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Varta Urkenkinslayersbanedottir's page
121 posts. Alias of mousestalker.
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F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
Due to family business as well as work, I have to withdraw from the game. I am very sorry and wish all of you the best of luck. I enjoyed playing with you. Again, my apologies.
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
Varta takes a moment and Detects Magic
No way can I make that Perception roll. :)
Perception: 1d20 + 9 ⇒ (20) + 9 = 29
Varta continues to follow Milo.
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
Varta follows Milo, clanking silently.
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
Perception: 1d20 + 9 + 2 ⇒ (5) + 9 + 2 = 16
Varta sees nothing.
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
Varta accepts the acid, looks at Xander for a good long while, then nods.
"Let's finish this"
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
Varta looks around.
Perception: 1d20 + 9 ⇒ (7) + 9 = 16
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
Varta whacks at the loony in front of her.
Attack: 1d20 + 8 + 1 ⇒ (16) + 8 + 1 = 25 for damage: 1d10 + 8 ⇒ (3) + 8 = 11
"Better a loony in the hand than two in the bush?" she says out loud, absently.
She pauses.
That wasn't innuendo was it? I hope not. No one had better pick up on that. I can not believe I was so...inappropriate she thinks.
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
Varta reaches out and touches the Derro in front of her.
Attack: 1d20 + 8 ⇒ (10) + 8 = 18 for Damage: 1d10 + 8 ⇒ (5) + 8 = 13
"Smell the glaive!"
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
I went before you, strictly speaking.
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
Varta steps forward and attacks the nearest inmate
Attack: 1d20 + 8 ⇒ (14) + 8 = 22 for Damage: 1d10 + 8 ⇒ (10) + 8 = 18
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
Perception: 1d20 + 9 ⇒ (8) + 9 = 17
"More poor unfortunate souls, it seems."
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
Varta heads downstairs, engrouped.
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
"Have we seen any sign of such bindings or protections?"
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
Varta looks relieved that someone other than her can read the book. She looks around warily.
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
"Do you mind if I give it a look? At the very least I might discern what language it is written in."
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
FWIW, I have linguistics.
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
"Should we burn the book?" Varta asks Lovecraftily.
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
Varta looks at the books.
Perception: 1d20 + 9 ⇒ (6) + 9 = 15
and if needed,
Knowledge:Religion: 1d20 + 6 ⇒ (12) + 6 = 18 and Linguistics: 1d20 + 3 ⇒ (14) + 3 = 17
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
Varta follows close behind the old man.
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
Varta follows close behind Milo.
Perception: 1d20 + 9 ⇒ (15) + 9 = 24
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
"If you surrender, I will spare you." Varta calls after the injured man. "You can not escape alive, otherwise."
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
Varta attacks!
1d20 + 8 ⇒ (15) + 8 = 23 for 1d10 + 7 ⇒ (4) + 7 = 11 damage
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
Varta attacks right back.
1d20 + 8 ⇒ (13) + 8 = 21 for 1d10 + 7 ⇒ (8) + 7 = 15 damage.
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
Are we in round 4? If so then Varta does the following:
Varta steps towards the old man then attacks his new friend with zest and a glaive.
Zesty Glaive attack: 1d20 + 8 ⇒ (3) + 8 = 11 for Zesty Glaive damage: 1d10 + 7 ⇒ (6) + 7 = 13
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
Varta attacks her new friend (the baddie due north of her on the map)
Glaive: 1d20 + 8 ⇒ (6) + 8 = 14 for 1d10 + 7 ⇒ (5) + 7 = 12 damage
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
Varta attacks the nearest orderly (It's deja vu, all over again :) ).
1d20 + 8 ⇒ (13) + 8 = 21 for 1d10 + 7 ⇒ (2) + 7 = 9 damage
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
Varta attacks the nearest orderly
1d20 + 8 ⇒ (11) + 8 = 19 for 1d10 + 7 ⇒ (3) + 7 = 10
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
Varta attacks an orderly.
1d20 + 8 ⇒ (5) + 8 = 13 for 1d10 + 7 ⇒ (2) + 7 = 9 damage
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
I knew I should have packed cotton balls...
"Does anyone have any wax?"
Earplugs would be very nice right about now.
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
Perception: 1d20 + 9 ⇒ (10) + 9 = 19
"Those chains are not original to the room. This room was just an atrium. So why are they here?"
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
Varta follows her aged companion.
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
Varta drinks the soup, makes a show of enjoying it and follows the others.
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
"Some soup sounds lovely" Varta agrees enthusiastically.
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
Varta thinks that the soonest we confront the wicked creatures the soonest it will all be over. Myre chose his fate, he isn't an innocent, so Varta really doesn't care much for him. Stowing him in jail satisfies her promise to him 9in her own mind.
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
Why don't we park him in the jail? That should be safer than him being with us, and a lot less trouble" Varta agrees.
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
"If we are all done playing with our wands" Varta says straight faced "perhaps we should press on?"
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
"Oh for goodness sake, calm down. You are, for now, under my protection. At least until you do something idiotic, paint on black velvet or the local authorities take you away. If something wicked this way comes we will deal with it. Otherwise, try to sober up." Varta says tartly.
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
"I suppose I could try to protect you against singing off key or bad colour choices..." Varta muses aloud. "Or you can elaborate your story and make it coherent. Then we could kill the foe and make the tunnels run with blood, pretty blood."
Intimidate 1d20 + 10 ⇒ (7) + 10 = 17
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
Varta continues to advance.
1d20 + 5 - 5 ⇒ (11) + 5 - 5 = 11
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
Varta moves forward to confront the drunken evil man. She moves from dangling chain to dangling chain.
Acrobatics 1d20 - 5 + 5 ⇒ (15) - 5 + 5 = 15
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
Varta attacks the last zombie.
1d20 + 8 + 2 ⇒ (17) + 8 + 2 = 27 for 1d10 + 7 ⇒ (2) + 7 = 9 damage
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
Varta attacks the zombie, again
1d20 + 8 + 2 ⇒ (18) + 8 + 2 = 28 for 1d10 + 7 ⇒ (2) + 7 = 9 damage
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
Varta gets all whacky with the next undead dude.
Judgment of Sacred Justice is now in effect (+2 to attack)
1d20 + 8 + 2 ⇒ (7) + 8 + 2 = 17 for 1d10 + 7 ⇒ (2) + 7 = 9
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
Varta whacks at the nasty with her glaive.
1d20 + 8 ⇒ (11) + 8 = 19 for 1d10 + 7 ⇒ (6) + 7 = 13 damage
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
Sorry
Varta isn't moving. She has undead to the fore and a helpful team mate to the aft.
Varta tries again against Mr Zombie.
1d20 + 8 ⇒ (9) + 8 = 17 for 1d10 + 7 ⇒ (3) + 7 = 10 damage
I do not believe that requires an Acro roll, but just in case: 1d20 - 5 ⇒ (8) - 5 = 3
F Dwarf 5, Init +5. Per +9, SM +11, CMD 17, Saves: F +6, R +1, W +8, AC 16, (20)34 HP
Varta moves forward and attacks the nearest zombie with her glaive.
1d20 + 8 ⇒ (1) + 8 = 9 for 1d10 + 7 ⇒ (1) + 7 = 8
Why do I never get surprise? she complains to herself. And go figure it's a man who moves prematurely. They never check to see how the other person is doing before they shoot off.
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