Xander Rzadkowski's page

149 posts. No reviews. No lists. No wishlists. 1 alias.



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I'd like a class that I couldn't think to ask for. I want to be surprised by something new. Looking at the Advanced Player's Guide classes when they first came out, and realizing none of them had 3.5 equivalents was the most excited I've been for a product in a while. Even now, the classes I'm most excited to play are the Gypsy for Dreadfox Games and the Luckbringer from Rite Publishing because they are classes unlike any other I've read.

PS:For those talking about a shapeshifter class, might I suggest the Taskshaper from Rite Publishing?


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I think eating another intelligent humanoid is a chaotic act, not necessarily an evil one. I could imagine a barbarian tribe that believes eating their dead allows the person to live o within them, or that if eating a great warrior gives you some of his strength, a great champion would want to be eaten so his strength could continue to protect his tribe. In this way, eating the fallen is a way of respecting the dead, and wouldn't be evil in my view. Weird, uncivilized, and maybe hard to stomach for some, but not evil.

In this specific situation, I also don't think its evil. Your Half-Orc was scavenging, if it doesn't make animals evil, it doesn't make him evil.


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Bestow Curse him so every time he says the name Sarenrae, he instead makes a raspberry.


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I hate it when I decide to read forums and suddenly take 6d6 damage with no save.


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This one is pretty easy. Just use the standard Psy-war with dual paths, Feral Warrior and Dervish. That or go with the Synthesist for pounce.


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You could also take lunge with any weapon. Takes a while to get to it, but it's and option.

SRD wrote:

Lunge (Combat)

You can strike foes that would normally be out of reach.

Prerequisites: Base attack bonus +6.

Benefit: You can increase the reach of your melee attacks by 5 feet until the end of your turn by taking a –2 penalty to your AC until your next turn. You must decide to use this ability before any attacks are made.


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Blueluck wrote:

Create Pit + Hydraulic Push

A level 1 spell (hydraulic push) plus a level 2 spell (create pit), that can be upgraded to spiked pit, acid pit, or hungry pit at higher levels. They key phrase that makes it a good combo is, "Creatures subjected to an effect intended to push them into the pit (such as bull rush) do not get a saving throw to avoid falling in if they are affected by the pushing effect."

  • Cast a pit spell, possibly dumping enemies in a hole.
  • Follow that up with hydraulic push, which shoves them into the hole with no save.
  • Profit.

+1 dude, nice