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![]() If getting a race or other boon is your only incentive for going to a con then you've never been to a con. There's a lot more to it then just a shot at these boons. Also if you don't have a con in your local area then make one. All it takes to request boons is 15 scheduled tables. In a day you can schedule 3 slots of 5 tables each. All you would need to make it happen is 5 GMs, about 25 players, and effort. There's really almost no reason someone cant get access to these boons. Heck I put a small amount of effort into a local gameday once and had about 4 tables in 2 different slots. I was halfway there and wasn't even giving it my full organizer strength. ![]()
![]() If you are going grenadier then thrown weapons with the returning quality are going to be your best friend. Since the alchemical item you apply to your weapon doesn't wear off for a minute or so you can keep throwing the weapon until it hits and does damage. Now having several +1 returning weapons can be expensive. Thankfully the Blink back belt was made. In short it will return weapons thrown from it back to the belt. You will just need to make sure to pick up quick draw later only so you can throw multiple times in 1 round. I also like the idea of dipping a few levels into fighter later on just to pick up the different thrown weapon feats. There aren't many so you would at most probably just have 2 levels of fighter. Charging Hurler and Improved Charging Hurler are probably the big 2 you'll want. The extra attack and damage helps, especially with a low STR score. ![]()
![]() Eric Clingenpeel wrote:
Those boons really shouldn't show up ever again. The goblins are crazy and flavorful but have no place in a lodge. ![]()
![]() There is supposed to be a smaller book coming out soon that covers more about animal companions. I saw it in the product preview book from Gencon but its actual name escapes me. Maybe this will help put an end to a lot of debate over the power of an AC. Back on the camel though this rule was talked about a little earlier but ill quote it so people know what im talking about rules wrote: Animal companions with an Intelligence of 3 or higher can select any feat they are physically capable of using. GMs might expand this list to include feats from other sources. If you can tell me how a 4 legged animal can grapple ill let it have that chain of feats. ![]()
![]() A great statement I heard a long time ago when it came to being a GM was this "You have to first be a bad GM, before you can be a good GM" Help the player to understand you aren't expecting the most amazing roleplaying experience right out of the gates. Just ensure the scenario is run properly and that players have fun. Fun is the most important part. |