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Pathfinder Maps, Starfinder Maps, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber. **** Pathfinder Society GM. 56 posts (911 including aliases). 2 reviews. No lists. No wishlists. 18 Organized Play characters. 2 aliases.


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ChibiNyan wrote:
If you roll an 1 (or DC-10 if not maxed) that's it for healing that day, it's not infinite.

If I roll a 1 that’s it for the day from me. Everyone in the party has to roll a 1 before that’s it for healing that day.

4/5 **

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claudekennilol wrote:
More often than not, the GM simply says no--without any apparent reason other than they dislike/misunderstand the rules.

I don't know if I'd go as far as to say that issue arises more often than not, but take 10 and take 20 so seem to be very commonly misunderstood rules, even among GMs.

Joe Ducey wrote:
It depends on the check, locally most of us have adopted the stance that you are always taking 10 on perception unless you ask for a specific check or there are extenuating circumstances

The fact that Dwarves are specifically called out as getting automatic Perception checks in certain circumstances sort of cuts against that position in my opinion, but I don't particularly like the notion that unless the player asks for a check the character never notices anything unusual no matter his or her Perception bonus. Automatically taking 10 may overcompensate a bit, but it's better than the alternative.

Protoman wrote:
I think a lot of GMs do it so players don't autosucceed DC 15 to 20 challenges.

I'd say that falls under claudeennilol's category of disliking the rule.

Big Norse Wolf wrote:
You have to admit its a might strange to be leaping over a 100 foot drop, over lava, with electrified magma sharks circling below and say "Nope.. no immediate danger there"...

Perhaps the danger isn't immediate in your hypothetical because it exists only once the action in question takes place, i.e., until you try to jump over the hole the 100 foot drop, lava, and electrified magma sharks are no danger at all. Whereas if there were a giant boulder rolling toward you when it came time to make the jump, you'd be in danger regardless of how deep the hole or what lay at the bottom. That'd be my interpretation, anyway, so I'd allow a player to take 10.

I don't think that jumping across a chasm is a good candidate for taking 20, though, because while not traveling as far through the air as you intended is the result of the failure, the fall into the hole
strikes me as a penalty for failure, particularly when there are magma sharks waiting below.


Male Human

I'm new to the medium.


Male Human
Waaaghinator wrote:
You a message board non-conformist, Chuffy?

Maybe? Not really sure what that means.

nightingaleviiiiviii wrote:
wow....just....wow....

Huh?


Male Human

Side note, oughtn't Chuffy's disgusting pustules have granted him a second save against the Slug stuff?


Male Human

Is Chuffy proficient with the Dogslicer? I can never keep the Goblin weapon equivalents straight. I believe it's a short sword so he is proficient.


Male Human

At least some of my posts apparently didn't post over the weekend. I was up at Stonewall and between weird coverage and failure to bring a charger for my phone with me something wasn't connecting right. Please bear with me and I will attempt to catch up later this evening, preferably on a real computer with a real keyboard.


Male Human

"Chuffy be sneakiest Licktoad, therefore Chuffy be best Licktoad," you are assured by Chuffy. "Furthermore, Chuffy name be 'Lickwound,' and tribe name be 'Licktoad.' Chuffy thinks his case be made."

Chuffy's logic is unassailable.


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Now that we've gotten a couple sets of Iconic Equipment, I think it's about time for a set of Iconic Face Cards. If the full run of Iconic characters wouldn't quite fill it a deck of 54, I'd be quite happy to see the remaining cards filled with new Class Deck characters from the Card Game.


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I am not a regular player of the PF card game, though I hope to try it out at some point, but the Print On Demand option for errataed cards and custom cards caught my eye through a blog post. Assuming this program is at least "paying for itself," has Paizo considered adapting this program for the unavailable Item Card and Face Card sets?

Even at 50 cents per card Urban NPCs and Friends & Foes would be cheaper to POD than they are to buy on the secondary market, as would the Rise of the Runelords Item Card deck, plus it's the nature of item cards that I'd love to order a few copies of each of the Goblin weapons exclusive to that deck.

There are a number of pieces of the user-supplied character art for which I'd happily spend a dollar to microlicense and print as a Face Card, and I have a feeling that, once I look, there will be items I want, too.


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That logic makes sense, though I don't believe it was followed all that consistently in that I've seen some items categorized as both Mundane and Wondrous. I'd have preferred if Wondrous had been left over completely to magical items, but I wasn't even buying this line until about a year or so ago, so of course I wasn't consulted.


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Mosaic wrote:
1) PLEASE try to be more consistent in naming items.

