Merlokrep

king_kobold_revived's page

3 posts. Alias of santinj@.


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Andrew Turner wrote:
donnald johnson wrote:

i agree, i am starting a greyhawk 4e campain in the fall. from what i have worked on, i think it will be fairly easy to do.

whats fluff is fluff, whats crunch is negotiable.

"The game is the thing, and certain rules can be distorted or disregarded altogether in favor of play." E Gary Gygax, Advanced Dungeons and Dragons, Dungeon Masters Guide, page 9, 1979.

this is the line, that allows edition changes. This is the line that allows us to Dungon Master Greyhawk with Advanced Dungeons and Dragons Rules, or 4th Edition Dungeons and Dragons rules.

Get together, Drink Beer, Role dice.

Get over your 4e cant do this or that. get over 3.5 cant do this or that. you have been given permission to make the game whatever you want it to be. back before some of you were even born, you were given permission to change, to update, to make house rules, to fudge dice rolls.

Get together, Drink Beer, Role dice.

Very nicely put! I shall raise a pint of Guinness to you tonight.

I second that...and am already three sheets to the wind.


Realm of the Mammoth Lords - The Kellids. Period. {Conan.
Irrisen/Linnorm Kingdoms - A Witch Queen vs. The Vikings. Awesome. {Fafhrd.
Geb - With a name like "Domain of the Dead?" Oh yeah! The Blood Lords and The Dead Laws are cool, too.


I'd like to see something original done with the back story to Gnomes. They seem to be the red-headed stepchildren of the core races (no offense to real red-headed stepchildren intended). I've never liked how they were the poorer cousins to Dwarves in 1E that somehow morphed into pseudo-steampunk tinkerers as imagined in FR. I also preferred the Illusionist over Bard as the preferred racial class for Gnomes, a bias that probably comes from an old 1E Illusionist/Thief I played.

I've always imagined them as more closely related to fey creatures myself (somewhat like Forest Gnomes are now). Anyone else like Gnomes, or am I the lonely advocate?