|Jim Groves Contributor, RPG Superstar 2010 Top 4|
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This is a journal for my personal Age of Ashes game. I see other folks sharing journals and wanted to join the fun. It might also give people some insight on how I’m running the game and the decisions I made. There will be spoilers! My players stay out!
Let’s meet the PCs! All artwork was done my buddy Ben Bruck, a fellow freelancer. Ben took an art class and this was a fun exercise for him.
Eider Eider is a male, dwarf druid with a bear animal companion named Trudy. This is the player’s favorite class and I think his favorite ancestry, and I got a really nice, rich background for this character. He grew up in the Five King Mountains and was born into an affluent family. Eider’s father, only ever referred to as “the Profit” owns and manages a highly successful weapon manufacturing business, which affords the family five distinct homes, one assigned to each season. Eider spent most of his life near the autumn home near the Palakar Forest, developing relationships with foresters and dryads that dwelled nearby. This behavior was tolerated by the Profit in hopes that eventually he could turn it towards financial gain. During the Goblinblood War, his dryad friends appealed to him to act to defend their dryad and woodland friends in the Chitterwood which was eventually consumed in flames. Eider enlisted, but after the war arranged to fake his own death and send his armor and weapons back to his father. Eider is a disillusioned dwarf who sees the pursuit of gold and silver as a soulless endeavor, while alternately finding no solace or comfort in religion. He is loyal. He hates goblins, holding them ultimately responsible for the destruction in Chitterwood and bears a mark of every goblin, hobgoblin, and bugbear he’s ever killed on his shield. My personal take on him is that he’s someone who has lost his faith in people and institutions (other than his bear buddy, Truddy), but who would desperately like to find it again. While his anti-goblin attitude sounds problematic, I’ve talked to the player about it. This is a growing edge and the player intends to allow his character to see goblins in a different light when circumstances permit. Since all the players have played in Golarion for years, I felt this was a good approach. That is, allowing the change in some goblin communities to be treated as a new thing. As long as it isn’t used to derail the campaign, I’m fine with that. Change and growth is one reason we role play.
First Light First Light is a gourd leshy monk. Like Eider, he too comes from the Five King Mountains. He was conjured into existence by a grove of druids, mostly dwarves, and is the same grove that Eider belonged to, giving them an in-character connection. First Light refers to his dwarven companion as ‘Papa Eider.’ His actual name is “The First Light of Dawn over the Five Kings Mountains as it Reflects on the Placid Waters of a Lake”, but goes by First Light for expediency. He is an old soul who views life and death as part of a natural cycle. His purpose in this life is to protect the wilderness and to acquire wisdom. Certain concepts of mortal life still allude him, like humanoid gender, social class, and is pragmatic about social niceties. For example, First Light believes change in behavior is the best form of apology. Despite being very tranquil, First Light has the Haunted Visions AP background, and therefore has come to Breachill out of fear of his prophetic dreams. This player has always wanted to play a leshy for years and years, and I’m pleased that it’s a fully supported ancestry.
Garrett Greygallows Garrett is a male halfling bard and devotee of Cayden Cailean. He also possesses a very unique background and I’m excited to see how it plays out later in the campaign. Garrett was this player’s character in Hell’s Rebels, who he enjoyed very much. The campaign was completed to the very end, but the player wanted to play him again. I normally would discourage this, but the players came up with an intriguing and clever way to sell it to me. Garrett is like Conan the Barbarian. He’s on point when driven by goals and quests, but indolent and less worthy when left listless and without purpose. After the Silver Ravens liberated Kintargo, Garrett went to pot, overeating, drinking to excess, and spending his wealth on female companionship and excess- anything to stave off the emptiness. Finally Garrett sought redemption from his fellow Silver Raven, a cleric of Alseta. Through a miracle spell Garrett has been returned to a 1st level character and has set out to rediscover himself and this time maybe find a life he can be content with until the end of his days. Very much a redemption arc. The fact that the former PC companion worshipped Alseta was a delightful bit of coincidence. Plus that wonderful future chapter that returns to Kintargo! He’ll walk again in the steps of his previous heroic endeavors! This is going to be fun. In play, Garrett is a plucky little fellow, brave, eager to be a hero and ergo has come to present himself at Breachill’s Call for Heroes.
Galub Jameela is a female dwarf fighter. Yeah yeah, that’s a fun name of a dessert. It’s an in-joke because the player tried repeatedly to make Galub Jamun and always having it turn out bad. It turns out they didn’t realize that clarified butter and melted butter are different things. ANYWAY, we’re working on just calling the character Jameela, which is a nice name. This (very good) player doesn’t usually emphasize character over plot but is otherwise great fun. This time they’re trying to go deeper, but Jameela has a simpler background than the ones I’ve previous described. Her clan also comes from the Five King Mountains and is very patriarchal. While women are not consign to baking pies, men are traditionally the clan warriors and smiths. That’s not standard in Golarion, but this is an unnamed NPC clan that might not come up in play very much, and it gives this player a foil or something to use as motivation. Jameela has raised three children to adulthood by herself, is very family motivated, loyal, and ready to prove that she can do anything a man can do. As a quirk, she is fairly suspicious of magic, but like Eider she might come to outgrow it. She is a battle axe and board fighter, and the player is excited about how cool the fighter is now.
Jameela Female Dwarf Fighter Paper Mini
Oak is a male half-elf Rogue Wizard multiclass (rogue primary and wizard secondary), which is a class this player has wanted to play since D&D 2nd edition. Our group has not found that combo well supported since way back when. His full name is Okanos, and truth be told, this player didn’t have the time to create a detailed background. I don’t let that be a gate to playing however (we all have other lives to live), and we may flesh out his background during play. Oak is a Hellknight Historian who arrives at the Call for Heroes in hopes make connections in community that will allow him to research and gain access to Citadel Altaerein. Lucky coincidence! In terms of art, the player was hoping to wield a bladed scarf but we discovered late that those have not been brought over to PF 2, yet. We’re working on some temporary rules until something official comes out.