benfromidaho's page

Goblin Squad Member. Organized Play Member. 19 posts. No reviews. No lists. 1 wishlist. 2 Organized Play characters.


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I'm probably just not understanding things, but I'm trying to adjust some encounters for Doomsday Dawn. With individual creatures not having an XP value assigned to them (a feature I like), I'm a little confused at how certain low level creatures factor into calculations. For example goblin warriors are lvl 0, which for a group of 4 level 1 heroes is Party's Level -1. However, an encounter of 4 goblin warriors is rated as a High 1 encounter for a group of 4 level 1 heroes. So my confusion comes to this, according to Table 5 on P31 of the Bestiary a High 1 encounter should be 80 XP worth of creatures, so 20 per goblin warrior. However, according to Table 4 a goblin warrior would be 30 XP each.

Please help me with what I'm not understanding! Thanks!


The Sacred soundtrack is awesome, thanks for the free recommendation. All of these recommendations are awesome. Hopefully this will all combine into one awesome Runelords campaign, and if anyone has more recommendations, I'm all ears!


Awesome, thanks!


I'm sorry if this has been posted before, but I couldn't find it. I've been putting together a collection of music for my upcoming RotR game, and I'm looking for any input (either songs or whole albums). So far I have the soundtracks to all three Lord of the Rings and the Hobbit films, Skyrim, Brave, Braveheart, and even the Legend of Zelda. Any input would be greatly appreciated! Thanks


I seriously cannot wait for these minis. They should be be out just in time for my players to run into a certain Ancient White Dragon.


I also noticed the repetition mentioned above, and I'm more than happy to give up a bit of space for some more content!


Liz Courts wrote:
Nix Tharel wrote:
benfromidaho wrote:
I was wondering if a lite version of the PDF is available with the PDF purchase. This is a HUGE book, so I'm concerned about it being able to be loaded smoothly on my iPad. Thanks!
I'm using a light version of the RotRL Anniversary Edition.
The PDF version does include Lite versions.

Thanks! I figured I'd ask since some of my PDFs from Paizo in my downloads section have Lite equivalents and some do not.


I was wondering if a lite version of the PDF is available with the PDF purchase. This is a HUGE book, so I'm concerned about it being able to be loaded smoothly on my iPad. Thanks!


Aye! Thanks for all the work here.


Mark Moreland wrote:
These are the current "stock" introductory scenarios. We might do more in the future, but we're planning on running with these for the foreseeable future and don't currently have any other introductory content in the works.

Awesome! Thanks!


Are there going to be new versions of these intro scenarios for Year of the Risen Rune or are these now the stock "intro" scenarios?


I'd be interested!


Haha, the bunyip is now my favorite monster EVER. Who knew a seal could be so menacing?


Thanks for your advice Jack! I've checked out the paper minis, and I do love them. My group and I are just a little more three dimensional, and I've got something for every other monster or NPC. These two are just stumping me. I'm honestly not even sure what they look like, other than their basic descriptions in Burnt Offerings.


I'm looking to assemble miniatures for my Rise of the Runelords campaign, and I'm having issues finding miniatures for a few of the monsters. Any suggestions (any company) for the bunyip or the tentamort? Thanks!


A Pirate's Life for Me

Yo ho, yo ho, a pirate's life for me.
We pillage plunder, we rifle and loot.
Drink up me 'earties, yo ho.
We kidnap and ravage and don't give a hoot.
Drink up me 'earties, yo ho.

Yo ho, yo ho, a pirate's life for me.
We extort and pilfer, we filch and sack.
Drink up me 'earties, yo ho.
Maraud and embezzle and even highjack.
Drink up me 'earties, yo ho.

Yo ho, yo ho, a pirate's life for me.
We kindle and char and in flame and ignite.
Drink up me 'earties, yo ho.
We burn up the city, we're really a fright.
Drink up me 'earties, yo ho.

We're rascals and scoundrels, we're villians and knaves.
Drink up me 'earties, yo ho.
We're devils and black sheep, we're really bad eggs.
Drink up me 'earties, yo ho.

We're beggars and blighters and ne'er do-well cads,
Drink up me 'earties, yo ho.
Aye, but we're loved by our mommies and dads,
Drink up me 'earties, yo ho.
Yo ho, yo ho, a pirate's life for me.


I'd love to get a copy of this too! My email is benfromidaho (at) gmail (dot) com

Thanks a ton!


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I totally hear what you're saying! I'm also planning on putting together an "ultimate, deluxe AP," so in that same vein, here's what I've put together:

GameMastery Flip-Mat: Town Square
GameMastery Flip-Mat: Pathfinder Lodge (this one is because I plan on putting a lodge in Magnimar)
GameMastery Flip-Mat: Forest
GameMastery Flip-Mat: City Streets
GameMastery Flip-Mat: Urban Tavern
GameMastery Flip-Mat: Village Square
GameMastery Flip-Mat: Mountain Pass
GameMastery Flip-Mat: Darklands

I hope this helps, I plan on revisiting this thread often!


As a person who's been following ZEITGEIST for a while now, I can say that I definitely sympathize with readers who feel that Pathfinder isn't getting a fair shake compared to 4th Edition, however, after beginning a ZEITGEIST Campaign, creating characters and running the first adventure, I'm realizing my fears were completely unfounded.

The 4th Edition influence on the Pathfinder version of ZEITGEIST has really allowed it to tell a story much differently than any Adventure Path I've previously read. I love Pathfinder, and I have no desire to run a 4th Edition campaign, but there are many times when I feel like it's the same Perception or Diplomacy check over and over again. The basic framework set around the "Dockers Encounter," in the first adventure, is unlike anything I've run before. My players are extremely excited about this new way to use the skills they've invested time and thought in, and I'm excited to see players who never roleplayed in the past actually telling me how their character is doing something rather than just what they're doing.

As RangerWickett stated above, I feel like the ultimate goal of releasing this Adventure Path as both Pathfinder and 4th Edition is to tell a great story to a larger group of players, not just to sell more copies.