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I'm in agreement that with the elimination of item boosts to stats beyond a +2, Stat boosts by level should grant +2 even above 18 instead of only +1 above 18.
I'm also in agreement that all armors giving the same AC bonus if you meet the maximum dexterity is... kind of stupid considering the penalties for wearing heavy armor vs how easy it is to get a 16 dexterity. This results in making medium armor nearly universally a better option outside of Paladin and Fighter, who have superior proficiency bonus to heavy armor. It's relatively easy to get a 16 or 18 dexterity through level up boosts OR items, meaning medium armor gives you that +7 AC total without the penalties of heavy armor. Paladins getting legendary proficiency with only heavy armor means that for pure AC Paladins get more from Heavy armor than medium (a one point difference). The same is true of fighters, who gain master proficiency in heavy armor but not medium. Again, there is a one point advantage to wearing heavy armor, which is not at all significant given how much this system ultimately relies on the d20 roll anyways.