Male Tiefling Evoker 8 HP 54/54| AC 19 T 14 FF 16 | F +5 R +7 W +9 | CMB +4 CMD 20/16 | Speed 20' Init +4 Perc +7 Dark vision 60' | ER (cold, electricity, fire) 5 | SR 12
Moves up and casts glitterdust on her dc 20 will - at very least if she doesn't go blind, it'll make it hard for her to use invisibility
Male Tiefling Evoker 8 HP 54/54| AC 19 T 14 FF 16 | F +5 R +7 W +9 | CMB +4 CMD 20/16 | Speed 20' Init +4 Perc +7 Dark vision 60' | ER (cold, electricity, fire) 5 | SR 12
So it doesn't actually take us into the fort, eh? No idea how many ogres there are, so you think should just charge out? Fighters he says with a bit of venom. How about opening the door and I'll send my raven out to get a bit of a look before we charge out and get ourselves killed.
Male Tiefling Evoker 8 HP 54/54| AC 19 T 14 FF 16 | F +5 R +7 W +9 | CMB +4 CMD 20/16 | Speed 20' Init +4 Perc +7 Dark vision 60' | ER (cold, electricity, fire) 5 | SR 12
Scans the room with his eyes that are attuned to darkness and casts forth a magic spell as he tries to see if there is any magic outside of the group. detect magic around the room and down the passageways
Male Tiefling Evoker 8 HP 54/54| AC 19 T 14 FF 16 | F +5 R +7 W +9 | CMB +4 CMD 20/16 | Speed 20' Init +4 Perc +7 Dark vision 60' | ER (cold, electricity, fire) 5 | SR 12
Looks around and realizes most of the party cannot see in the darkness, "do you wish to stumble blind? else I can cast magical light on a sword, shield or other device"
Male Tiefling Evoker 8 HP 54/54| AC 19 T 14 FF 16 | F +5 R +7 W +9 | CMB +4 CMD 20/16 | Speed 20' Init +4 Perc +7 Dark vision 60' | ER (cold, electricity, fire) 5 | SR 12
I know of it, but I don't have it at hand. I do have a scroll here that causes a massive arc of fire, but not sure that it would really dry the wood that well. +2 survival, lol
Male Tiefling Evoker 8 HP 54/54| AC 19 T 14 FF 16 | F +5 R +7 W +9 | CMB +4 CMD 20/16 | Speed 20' Init +4 Perc +7 Dark vision 60' | ER (cold, electricity, fire) 5 | SR 12
Yes, the spider climb should help. But I do not have anything to protect us from getting wet. I can make Forest able to fly, and that might be easier for him to pull us through than trying to climb in the slippery conditions. Campfire inside, seems like maybe a bad idea.
Male Tiefling Evoker 8 HP 54/54| AC 19 T 14 FF 16 | F +5 R +7 W +9 | CMB +4 CMD 20/16 | Speed 20' Init +4 Perc +7 Dark vision 60' | ER (cold, electricity, fire) 5 | SR 12
shrugs, I can cast the spell on whomever wants to, but I would prefer to stay in town as underwater my usefulness isn't very high.
Male Tiefling Evoker 8 HP 54/54| AC 19 T 14 FF 16 | F +5 R +7 W +9 | CMB +4 CMD 20/16 | Speed 20' Init +4 Perc +7 Dark vision 60' | ER (cold, electricity, fire) 5 | SR 12
"There are spells for many things... I do not know them all." He turns to Maelin, "have you anything that you've come across that helps with swimming or breathing?"
Male Tiefling Evoker 8 HP 54/54| AC 19 T 14 FF 16 | F +5 R +7 W +9 | CMB +4 CMD 20/16 | Speed 20' Init +4 Perc +7 Dark vision 60' | ER (cold, electricity, fire) 5 | SR 12
After finding them from Maelin, the priest of Erastil, he spends the time to learn the spells. spider climb, DC 17: 1d20 + 18 ⇒ (8) + 18 = 26
Male Tiefling Evoker 8 HP 54/54| AC 19 T 14 FF 16 | F +5 R +7 W +9 | CMB +4 CMD 20/16 | Speed 20' Init +4 Perc +7 Dark vision 60' | ER (cold, electricity, fire) 5 | SR 12
Goes looking in town for scrolls, looking for anyone selling Spider Climb and similar scrolls. Or a wizard that has a spellbook that will sell a copy.
Male Tiefling Evoker 8 HP 54/54| AC 19 T 14 FF 16 | F +5 R +7 W +9 | CMB +4 CMD 20/16 | Speed 20' Init +4 Perc +7 Dark vision 60' | ER (cold, electricity, fire) 5 | SR 12
Z is always up for learning a new spell, but no Z wouldn't want to use all his slots on Spider Climb. Perhaps Forest can carry us all on a web, er rope, while Spider Climbing
Male Tiefling Evoker 8 HP 54/54| AC 19 T 14 FF 16 | F +5 R +7 W +9 | CMB +4 CMD 20/16 | Speed 20' Init +4 Perc +7 Dark vision 60' | ER (cold, electricity, fire) 5 | SR 12
Certainly we got in a bit over our heads, we need to be careful of resources and even look to regroup if need be. I can also levitate people.
Male Tiefling Evoker 8 HP 54/54| AC 19 T 14 FF 16 | F +5 R +7 W +9 | CMB +4 CMD 20/16 | Speed 20' Init +4 Perc +7 Dark vision 60' | ER (cold, electricity, fire) 5 | SR 12
cough, "Fireballs should take care of any shocker lizards." He shrugs, "I can also probably allow Forest to fly for a bit, but its probably better for combat than anything else"
Male Tiefling Evoker 8 HP 54/54| AC 19 T 14 FF 16 | F +5 R +7 W +9 | CMB +4 CMD 20/16 | Speed 20' Init +4 Perc +7 Dark vision 60' | ER (cold, electricity, fire) 5 | SR 12
Seeing that it did some damage to the thing, he fires off another magical missile. force missile+intense: 1d4 + 3 + 3 ⇒ (2) + 3 + 3 = 8
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