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Cool thank you @LordKailas


So i am very new to barbarian in pathfinder, so i was wondering if i was 8lvl barbarian could i retrain my rage power i got at 6 & 4 for two 8lvl rage powers.
Also if someone does find the ruling for it please link.
My current dm thinks it lvl locked like spells, so u can only retrain to the same lvl or lower, never higher.


Latrans wrote:
U Can Dream wrote:
Latrans wrote:

Concentration checks at 16th level are a joke so don’t rely on casters provoking by casting. And most casters are probably going to have good initiative at this level so you may not be going first. Something as simple as Greater Invisibility and Quickened Fly shuts down your attacks. Your ring will run out of uses long before the Greater Invisibility does with a spell a round.

The rogue perplexes me with the rule set up. He’s probably going with something that blocks vision so he can sneak each round. Maybe Deeper Darkness centered on himself or a few Greater Invisibility scrolls.

Either of these justifies snagging a couple Antimagic Field scrolls. As a fighter, antimagic is almost always your friend.

the only thing my goggles can't see is stealth but i have pump'd it and does the scroll need an standard action to use? or can i use like a ioun stone.

Scrolls are standard action, but between that and cut from the air, you’re well protected from most things a caster can throw at you in an antimagic field.

I missed seeing the googles. Good choice, but at 16th a caster can still fry you from over the googles vision limit of 120ft since anything that’s not a touch or close spell can plink at you. Also a simple Fog Cloud will block your googles as fog is specifically stated to block the view and conjugation effects are not one of the effects that are seen through by Truesight. Combined with Fogcutting Lenses and it’s another way to have effective concealment from the googles.

Also for amount is your Spell Resistant buckler resistance? A full caster at 16th will blow through all but the highest automatically and only stopped on a natural 1 or 2 if they don’t have something to help pierce. As is, it’s mostly there to stop off the shelf items others are carrying. [/QUOTE
I was thinking of use a tower shield defensively to provide full cover well i buff or would it be better to teleport way the hell away then when buff come back? Still waiting on confirmation of size of the area. And thank u all for ur advice


*Khan* wrote:

Arena fights 1vs1 is all about initiativ and going nova to win in 1-2 rounds. I dont see a vital strike build doing that.

A trueseeing archerbuild would be a better choice.
An intimidate build could rock if you could get the effect to cowering - perhaps with the skill unlocks from unchained rogue.
But at level 16 any full caster will easily kill you off if you dont go first or miss on your attack.

how would you go about building a treeseeing archbuild if you don't mind me ask? with the current setup


Latrans wrote:

Concentration checks at 16th level are a joke so don’t rely on casters provoking by casting. And most casters are probably going to have good initiative at this level so you may not be going first. Something as simple as Greater Invisibility and Quickened Fly shuts down your attacks. Your ring will run out of uses long before the Greater Invisibility does with a spell a round.

The rogue perplexes me with the rule set up. He’s probably going with something that blocks vision so he can sneak each round. Maybe Deeper Darkness centered on himself or a few Greater Invisibility scrolls.

Either of these justifies snagging a couple Antimagic Field scrolls. As a fighter, antimagic is almost always your friend.

the only thing my goggles can't see is stealth but i have pump'd it and does the scroll need an standard action to use? or can i use like a ioun stone.


So i am in a pvp tournament lvl16 530k gold and 35 point buy, 15 rp too. Paizo classes(no third party stuff).
The area is open no cover no prebuffing.
Any idea would be great.
Pretty much anything goes if u need more information please ask bc i already got 3 characters draw up and wondering if anyone has any better cheese


it an open area no prebuff no surprise round and the idea is to teleport ontop for them to either prove an aoo via moving or stand still and wait for the full round action and the range of the tree is 15ft feet, so if they move either way they are getting hit and with step up and strike they arn't moving freely


backstory:
we are starting at lvl16, 35 point buy, 15rp and 530k gold (lvl18 wealth)
now the idea is that we beat the s!#+ out of each other, simple right? only problem is we don't know what each other is doing. (makes it interesting) and we can't swap stuff out onces we start the tournament. also everything is at craft price.

class: human titan fighter
i am using a tree of woe as my weapon.

str:34
dex:22
con:20
int:8
wis:22
Char7

Items:
amulet of natural armor +5
buckler +5 spell resistance
gaint-hide armor (with stanching and fortification heavy)
belt of physical perfection +6
headband of aeiral agility +6
cloak of displacement
vest of resistance
gauntlet of rust greater
ring of freedom of movement
ring of delayed doom
goggles, of true sight
boots of teleporting
book, manual of gainful exercise

Feats:
power attack
vital strike
improved vital strike
greater vital strike
furious focus
imrpoved furious focus
improved initiative
step up
following step
step up and strike
combat reflexes
cut from the air
smash from the air
throw anything
catch off-gaurd
shikigami style
shikigami mimicry
shikigami manipulation

the idea is that i teleport onto them
then turn into a giant and using shikigami style
using the tree we calculated it at 16d6 base damage
also i know there is going to be a gunslinger, rogue and dragon sorcerer (the one that roll d10 for hp forgot the name)


Thunderlord wrote:

With stats like that, why aren't you a monk or skald.

As for your question, are you asking if a third class would wise/good/viable? Probably not. Your group is missing a divine caster though it's a little late to do anything about that because multiclassed casters don't do too well.

This won't be optimal but a level in oracle will qualify you for Holy Vindicator which progresses those spells a little bit. Another level in barbarian nets you more rage rounds and the opportunity to enter Rage Prophet and with stats like yours, a rage prophet could work. I say oracle instead of cleric because you can pick up the lame curse which you slows you down but eventually makes you immune to fatigue and you'll be able to rage cycle.

A level in Bard, Skald, Sorcerer, or Eldritch Scion Magus lets you enter Dragon Disciple. Your party has a sorcerer and bard already so I'd stay away from arcane classes.

These prestige options all require ranks in knowledge skills that you probably don't have but it is possible to retrain skill ranks. Other potential third classes include a two level dip in Paladin or a level in lore oracle. The paladin dip is to get your decent charisma to saves and the oracle dip is to get charisma added to your dex for AC and saves. Both offer wand and scroll(maybe) usage.

Personally I'd try to make a rage prophet with a lore oracle but I'm known for playing weak characters. A full oracle or barbarian would do better. You should probably stick to fighter unless you're ok with lowering your effectiveness and playing a niche build.

So Kinda forgot to mention but this is my first game/character in D&D in general. and a friend recommended fighter, that is why i didn't choose monk or skald. and the 3rd class is more of an interesting thing, cause currently i am the party (most damage, tank and idea; only thing i don't do it skill that well). so dialing me down a bit is fine by me.

But thank you to everyone that gave suggestion, and i am actually looking forward to reading about the rage prohet.

also would a inquisitor be viable with everything


Hi, so i recently started playing in a campaign where i am a lvl 3 fighter and a lvl 1 barbarian. i was wondering would another class that would work well with this combo and in my party.
in my party we have:
* rogue-bard
* home brew gunslinger style class
* sorcerer
* Ranger
* Slayer-Ninja-soon to be cavalier
and as i said before i am a fighter barbarian (Half Orc).
My stats are:
STR: 20
DEX: 16
CON: 18
INT: 14
WIS: 16
CHA: 17
HP: 59
Using a crafted great sword, and wearing a breastplate +1 impervious
feats:
Power Attack
cleave
Combat expertise
fire-god-s-blessing (for flaming sword enchantment)