Sasquatch

Égaré's page

52 posts. Alias of Han Del of the Web.


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Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

Égaré is grinning and tying the thugs to each other in a, shall we say, less than dignified position. Standing back to admire his handiwork and fishing a shard of metal out of his ruinous teeth, he grins.

"I'd definitely like a word with them," the big fellow notes.


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

Moving into position

Sunder Sansetsukon (Power Attack): 1d20 + 19 ⇒ (19) + 19 = 38
Damage to Sansetsukon: 2d6 + 14 ⇒ (2, 1) + 14 = 17

As the remaining thug bravely tries to keep the fight going,
Égaré saunters up behind him, pats the poor fellow's shoulder with a bloodstained hand, and the leans in and casually chomps his teeth down on the center section of the sansetsukon the thug was wielding.


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

Claw, Power Attack, Outflank: 1d20 + 17 ⇒ (4) + 17 = 21
Damage (Lethal): 1d8 + 8 + 6 ⇒ (4) + 8 + 6 = 18

"Fine, you little pissants," Égaré grins and pushes himself up from the bench. Almost casually he walked over to the nearest thug and swatted at him with a cruelly clawed hand, actively suppressing the enchantments that had so far spared his opponents in the ring.


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

"Are they fooking serious?" Égaré says and laughs properly, not bothering to hide his amusement at the display. He turns around on the bench as his allies move into aggressive positions and casually continues eating his noodles.

"Look, this is cute and all but I'm in no mood to play silly buggers with you," he said and noisily slurped his noodles, before saying around the mouthful, "You've got until I'm done to piss off."

Intimidate... Yellow: 1d20 + 20 ⇒ (14) + 20 = 34


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

I'm fine not going.


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

"I say we do it. At the very least, it'll be a change of pace," Égaré grumbled, slugging back the contents of vial.

Cure Moderate Wounds: 2d8 + 9 ⇒ (7, 4) + 9 = 20


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

Currently Active: Heroism, Shaken
That's the last of my false life and into my actual HP

Bluff: 1d20 + 2 ⇒ (6) + 2 = 8

Égaré cries out in pain from the attack and sinks to his knee in the hot coals, clutching his head in a show of terrible pain and anguish. However, the act is entirely transparent even before he takes his hands away from his face. His sclera, bloodshot at the best of times, are now flooded with red from burst blood vessels. Blood drips from his nose and ears as well. When the beast grins at the chanter, his own blood stains his teeth.

"Oh no, not me, my cully. I like a good fight," then the monster stepped in and tried to trap the unfortunate chanter between him and the force wall.

5ft to B11
Reposition Attempt: 1d20 + 18 ⇒ (14) + 18 = 32
Attempting to Reposition Orange to A11, provoking AoO


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

Assuming a low CMD 'cause he's unconscious, I'd like to have punted Pink to C16 out of a mutant sense of good sportsmanship.

Currently Active: Heroism, False Life (11 THP), Shaken

AoO (PA, Hero, Shaken): 1d20 + 13 ⇒ (4) + 13 = 17
Damage (Nonlethal): 1d8 + 1d6 + 14 ⇒ (2) + (6) + 14 = 22

Égaré hooks a bare and barbed foot under the unconscious man's ribs and kicks him towards the edge of the battleground. At least he would not have to stay on the coals for longer than needed, even if the Professor was berating him for probably making the injuries worse with his manhandling.

"'E knew the-" the monster started saying to Aayalla when he felt another try to pass behind him and suddenly lashes out instinctively with a claw, missing badly.

"Oh no you don't, you froggy lil wasname."

5 ft to C12
Claw 1 (PA, Hero, Shaken): 1d20 + 13 ⇒ (15) + 13 = 28
Damage (Nonlethal): 1d8 + 1d6 + 14 ⇒ (5) + (6) + 14 = 25

Claw 1 (PA, Hero, Shaken): 1d20 + 13 ⇒ (1) + 13 = 14
Damage (Nonlethal): 1d8 + 1d6 + 14 ⇒ (4) + (5) + 14 = 23

Bite (PA, Hero, Shaken): 1d20 + 13 ⇒ (16) + 13 = 29
Damage (Nonlethal): 3d6 + 14 ⇒ (1, 4, 4) + 14 = 23


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

Oh, poop, sorry guys. I completely missed the new posts. I’ll have something up when I get off from work today


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

In that case can I ‘spend’ my readied attack as a bull rush to punt the unconscious fellow off the hot coals? No sense in letting him burn.