I so, So, SO agree with you. I'm a newcomer, but bought a lot of decks during last year's Great Golem Sale, and have also bought a couple "pig pile of cards" style collections from eBay, so while new, I have enough cards that sorting is a must. And as I've sorted my cards the varying nomenclature has been an annoyance. Generally I just choose an alphabetization point and jam all the variants together, but you mentioned "Crossbow," and I had no idea whether a "Crossbow is Light or Heavy.

Quote:
2) Be more careful which sub-group you put items into.

This annoys me even more than does the varying name issue. Often I can't even figure out why a given item is in the "wrong" category. I'm not sure I understand why the "wondrous item" category even exists. Almost everything in it could just as easily be in mundane, and then the GM could decide whether this or that item is magical.


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Can anyone please point me to a reference showing the various set icons from the item cards? Between the "Iconic Equipment" set and the fact that "set" is such a generic term, my attempts to find such a document through Google haven't gotten anywhere. It's hard enough to see the tiny icons, but without some sort of reference as to what they mean, the icons are almost useless.


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Brother Fen wrote:
Reprint as a double pack ala the Essentials Items set.

I'd love to see that. These generic NPC decks are great, and both this and Friends and Foes are unavailable at even two or three times retail, so as a double set even people who have one or the other set could buy and save a few dollars.


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I absolutely love that Dwarf. I am already planning to snip the hammer off one copy and the axe off another so that I'll have three variants without even having to bust out my paints.


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I would be quite happy to see a similar service made available for Face Cards and Item Cards.


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zyzyx1701d wrote:
Really looking forward to this! My days of using Lego chests in my games will soon be over.

I had never really thought about it, but LEGO chests are not a bad fit for big chests. That said, I'm still really looking forward to this.


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Allow me to join in some of the awesome suggestions floating around:

Cleanthes wrote:

-- Fey: little guys of various sorts (I know there are sculpting issues) and a fairy dragon

-- Undead cyclops and Vordakai the cyclops lich
-- Speaking of mantises, how can it possibly be that you have not yet done a Red Mantis Assassin? I honestly don't understand how that can be.
-- Swarms: crows, piranha, leeches (a giant leech would be cool too), bats, wasps
-- Oozes. They've got to be cheap, easy commons to sculpt and paint, right?
-- Keep the familiars coming, they're awesome! I'm also pretty sure that more mounted/unmounted options like Alain in WotR would be popular. A pack mule and a warhorse would be welcome too, and I'm sure the market would support them.

All great ideas. My only comment is that I prefer flat swarms to the lumpy ones.

Corax "the honest thief" wrote:

A linnorm

Mythic versions of the iconics
Gillman

The Mythic Iconics would be great, though I'd probably prefer if they just eventually showed up in the non-blind line.

Glutton wrote:
Commoners. More plain looking people that can double as any character or townsperson.

I love non-combatant minis. In-town combats are so much more dynamic-looking when you can see who you are trying to save.

danielc wrote:
I will again say how nice it would be to have a Mule or Pack Horse with a full pack saddle. I would also like to have a real war mastiff with armor.

Assuming that the new non-blind Iconic line will mean no more Iconics in the main line, I would love to see some Tales characters take their place.

Also, I wouldn't be at all averse to Ostog, named or not, making a prepainted plastic appearance.


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That's a great call, Disciple. I'd be all over that miniature. But then, I'm of the opinion that the more goblin miniatures the better.


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This may be old news, but I only recently noticed it. The OUTER box that the Pathfinder Battles case incentive "big" miniatures come in (that is, the thick brown cardboard box with the product information, not the thin decorated cardboard box with art) are the perfect width and depth to store Pathfinder Map Packs, both the newer releases that come in little boxes and the older that just came stacked and shrink wrapped.

A fair number of sets fit in one case incentive box with sufficient space for you to lean the cards forward and back so that you can look though them easily without having to take them out of the box.


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I already have a lot of green goblins from the Pathfinder Battles line, so I think I will try to paint my Reaper Bones goblins to go with my Konkrud mini. Has anyone tried to match his fleshtone or have any suggestions on what color(s) to use, preferably from Reaper or GW?


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Thanks for posting this. I'm very interested. The PCs in my Kingmaker campaign travel by cart/wagon, so this has immediate applicability to my game, though I'm sure we'll be finished with that Adventure Path by the time this Kickstarter ships. Nevertheless, Wagons are the sort of thing that come up over and over.


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Can a character with only levels in the Hunter class from Advanced Class Guide select Druidic as a bonus language?


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Huh. Maybe it's different for companies than for individuals self publishing, because it's my understanding that the self-publishing author can set his own prices.

