Taergan Flinn

Brother Keryn's page

19 posts. Alias of Oniwaban.


Classes/Levels

LN Half-Elf Monk (Invested Regent) 3 | Init +6 | HP 28/28 | AC 18, T 18, FF 14 | F 6 R 8 W 5 | CMB 5 (7 to grapple), CMD 22 (24 vs. grapple) | Low-Light, Perception +14

About Brother Keryn

Half-Elf Male
Lawful Neutral UC Monk (Invested Regent) 3

Stats:

STR 14
DEX 18
CON 14
INT 12
WIS 17
CHA 14

Combat:

Speed 40 ft
Initiative +6
Senses: Low-Light, Perception +14

HP 28

AC 18
T 18
FF 14

CMB 5 (7 to Grapple)
CMD 22 (24 vs Grapple)

F 6
R 8
W 5

Unarmed Strike +7 (1d6+2, x2, B)
Unarmed Strike w/ Flurry +7/+7 (1d6+2 x2, B)
Mwk. Kama, Cold Iron +8 (1d6+2 x2, S)
Mwk. Kama, Alc. Silver +8 (1d6+1 x2, S)
Mwk. Kama w/Flurry +8/+8 (1d6+2/1d6+1 x2, S)
Stunning Fist (3x/day, DC 14)

Feats:

Half-Elf Skill Focus (Perception)
Stunning Fist
Unarmed Combatant
Lv 1 - Weapon Finesse
Lv 1 Monk Bonus - Lost for Investiture Pool
Lv 2 Monk Bonus - Combat Reflexes
Lv 3 - Extra Vested Power - Divine Favor

Pools:

Investiture (4) - An invested regent gains a pool of investiture points, supernatural energy he can use to call upon amazing abilities and divine protection. The number of points in the invested regent’s investiture pool is equal to 1/2 his monk level + his Charisma modifier. As long as he has at least 1 point in his investiture pool, the invested regent can select one of his saving throws as a swift action and gain a +1 sacred bonus on saving throws of that type for 1 round. If he spends 1 point from his investiture pool during this swift action, he instead gains a sacred bonus equal to his Charisma modifier on the saving throw selected.

Vested Powers
Divine Favor (1 point) - Casting Time, 1 Standard; Range - Personal, Target - You, Duration - 1 minute; Calling upon the strength and wisdom of a deity, you gain a +1 luck bonus on attack and weapon damage rolls for every three caster levels you have (at least +1, maximum +3). The bonus doesn’t apply to spell damage.

Ki (5) - At 3rd level, a monk gains a pool of ki points, supernatural energy he can use to accomplish amazing feats. The number of points in a monk’s ki pool is equal to 1/2 his monk level + his Wisdom modifier. As long as he has at least 1 point in his ki pool, he can make a ki strike.

At 3rd level, ki strike allows his unarmed attacks to be treated as magic weapons for the purpose of overcoming damage reduction.
At 7th level, his unarmed attacks are also treated as cold iron and silver for the purpose of overcoming damage reduction.
At 10th level, his unarmed attacks are also treated as lawful weapons for the purpose of overcoming damage reduction.
At 16th level, his unarmed attacks are treated as adamantine weapons for the purpose of overcoming damage reduction and bypassing hardness.

By spending 1 point from his ki pool as a swift action, a monk can make one additional unarmed strike at his highest attack bonus when making a flurry of blows attack. This bonus attack stacks with all bonus attacks gained from flurry of blows, as well as those from haste and similar effects. A monk gains additional powers that consume points from his ki pool as he gains levels.

The ki pool is replenished each morning after 8 hours of rest or meditation; these hours do not need to be consecutive.

Ki Powers

Skills:

Acrobatics 10
Climb 6
Intimidate 7
Know. (History) 7
Know. (Religion) 5
Perception 14
Profession (Gardener) 9
Sense Motive 7
Stealth 10
Swim 6

Gear:

Mwk. Alc. Silver Kama
Mwk. Cold Iron Kama
Ring of Protection +1
Cloak of Resistance +1
Clothes, Monk's Kit, etc.