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Gnome Rogue 4 HP 27/27, AC 14, Initiative +8, Perception +5
![]() Zat decides to stick with Emyrelda and keep her company Itllbefunemyreldawecantellcampfirestoriesandsingfunsongsthatremindsmeoftheo netimewhenidecidedtosingasongwhileiwasstealingsomegemswellitdidntreallywork outallthatwelluponreflectionsomedogsheardthesonganddecidedtochasemeallovert own... Zat yammers at Emyrelda ceaselessly. ![]()
Gnome Rogue 4 HP 27/27, AC 14, Initiative +8, Perception +5
![]() Hmminterestingseemslikeamannamedjoswastalkingabouttalissoiguessineedtogotal kwiththisguyihopehesnotsomemeanielikethosekoboldswefoughtbecauseidontthinki twouldbeagoodideaformetogotalktohimalone Zat yammers to the group. He takes a deep breath My. Friend. Talis. A. Man. Named. Jos. Might. Know. Her. ![]()
Gnome Rogue 4 HP 27/27, AC 14, Initiative +8, Perception +5
![]() @Darius Absofreakinglutely In a similar vein I'm gonna be running a 5E game
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Gnome Rogue 4 HP 27/27, AC 14, Initiative +8, Perception +5
![]() Zat shrugs iguesswecoulddothatbecausethatswhatweareafterallsothenwearentpretendingbutt hatremindsmeofthetimewhenipretendedtobeahalflingwowthatwasinterestingiranaf oulofsomedrugdealerswhothoughtiowedthemsomemoneybutturnsouttheyworkedforthe sameguyistolefromthepreviousweeksowellitwascomplicatedbutitallworkedoutinth eendbutremindmenevertopretendtobeahalflingagain He takes a deep breath Sure. We. are. adventurers. right? deducted 8GP Zat will also ask around after his friend Talis who he went looking for in Greenrest Investigation?: 1d20 + 3 ⇒ (13) + 3 = 16 ![]()
Gnome Rogue 4 HP 27/27, AC 14, Initiative +8, Perception +5
![]() aboatsoundsgoodIoncetookaboatfromoneplacetothenextbuttheythreatenedtothrowm eoverboardbecauseIwasalwaysfilchingapplesfromthecook.. Zat natters on for a while before stopping and taking a breath Boat.Sounds.Good. Zat has plenty of gold to add as well ![]()
Gnome Rogue 4 HP 27/27, AC 14, Initiative +8, Perception +5
![]() Longdayshuhthatsongstiringlikethattimeistayedawakeforliketendaysorwellitsee medliketendaysbecauseihadtostandstillforsooolongbuteveryonetoldmeitwasonlya fewhoursbutitcouldnthavebeenthatbecauseitwassooolong... Zat is speaking so fast no one can follow him, but from his enthusiastic tone and facial features you figure that is a Yes from him. ![]()
Gnome Rogue 4 HP 27/27, AC 14, Initiative +8, Perception +5
![]() Itwasasadsaddayevensadderthanthedaymypuppyrexdiedireallylovedthatpuppybuthe justhadtogoaroundtakingfoodfromthebiggerdogsitoldhimnottoitoldhimagainandag ainbuthedidntlistenandonedaythosebiggerdogsatepoorrex. Zat says with a sniffle and a deep breath
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Gnome Rogue 4 HP 27/27, AC 14, Initiative +8, Perception +5
![]() Leveling to 4
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Gnome Rogue 4 HP 27/27, AC 14, Initiative +8, Perception +5
