cblome59 wrote: But we've known this for a while. HERE A buried forum post does not make for common knowledge. I am all for the changes that are being made, but have some issues with their imoplementation.
I actually find this a little confusing as according the Paizo site here regarding the Inner Sea World Guide: Quote: PDF available Mar 23 And I don't expect the hard copy to show up at my FLGS any time soon. How can we be expected as GM's and players to properly adjudicate many of these changes now until the the actual product is released?
Thanks to the players I ran for and with, as well as Doug and Neil (and all those I didn't get to play with). I had a blast running Among the Living Dead today. It was great to meet everyone. Yarwin had a blast dealing with the Penumbral Accords, literaly. And alchemists bomb blast. Alas poor Ripper, you were my friend, compainion and faithful mount. I raise my tankard to you in rememberance of your sevice to Abadar.
I think I found a small minor error in a couple of stat blocks Spoiler: In A16, Baillaset's attack modifiers for Tiers 3-4 and 6-7 seem to be higher than they should be. For 3-4 it lists as Slam +7, but I calculate +6 (+3 bab, +5 str, -1 size, -1 cursed). Tier 6-7 seems off by 1 as well however Tier 1-2 seems fine. I suspect the size modifier was missed for both.
K Neil Shackleton wrote:
lol
dartnet wrote:
Garr. already going to withdrawel. Need more plastics. Gah!
0gre wrote:
Not only that, but dipping 1 level of Gunslinger prevents you from EVER taking levels of Fighter again.
I've been having difficulty scheduling my events so that my players have a chance to hit the higher levels. So I decided to figure out why, and tallied up the total scenarios for each tier, including upcoming releases. Level 1-5: 18
So just a request to Hyrum and the boyz (who are doing a great job). Ease off on the 7-11's and give us some 5-9's to run. If you can please.
Peter Stewart wrote:
I'm going to disagree with this. There is a huge difference between a numpty running around with a wand of magic missiles, and a higher level caster with multiple pearls. As a DM, I find the idea that a spellcaster can literally double, if not more, their spell repotoire with the only drawback being that they extra spells are the same as the first, very disconcerting. I'm letting the pearls play unlimited for now, but they are ripe for player abuse and are close to being on the end of a giant personal ban-hammer. |