
VoodooDino |
firstly, love the first two books and this one so-far too. Was it just me or did anyone find the way this was written and laid out poorly done?
It could have used more of an overview of sequence of events before launching into 6 lengthy NPC descriptions. I'd have liked more information about the city. It's too open when they arrive. either the DM has to do a lot of research about the city or be very good at winging what the players choose to do.
If mass improve isn't your forte, I'd suggest a mini-encounter or reason for the PCs to do something as they arrive at the city. Even something as simple that allows a first port of call to introduce some basics of the city. otherwise, it's just too clumsy for my liking. An idea might be one of the merchant caravans asking a favor to drop off something at an inn, which is just as they enter the city. It'll give the PCs a place to take stock of what they want to do and you some time to think about their next steps.