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

I'll go ahead and roll my readied action because if Pink is still up, he probably won't stay that way.

Readied Attack (Pink) (PA, Heroism, Shaken, Flanking): 1d20 + 13 + 2 ⇒ (17) + 13 + 2 = 32
Damage (Nonlethal): 1d8 + 1d6 + 14 ⇒ (1) + (5) + 14 = 20


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

Currently Active: Heroism, False Life (13 THP)
Moving to C13 and readying an action to claw Pink if he tries literally anything.
Égaré is mugging for the audience some.

Égaré simply walks across the searing coals as if nothing were the matter and taps one of the chanters with a heavy, clawed finger as if to politely remind him that he was here.


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

Currently Active: Heroism, False Life
False Life: 1d10 + 9 ⇒ (7) + 9 = 16

Égaré swigs down a pair of extracts while waiting for the signal to start, then pulls out one of his little vials. He gauges the weight in his hand before moving out into the burning cinders and hurling the little capsule at the singing mage.

Move to D8
Bomb (Targets Pink, 1 range increment, Heroism): 1d20 + 13 ⇒ (5) + 13 = 18
Damage (Fire, DC: 19 Ref for half): 6d6 + 4 ⇒ (6, 5, 2, 2, 2, 4) + 4 = 25
10 splash damage
Performance Check (Energy Effect): 1d20 + 2 + 3 ⇒ (17) + 2 + 3 = 22


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

"Eh, don't like animals unless they've been skinned and cooked. They don't much care for me either." Égaré rumbled to the others.


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

I'll get a post up tomorrow, feel like dung at the moment.


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

You think like someone who hasn't been on the wrong side of the tin men before. Those most wily about bending rules when it suits them is the ones bound up in them, their friendly monster noted from somewhere. If he wants to put pressure somewhere, he might just.


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

There was a massive outbreak of some kind of illness among the contestants. I can't prove it was poison, but the symptoms are uniform, suspiciously timed, and cropping up among some remarkably hale and hearty people. It does not look good.

Regardless, it goes against the spirit of the thing for the Prof to not try and help people and he needs someone to give his other half a good challenge.


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

I might suggest imposing a few restrictions on characters the next time around, just enough to force them to actually engage with the obstacles.


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

I'm getting the feeling that this would be a very different game if we were not rocking three characters capable of buffing or self-buffing. It seems like buff the hell out of everyone and then hurl the Takeshi-shaped nuke at whatever the problem is has been a remarkably sound plan.


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

Only got one AoO so I'll go ahead and roll one for one of the crits

Bite AoO (Power Attack, Outflank, Sundry Buffs): 1d20 + 13 + 4 + 9 ⇒ (4) + 13 + 4 + 9 = 30
Miss Chance (High Good): 1d100 ⇒ 10

Nope


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

Currently Active: Heroism, Shield, Blur, Fly, Righteous Might (9/11rd), Divine Favor (6/10rd), Protection from Evil, Adhesive Spittle (Used), False Life

+4 Str, +4 Con, -2 dex, +2 nat arm, +4 shield, DR 5/evil, height doubled, +3 luck to hit, +3 luck to damage, +2 deflec vs evil, +2 morale to saves attacks and skill checks, +2 resistance on saves vs evil, Freedom of Movement, 14 temporary HP, 20% miss chance, 60ft fly speed, Blessing of Fervor (+2 attack, AC, Ref Saves).

HP 138/138 THP: 14 | AC 35 tch 16 FF 31 | CMD 34 | F 16 R 18 W 11 | +2 vs mind, +2 vs fear | Init 3 | Perception 17

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Firing just my Adhesive Spittle charge, no attack roll but otherwise functions as a Tanglefoot Bag (DC 15 Ref save for partial effect). Then landing on the other side of her to give Takeshi our outflanking bonus

Égaré, still arcing through the air, takes a moment to draw in a breath and spit a massive globule of some sort of vividly green and viscous substance at the flickering woman. It splattered throughout the space she occupied and began to thicken into stretchy strands.


