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![]() Kobold Cleaver wrote:
Call it the Ochre Deck of Segregation. ![]()
![]() Rynjin wrote:
My minions and worshipers are not the sharpest spoons in the knife drawer. Crowdsourcing is just not good for quality rhetoric. California though, that place is my kind of state. Income disparity, lots of sinning, everything is on fire... ![]()
![]() thegreenteagamer wrote: I made a pretty huge Fallout conversion for Savage Worlds. Came up with a plot in ruined Florida. Pretty complex stuff. Ruined Florida you say? I'd hate to see that, the place already looks like a deuce the east coast dropped in the Gulf-- and that's on a good day!Why not just set the campaign in present day?
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![]() Thomas LeBlanc wrote:
Have the vomit give off a smokey/whispy dark aura that looks like shadows, but totally isn't. Also, let it glow ominously. ![]()
![]() The Fox wrote:
Can confirm. It is delightfully hellish. ![]()
![]() Zon-Kuthon wrote:
Huh, how about that. The paint on the wall peeled instead of drying. ![]()
![]() That's not just thematically dissonant. It's also dissonant mechanic-wise. You want me to end a condition that makes me lose stamina with a mechanic that restores HP.
IT's arbitrary and it's not consistent.
My suggestion: "Bleeding reflects the effort to patch up a wound that is open and oozing blood. Until the wound is sealed the character loses Stamina to reflect the effort in keeping the wound sealed from bleeding. When Stamina is depleted, the wound is actually bleeding profusely. It is necessary to heal an amount of HP equal to the bleed damage to seal the wound. A DC 15 medicine check as a standard action stops the bleeding if the target character still has at least 1 point in her stamina pool. If the target character has no stamina left, the DC increases to 15+ the damage she is suffering" Make it riskier. Bleeding is serious stuff. ![]()
![]() Bleed stops with an HP healing while dealing SP damage. For me it is an inconsistency. I would have called it "lingering pain" to go on SP and then HP.
Just think in any imagery, everyone shouts that "I can't stop the bleeding! he's bleeding out!" In SF this is completely inverted.
IDk it sounds wrong with the distinction between SP and HP so clearly defined. It was ok with the Pathfinder HP that was one nebulous pool of "how close you are to get the real kill blow" |