page 30 of the core rule book
Character Advancement

Advancing your Character


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by default scrolls are made it minimum caster level

if you pay more for a scroll at higher caster level it is cast at that level instead


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to be honest my first thought on seeing the gold posted was to by chickens but reading further i see that is not necessary


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Aelryinth wrote:


Find me the rules for enchanting a locking guantlet. They don't specifically exist either.

from the prd

Like a normal gauntlet, a locked gauntlet lets you deal lethal damage rather than nonlethal damage with an unarmed strike.

so rules for enchanting a locked gauntlet would look something like this
http://paizo.com/pathfinderRPG/prd/magicItems/weapons.html

Aelryinth wrote:


=======
Keep in mind I'm not at all worried about this being used in the hands of enemies. Enemies are pretty standardized, and the party will take them out.

I'm more worried about it being used in the hands of PC's to make them basically invulnerable to the big bad melee machine. basically, for -1 to hit, the PC gets a +4 AC bonus, cancels out the BBEG's best attack (and...

I think most GM's will have noticed the monk before this and can probably come up with a plan to deal with it


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I'm thinking you could have fun handing someone a potion of gaseous form using this spell