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

Alright, there just isn't enough room in my little stat line for everything. I'm going to switch to tracking it in posts.


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

Buffing by round:
6: Heroism 90min
7: Shield 9min
8: Blur 9min
9: Fly 9min
10: Adhesive Spittle 9rn

Currently Active: Heroism, Shield, Blur, Fly, Righteous Might (10/11rd), Divine Favor (7/10rd), Protection from Evil, Adhesive Spittle (8/9rd), False Life

+4 Str, +4 Con, -2 dex, +2 nat arm, +4 shield, DR 5/evil, height doubled, +3 luck to hit, +3 luck to damage, +2 deflec vs evil, +2 morale to saves attacks and skill checks, +2 resistance on saves vs evil, Freedom of Movement, 14 temporary HP, 20% miss chance, 60ft fly speed, Blessing of Fervor (+2 attack, AC, Ref Saves).

HP 138/138 THP: 14 | AC 35 tch 16 FF 31 | CMD 34 | F 16 R 18 W 11 | +2 vs mind, +2 vs fear | Init 3 | Perception 17

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Starting by flying up and hurling a bomb, making sure not to catch my friends in the splash

Attack Roll vs Touch: 1d20 + 12 + 3 + 2 ⇒ (8) + 12 + 3 + 2 = 25
Damage (Fire, DC 25 for half): 6d6 + 4 + 3 ⇒ (5, 1, 6, 1, 4, 6) + 4 + 3 = 30
Combat Performance (Energy Effect): 1d20 + 2 + 3 ⇒ (18) + 2 + 3 = 23

Égaré begins to laugh as the magic was layered on him and he sucked down the contents of a few vials himself. He swelled in size and as soon as he is given the signal, he hurls himself into the air as if by a mighty leap. Drawing out an inoffensive flask, he pulls a cord and hurls it down almost behind the towering woman on the tower.


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

Refreshing Herosim, False Life is still up.


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

Égaré clambers up the rock wall, clearly only half trusting the slippers after being so easily knocked loose earlier. At the top, he slips them back off and stands.

"'Ow much time 'ave we got left before the next fight? My other 'alf wants to see about addressing the poisoning cases as much as he can."


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

Reflex: 1d20 + 16 ⇒ (18) + 16 = 34


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

Falling tackle (BoF, Hero, Height): 1d20 + 19 + 2 + 2 + 1 ⇒ (12) + 19 + 2 + 2 + 1 = 36
Perhaps annoyed at this game, the resident brute decides on a more immediate tactic. He simply lets go of the cliff face and spreads his arms wide, dropping like a stone towards the remaining monk.


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

Égaré is a hefty lad


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

What would you say if I told you I wanted to let go of the wall, fall into the monk and grab him?


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

I'm into SFS but not PFS


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

Reflex: 1d20 + 16 ⇒ (15) + 16 = 31
Does that cancel my attack?


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

Nope, go for it


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

Going to take the +2 to Attacks and AC (and CMD)
Charging trip attempt on Green
Trip (BoF, Hero, Charge): 1d20 + 19 + 2 + 2 + 2 ⇒ (13) + 19 + 2 + 2 + 2 = 38

Égaré, grinning horribly at how much fun this all was, goes sprinting down the side of the cliff and almost playfully swats at the lead monk with a clawed hand.


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

Going in with Heroism, and False Life active
False Life: 1d10 + 9 ⇒ (5) + 9 = 14
Would, by any chance, bull rush attempts also knock people loose?


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

Égaré joins the others soon enough. "Bad news kiddies, the wimp thinks someone might be playing with a stacked deck," he thinks to them, surprisingly calm about the cheating.


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

Égaré stomped off, sulking and grumbling over the shared connection.


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

Will Save: 1d20 + 13 ⇒ (3) + 13 = 16
Ouch, no helping a 3, I guess.


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

Man, you guys really hammer it out during my work hours.
Let's see, Heroism and Shield have both dropped for me. Orchid's Drop and False Life are still up.

Move: To H9
Standard: Drink Shield Extract

Égaré rolled his shoulders as he stalked forward, grinning at the monstrous thing in front of him. He dumped the contents of another vial into his mishappen maw.

