Not-Strahd CR 15 or 16
XP 51,200 or 76,800
Male Human-Vampire Wiz/Harbinger(Crimson Countess) 12
NE Medium Undead(Vempire)
Init 18; Darkvision 60; Perception +24
Defense
AC 42 Touch 21; Flat-Footed 31; (9 Celestial Armor, 4 Shield [spell], 6Nat Vampire, 2Nat Amulet, 3 Dodge [Before Haste])
HP 171(12d8 HD +12 Favored Class +12 Toughness +84 CHA)
Fort +25; Ref +26; Will +8 Defensive Abilities ; DR 10/magic and silver ; Immune Undead immunities; Resist Cold 10 Electricity 10;
Offense
Speed 50(80 Haste) Fly 60/80 (Haste 90/120)
Space 5ft; Reach 5ft (10ft buffed)
Melee rapier +2; 24/19 1d6+20 15-20x2; 25/25/20 (haste)
Special Attacks Spell-Like Abilities (CL ) At will—
Spells Known/Prepared (CL 12)
6th DC: 26|True Seeing; Dispel Magic, Greater x2; Cloak of Dreams
5th DC: 25|Teleport; Feeblemind x2; Dominate Person x2;
4th DC: 24|Invisibility, Greater; False Life, Greater; Dimension Door; Black Tentacles; Aura of the Unremarkable;
3rd DC: 23|Stinking Cloud; Slow; Haste x2; Fly x2;
2nd DC: 22|Resist Energy; Protective Penumbra x2; Mirror Image; Invisibility; Detect Thoughts; Create Pit
1st DC: 21|Vanish; Shield; long arm; Liberating Command; Color Spray x3;
0 DC: 20|
Statistics Str 13, Dex 26, Con -, Int 30, Wis 10, Cha 25 Base Atk +12; CMB 13; CMD 32
Feats Vampire: Alertness, Combat Reflexes, Dodge, Improved Initiative, Lightning Reflexes, and Toughness Human: Weapon Finesse 1: Grasp of darkness 3: Craft wondrous 5: Deadly agility 5: Craft magic arms and armor 7: Discipline Focus (Cursed razor) 9: Arcane armor training 10: Time stutter (Wiz Discovery) 11: Lightning recovery
Skills Acrobatics +23 Bluff +30 Diplomacy +24 Fly +23 Intimidate +22 Knowledge (arcana) +25 Knowledge (Martial) +25 Knowledge (religion) +25 Perception +24 Sense Motive +27 Spellcraft +25 Stealth +31
SQ Martial Maneuvers Dark Claim (Su) Accursed Will (Ex) Black Omen (Su) Bleak Prophecy (Su) Crimson Claim (Su) Dark Claim (Su) Elusive Shadow (Ex) Grim News (Su) Ill Intentions (Su) Ill Tidings (Ex) Massacre (Ex) Sanguine Empowerment (Su) Sorcerous Deception (Sp) DUAL INITIATIVE
Combat Gear +2 rapier
Other Gear Celestial Armor; Amulet of Natural Armor +2; Circlet of mental prowess +6 (int,cha); Belt of Dex+6; 3,150 gold in jewelry and such