Anyway, I went ahead and bought the Gross novels and short stories and converted them to mobi with Calibre. Instead of loading them from Calibre to the Kindle, though, I emailed them to my Paperwhite, which was free since I loaded them to the Kindle on Wi-Fi rather than WhisperNet. Since this also put the books into my Kindle Cloud Storage, so I could load them into the Kindle app on my phone. That opens up a lot more possibilities for me to read these when I don't have my Kindle handy, so I wanted to mention that for other people who both use a Kindle and Kindle apps on other devices. Also, the current pdf sale you are running is just too good to pass up, so I ended up buying a ton of Tales books and short stories.

As always, thanks for being so responsive!


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I'm a Calibre user, but if I can buy the books from Amazon I can download them to the Kindle app on my phone and will be able to download them to the tablet I am hoping to get in the coming months and synch progress across all three devices. It's just so much more convenient than having to wrestle the books onto my Paperwhite and then deal with the PDF on my phone or (hypothetical) tablet. While I can understand the avoidance of Amazon a few years ago, with agency pricing and the 70/30 split I just don't understand inconveniencing the customer.


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I'm very interested in Dave Gross's novels, but the lack of Kindle support is holding me back. That post by Mr. Mona talked about Amazon wanting too big a piece of the pie, but that seems likely a lesser issue under their new 70/30 pricing scheme.

4/5 **

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Dhenn wrote:
It sounds like summoning a dolphin would require it to appear on the deck of the ship, then someone has to roll it over into the water. I suspect the intention of the rule was to prevent dropping summoned monsters onto opponents.

Isn't the "top" of a body of water generally referred to as its "surface"? If so the dolphin could appear at the water's surface and either dive or remain on the surface.

In support of the premise that a body of water has a "surface" in Pathfinder, I'd point to the magic item Horseshoes of a Zephyr, which allows a horse to hover above "surfaces" and specifically calls out that:

The PRD wrote:
The horse must still run above (always around 4 inches above) a roughly horizontal surface. This means that non-solid or unstable surfaces can be crossed[.]

Thus non-solids may have surfaces for rules purposes.


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The Hunter class in the new Advanced Class Guide has a class feature, Nature Training, that reads:

Nature Training wrote:
A hunter counts her total hunter level as both druid levels and ranger levels for the purpose of qualifying for feats, traits, and options that modify or improve an animal companion.

"Feats" is pretty self-explanatory, but what are "traits" and "options" in this context?

What I'm specifically curious about is the Human favored class option for Ranger in the Advanced Player's Guide allows the character to give an Animal Companion either 1 hit point of 1 skill point per Ranger level. Is that an "option" that the Hunter can access through Nature Training, counting each Hunter level as a Ranger level?


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Hawkins wrote:
Or would you rather a quick conversion of the base racial traits (something I can easily bust out for next week's blog post) and following posts that flesh out each race with alternate traits, feats, et cetera?

I'd rather see a basic, playable version of all the races than fully developed versions of just a few, but if, say, you get super into designing for Litorans, I wouldn't begrudge you really digging in on them.


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Freedom16 wrote:
I wouldn't mind seeing more of the races and race classes converted. Also love the Faen, got to ask my DM if I can play one.

As a half-measure if the addition of Faen seems too much, since Gnomes have a fey-related flavor in Pathfinder, maybe the Spryte transformation could be ported over to Gnomes.


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Hawkins wrote:
I thought that the Totem Warrior worked better as a Barbarian archetype with a focus on totem rage powers. Though I can look into converting the whole class, if you would like.

That sounds like an awful lot of work, and you've probably given Arcana Evolved a lot more recent attention than I have, so if your instinct is that a Barbarian archetype would work better, then I'm inclined to defer to your judgment.


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The class that most interests me in terms of conversion is probably Totem Warrior. That just fascinated me in general back in my Arcana Unearthed / Evolved days.


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I have tried Googling a few keywords without luck, so I thought I'd just throw my question to the board and see if anyone can point me in the right direction.

I was a fairly active D&D 3.X player and DM with pretty decent system mastery throughout the run of that edition, but basically fell completely away from D&D and its immediate derivatives with the release of 4E. In the past three months or so I've fallen pretty heavily into Pathfinder, and while I'm a bit rusty on my 3E knowledge, I'm still able to notice this or that rule that changed between 3.X and Pathfinder, and occasionally see things that I'm either surprised or disappointed didn't change.

So, the question. Does anyone know of a Design Diary or even an interview or extensive board post wherein Jason Bulmahn discusses his reasoning for specific changes made for Pathfinder, or even the decision to not change this or that?


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I agree that they came too quickly. I am semi-planning to get into the D&D Minis, too, so I guess I'm thankful that Pathfinder Battles is slowing down, though the addition of DDM may wreck any advantage I gained.


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Enlight_Bystand wrote:
dragons are always nice ast that size

Allow me to respectfully disagree. I'd much prefer to see more other kinds of monsters at the larger sizes.