Agreed, skinny, I'll stay in his way. This should be more fun than those stiffs from earlier.


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

Alright, let's see if the site stays up for longer than an evening...

Anyway, if I'm reading it right, these exhibition matches are kind of like 'bonus rounds' for us to pick up additional useful stuff. We have not expended any real irreplaceable resources yet so I'm in favor of giving it a shot.


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

"Another row?" Égaré asked with evident relish, "I hardly broke a sweat with the last one and punching bricks is a poor substitute!"


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

Same!


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

Currently rocking dr 5/evil from my buffs, so unless that metal bar or the bricks are responsible for some genocides, I only take 5 damage and that gets soaks by my False Life


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

Égaré cannot help but laugh as his already considerable strength increases under the magic of his erstwhile comrade. He stretches and pops various joints with glee, the sound more akin to the sound of breaking tree branches than anything that should come out of a human body. He had not gotten a chance to really stretch his muscles in the fight.

Then the challenge begins...

Coconut with hands (Claws): 2d6 + 19 ⇒ (3, 5) + 19 = 27
Ice block with arms (Strength Check): 1d20 + 12 ⇒ (9) + 12 = 21
Metal bar with head (Strength Check): 1d20 + 12 ⇒ (3) + 12 = 15
Quarterstaff with feet (Strength Check): 1d20 + 12 ⇒ (17) + 12 = 29
River stone with fingers (Claws): 2d6 + 19 ⇒ (5, 1) + 19 = 25
Stacked boards with hands (Claws): 2d6 + 19 ⇒ (6, 1) + 19 = 26
Stacked bricks (Claws): 2d6 + 19 ⇒ (6, 4) + 19 = 29
Stacked clay tiles (Claws): 2d6 + 19 ⇒ (1, 4) + 19 = 24


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

Égaré is technically covered in armor spikes from his Bone-Spur Mutagen (think DC’s Doomsday if you need a frame of reference) and then there are his claws. Could I use any of these in place of an unarmed attack?

EDIT: Anything to increase his raw damage or strength checks would be appreciated


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

I take it the rock breaking needs 8 attacks and 8 damage rolls to pass?


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

Moving up and targeting orange's weapon, probably taking an AoO for movement
Sunder 1 (Claw, PA): 1d20 + 19 ⇒ (12) + 19 = 31
Damage: 1d8 + 13 ⇒ (7) + 13 = 20

Sunder 2 (Claw, PA): 1d20 + 19 ⇒ (15) + 19 = 34
Damage: 1d8 + 13 ⇒ (4) + 13 = 17

Sunder 3 (Bite, PA): 1d20 + 19 ⇒ (8) + 19 = 27
Damage: 2d6 + 13 ⇒ (5, 6) + 13 = 24
If the weapon breaks, wielder takes remaining damage

Performance Combat: 1d20 + 7 ⇒ (10) + 7 = 17

Égaré grins and dramatically rolls up his sleeves as he stalks forward, revealing the horrible spurs of bone that protruded from his elbows and along his fingers. Then he fell upon the monk with rending claws and gnashing teeth.


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

Chugging a Shield extract, moving forward 30ft

Égaré pulls out a small vial and knocks it back as her lumbers towards the enemy ranks.


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

It is worth noting that Égaré is the form that enters the arena. Orchid's Drop, False Life, and Heroism are active. I'll make the relevant notes in my stat line
Pre-Fight False Life: 1d10 + 9 ⇒ (7) + 9 = 16


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

Come now, Take-boy, nothing ventured, nothing gained. You only die once and what better way to go than taking down a dragon? There was an odd edge to Égaré's thoughts, a predatory glee the could only come from taking on something far bigger than he.


Male Human? Trap Breaker Alchemist 7/Master Chymist 4 | HP 111/116 | AC 28 tch 15 FF 25 | CMD 31| F 14(16) R 14 (16) W 9(11) | +2 vs mind, +2 vs fear | Init 3 | Perception 15 (17) | Active: OD

That's right! I'm the one who needs a name to strike terror into the hearts of men and women! Égaré proverbially roared with relish. I've got a brand to work on after all.

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