![]() Zat gives everyone a "Who me?" look...but then his small dirty face scrunches up in what you figure might be a look of determination. Okayillberightbackgetreadybecausethosebadguyswillberightbehindmelikethattim ewhenithrewrocksatapackofwildstreetdogsexceptthesearedragonthingsandthosewe redogsandiknewicouldclimbthefenceandgetawayfromthe.. Zat darts off Stealth: 1d20 + 5 ⇒ (11) + 5 = 16 skulking in the shadows until he can unleash an arrow Advantage?: 2d20 ⇒ (11, 12) = 23 +5 Damage: 1d6 + 3 + 2d6 ⇒ (3) + 3 + (2, 6) = 14 then he hustles back as fast as possible all the while yelling comeandgetmebadguys ![]()
Gnome Rogue 4 HP 27/27, AC 14, Initiative +8, Perception +5
![]() Zat sends an arrow at the roper Arrow : 1d20 + 5 ⇒ (16) + 5 = 21 Damage: 1d6 + 3 + 2d6 ⇒ (2) + 3 + (6, 6) = 17 -Posted with Wayfinder ![]()
Gnome Rogue 4 HP 27/27, AC 14, Initiative +8, Perception +5
![]() Zat hides behind someone and sends an arrow to sting the mean looking creature Arrow: 1d20 + 5 ⇒ (17) + 5 = 22 Damage: 1d6 + 3 + 2d6 ⇒ (5) + 3 + (1, 4) = 13 -Posted with Wayfinder ![]()
Gnome Rogue 4 HP 27/27, AC 14, Initiative +8, Perception +5
![]() Zat squeaks in fear and moves far away from any enemy, preferably behind Ragar. No clue about movement or how much is needed or if I need to take a dash action (bonus action) or even if I'm engaged in melee currently If Zat can, he fires an arrow at the Biggest meanest looking creature Arrow!: 1d20 + 5 ⇒ (5) + 5 = 10 Damage: 1d6 + 3 ⇒ (5) + 3 = 8 ![]()
Gnome Rogue 4 HP 27/27, AC 14, Initiative +8, Perception +5
![]() okillgocheckonthoseeggstoseeiftheyareblackorgoldormaybetheymightbeblankandg oldthenthatwouldbeaquandaryrightwhatwouldwedo *deep breath* I'll be right back Zat, ever precocious, moves sneakily towards the egg chamber Stealth: 1d20 + 5 ⇒ (14) + 5 = 19 ![]()
Gnome Rogue 4 HP 27/27, AC 14, Initiative +8, Perception +5
![]() You can always 100% of the time assume that Zat would help. He's a helpful little guy! ohwowdariusthatwasareallygoodjobdidyouseehowthattrapwasdesignedsothatitwoul dshootthedartrightintoyoureyeholemanibethatwouldreallyhavehurt Deep breath Good job Darius Rest: 2d8 + 2 ⇒ (3, 2) + 2 = 7 ![]()
Gnome Rogue 4 HP 27/27, AC 14, Initiative +8, Perception +5
![]() Yeah I know, but since there is only one enemy I figured not much was gonna change between now and then. If you look at initiative in a multiround sense like this
Then it makes more sense.
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Gnome Rogue 4 HP 27/27, AC 14, Initiative +8, Perception +5
![]() Zat sends yet another arrow at the big mean guys Arrow: 1d20 + 5 ⇒ (8) + 5 = 13 Advantage : 1d20 + 5 ⇒ (15) + 5 = 20 Damage: 1d6 + 3 + 2d6 ⇒ (4) + 3 + (1, 6) = 14 -Posted with Wayfinder ![]()
Gnome Rogue 4 HP 27/27, AC 14, Initiative +8, Perception +5
![]() Zat sends an arrow at Berzerker 4 Arrow!: 1d20 + 5 ⇒ (18) + 5 = 23Advantage: 1d20 + 5 ⇒ (20) + 5 = 25
Zat does a fist pump ahahahaahahahatakethatyoumeanb~&!!~@@thattriedtokillallmyfriends! ![]()
Gnome Rogue 4 HP 27/27, AC 14, Initiative +8, Perception +5
![]() Zat sends an arrow at the berserker Arrow: 1d20 + 5 ⇒ (6) + 5 = 11Advantage : 1d20 + 5 ⇒ (10) + 5 = 15 Damage : 1d6 + 3 + 2d6 ⇒ (1) + 3 + (4, 6) = 14 -Posted with Wayfinder ![]()
Gnome Rogue 4 HP 27/27, AC 14, Initiative +8, Perception +5