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Erik Mona wrote:
Remember that releases are slowing down a little now, so the frequency will not be so fast.

Is that because of the D&D Minis coming up from WizKids, or is it unrelated?


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I'm glad some people spoke up for Miniature Market (assuming they deserve it) because I am semi-planning to preorder from them. I've placed several non-preorders from them and have always been happy with the service, but I am always a little gun shy about preorders anyway.


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Azmyth wrote:
Let's hope they raise the bar on quality and lower it on price. Competition is good for the consumer.

I agree that competition is good for the consumer, but I'm not sure that lines from competing licensors by the same licensee is exactly competition, though it's not exactly not competition either.


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Everthefool wrote:
I think his intent was misinterpreted. He's not hoping for a repaint, but that the new sculpt has the same paint scheme as the H & M guards so they don't look out of place when used together.

Yeah, I wasn't super clear. I mean same color scheme, not reprints or repaints. It drives me nuts when a given miniature line returns to a given generic type of figure over and over, but redesigns to the extent that the new figures look weird next to the older figures.


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Erik Mona wrote:
We've already done town guards in Heroes & Monsters (and there's another one coming shortly)

I hope that the upcoming town guard "matches" those from Heroes & Monsters. I really enjoyed getting guardsman type minis, and I'd prefer to expand that "unit" rather than start another.


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Here is a corrected link to the Dwarf Thunder Gunner:

http://www.stunties.com/wiki/index.php/File:WK-MageKnight-021.jpg

Also, there was a reprint with a more naturalistic paint job in the Nexus set.


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DungeonCrawler_greyhaze wrote:
@DonKeebals, you're comparing retailer prices to the publisher's price. Publisher's have to sell at MSRP so that they can sell through distribution.

Is that accurate in the case of Pathfinder Battles, though? It is my understanding that WizKids is the publisher, which is why Paizo doesn't handle customer service for the product breakage in that line. As a Paizo employee recently explained , the minis line is to Paizo as a Coke clock is to the Coca Cola Company.


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I'd love to see some non-adventurer minis, but I don't know that a Builder series like that is realistic. It's my understanding that Builder already hasn't been selling well and what you're proposing would largely consist of new sculpts to boot. It might be workable to mix one or two such minis into each "regular" set for a while, though.


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Here's one I ran across with a Google search:

http://www.totalwargamer.co.uk/blog/?p=592

There was a pretty decent looking Mage Knight Dwarf with a blunderbuss, too. It wasn't a rare, so it might not be too hard to track down.

Dwarf Thunder Gunner: http://940ee6dce6677fa01d25-0f55c9129972ac85d6b1f4e703468e6b.r99.cf2.rackcd n.com/products/pictures/107149.jpg

This isn't the one I meant, but it turned up on my search: http://www.mageknight.at/gallery2/pics/re/re092_WK_01.jpg


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Vic Wertz wrote:
Sorry, man—licensing doesn't work that way. When your Coke lamp doesn't work, who's the responsible party: Coca-Cola, or the company that actually made the lamp? Do you expect Lucasfilm to replace your Star Wars gummy fruit snacks if they taste funny? When you have a problem with your World of Warcraft credit card, do you take it up with Blizzard?

I realize and agree that that's not how licensing works, but I also don't think your analogies are quite analogous. Coca-Cola visibly isn't in the lamp-making business; Lucasfilm visibly isn't in the fruit snack business, and Blizzard visibly isn't in the credit card business. Paizo visibly is in the game product business, so while it's not reasonable to expect Paizo to replace the broken minis, Paizo's Pathfinder brand is going to suffer a greater negative impact from customer dissatisfaction than those other companies in your scenarios. A better analogy might be if Coca-Cola licensed Pepsi to manufacture Coke in cans, and the cans were all flat and the flavor was off. That's going to damage the Coke brand.

Quote:
We don't want them to replicate that. The more rigid plastic is a *big* part of the reason why we think most Pathfinder Battles minis look better than most D&D minis, and we think that most customers will decide that any reasonable additional care required on their part will be worth it.

I certainly do not want them to replicate that. I'd prefer the occasional (so long as it remains occasional) broken mini in a line that looks great to only very rare broken minis in a line that looks all blobby.

Quote:
That said, we also want to make sure that minis are not so fragile that they're broken in transit—we want WizKids to find a happy balance there.

My instinct is that the happy balance lies in the packaging.


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Orcs would be my choice for a builder set. I feel you can never have too many Orc minis.

We Be Goblins definitely served as my gateway. I got a display box for my birthday and as soon as I had opened and sorted those awesome Goblin minis I knew I had to have the rest of this line.

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