Xander Rzadkowski's page

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Right, I'm planning on having various awakened animals be a frequent enemies in a new part of my campaign, the only problem I'm having is I can't tell if there is a CR adjustment with an awakened animal. I know that you gain +2 HD through awakening, but I don't know if that translates to +2 CR.

Any thoughts?


Has anyone posted this already? All you need is 3 feats and level 11:

1)Rapid Reload (Combat)

2) Lightning Reload Deed (Grit)
Spend grit to reload a single firearm with a free action.
Prerequisites: Grit class feature or Amateur Gunslinger
feat, Rapid Reload
Benefit: Spend 1 grit point to reload a single barrel of a firearm as a free action. You can only perform this deed if you are wearing light or no armor.

3) Signature Deed (Grit)
By spending grit, you can avoid attacks while shooting and reloading firearms.
Prerequisites: Grit class feature, gunslinger level 11th.
Benefit: Pick a deed that you have access (such as Lightning Reload) to and that you must spend grit to perform. You can perform this deed for 1 fewer grit point (minimum 0). If the amount of grit needed to perform the deed is reduced to 0, you can perform this deed for the normal action cost as long as you have 1 grit point.


So, I was looking at the quickling and was stunned by its +50 to jump. I found that every +10 feet over 30 feet of base speed, a creature gets a +4 to jump checks, which makes me wonder, does this bonus increase if a creature has haste or expeditious retreat?

Thanks in advance.


Alright, how does Scorching Ray (and other spells that produce multiple attacks) work with Combat Magic? Should you split the 3 rays it can produce into 3 attacks? Do you just assume it is all cast at once, adding the damage together and lose the ability to hit multiple targets? Can you make some attack at range and some go onto your weapon?


Well, one of my PCs recently gained a small construct, and although Mending or Make Whole say they can heal constructs the I can't find how much they actually heal. Does anyone know?


The Core Rulebook says that monstrous PCs should slowly decrease the CR of their base race as initial abilities granted by their race diminishes in comparative value.

Pathfinder Core Rulebook wrote:
It is recommended that for every 3 levels gained by the group, the monster character should gain an extra level, received halfway between the 2nd and 3rd levels. Repeat this process a number of times equal to half the monster's CR, rounded down. Using the minotaur example, when the group is at a point between 6th and 7th level, the minotaur gains a level, and then again at 7th, making him a minotaur barbarian 4. This process repeats at 10th level, making him a minotaur barbarian 8 when the group reaches 10th level. From that point onward, he gains levels normally.

The question I have is does this rule also apply to NPCs, so if one makes a minotaur barbarian as used in the example, does his CR decrease as it is given levels in a class? And if so does this also apply to templates?

Thanks in advance!