![]() Zat hides Bonus action+move action Stealth: 1d20 + 5 ⇒ (14) + 5 = 19 and then sends an arrow out at one of the berserkers in melee. Bow!: 1d20 + 5 ⇒ (17) + 5 = 22 Advantage??: 1d20 + 5 ⇒ (4) + 5 = 9 Damage: 1d6 + 3 + 2d6 ⇒ (3) + 3 + (2, 2) = 10 ![]()
Gnome Rogue 4 HP 27/27, AC 14, Initiative +8, Perception +5
![]() I didn't delay...I made a post earlier...disengage, move and then shoot the bow. It was a miss. -Posted with Wayfinder ![]()
Gnome Rogue 4 HP 27/27, AC 14, Initiative +8, Perception +5
![]() Since we have no map, wasn't there some place Zat could have dashed to last round that wouldn't have put him in melee range of angry berzerkers? Zat disengages Bonus action moving away fully, and then takes a move action again to get even further away. Finally, once he is 2 moves away he shoots an arrow at whichever enemy is most wounded AND engaged in melee. Bow: 1d20 + 5 ⇒ (3) + 5 = 8 Bow: 1d20 + 5 ⇒ (3) + 5 = 8 Ugh. ![]()
Gnome Rogue 4 HP 27/27, AC 14, Initiative +8, Perception +5
![]() Zat darts forward and raises hand, a spray of colors erupts from his hands, bathing the Cultists HP Affected: 6d10 ⇒ (8, 4, 7, 9, 1, 1) = 30 in colorful light. He then turns and darts Bonus action! away seeking cover behind someone bigger than himself. ![]()
Gnome Rogue 4 HP 27/27, AC 14, Initiative +8, Perception +5
![]() Zat follows suit, he loves sneaking around. STR(Athletics): 1d20 - 1 ⇒ (3) - 1 = 2
ooharopethisremindsmeofthetimeiclimbeddownintoabakerybutthenifoundthattheba kerwasreallyamimicandhewasbakingpeopleintopie! Deep Breath I like ropes ![]()
Gnome Rogue 4 HP 27/27, AC 14, Initiative +8, Perception +5
![]() Zat shakes his head to clear the cobwebs and then he shoots another arrowArrow: 1d20 + 5 ⇒ (1) + 5 = 6 Damage : 1d6 + 3 + 2d6 ⇒ (2) + 3 + (5, 6) = 16 Zat then moves to a new spot and hides so Frulam can't send her mean magic to eat himStealth : 1d20 + 5 ⇒ (2) + 5 = 7 -Posted with Wayfinder ![]()
Gnome Rogue 4 HP 27/27, AC 14, Initiative +8, Perception +5
![]() Zat keeps moving, hoping no one notices him move and hide with cunning action Stealth: 1d20 + 5 ⇒ (10) + 5 = 15 He then plinks another arrow at the armored warrioress Arrow!: 1d20 + 5 ⇒ (12) + 5 = 17Damage: 1d6 + 3 + 2d6 ⇒ (6) + 3 + (3, 6) = 18 ![]()
Gnome Rogue 4 HP 27/27, AC 14, Initiative +8, Perception +5
![]() Zat sends an arrow into whichever of the bad guys is in melee Bow!: 1d20 + 5 ⇒ (15) + 5 = 20 Damage: 1d6 + 3 + 2d6 ⇒ (1) + 3 + (4, 2) = 10 Zat takes the opportunity to make himself scarce Move and hide with cunning action Stealth: 1d20 + 5 ⇒ (4) + 5 = 9 ![]()
Gnome Rogue 4 HP 27/27, AC 14, Initiative +8, Perception +5
![]() I second Darius' statement. Block initiative is way better.
Zat squeaks in fear and hides (Bonus action) Stealth: 1d20 + 5 ⇒ (3) + 5 = 8 and then he sends an arrow streaking at one of the guards. Arrow: 1d20 + 5 ⇒ (1) + 5 = 6 Advantage?: 1d20 + 5 ⇒ (18) + 5 = 23
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Gnome Rogue 4 HP 27/27, AC 14, Initiative +8, Perception +5
![]() Those are indeed Zat's HP. Without a map and tokens its hard to tell where people are in relation to one another. Zat waits until Zethaya nods to him and then Heyyoubigbullies!comegetmeifyoucan! Zat taunts the Cultists, then he squeaks in fear and hustles away to hide once more |