Alaznist

Thuurvi Muth-la-Zash's page

137 posts. Alias of Axolotl.


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Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

Yep, PFS is where it's at...although then, you lose some camaraderie. That's a hard word to spell...

GM, do you mind deactivating this game so it doesn't appear on our Campaigns? I hope it comes back, honestly. :P


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

I'm sorry to hear it, mittean!

I'm doing a pbp game on Discord (5e) and the energy is present there--not sure why it's working better over there.

In my experience, house ruled and homebrew games fail because it's hard to keep stuff going. While APs can feel railroad-y, that's often ok, and sometimes DMs/GMs will just handwave a combat as over.

I've also found that groups above 4 get bogged down in PBP.

Just my observations and yes, in person can be wonderful. My own life with kiddos and work prevent that, and of all things, I didn't enjoy being a GM at a table because I had to talk so much! :D I would start to get tired, doing all that oration.

Anyhoo, if you do something on a smaller scale, do let me know. I am becoming increasingly convinced that the best stuff for PBP is a 2-3 player game based on a short module, with the option to continue after that.


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

I'm interested.


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

Where are we in combat order?

"If you can't see, they can't see, you colossal pinkskin," shouts Thuurvi amiably. "Just stab anything that bumps into you!"


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

DM:

Ah, it's centered on the caster, so 50' radius from where she is.


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

DM:

Let me mark the squares...I just went, 'uh, 50 feet somewhere to cover allies...' :D

Attack, Bless: 1d20 + 2 + 1 ⇒ (8) + 2 + 1 = 11
bonk: 1d4 ⇒ 4

Sickened!

"It's not called an oracle's curse for nothing, Thal!" chuckles Thuurvi from somewhere in the fog.


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

"I want ROOM SERVICE!"


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

Thuurvi slips behind Thalmor.

"They're idiots, Thalmor; you were right. We need to retreat."

She chants rapidly in glossolalia, waving one hand, and a warmth fills each ally just a bit in their chests...and the Orlop deck fills with fog.

Casting Bless, and using Planar Haze as well.


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

It's in the discussion. Jutta, her mentor, is a member of the Aesc-Geir, a 'milder' splinter sect of the Ashbound that seeks to control and limit, not destroy, arcane magic.


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

Spoiler:

Init: 1d20 + 2 ⇒ (12) + 2 = 14

Thuurvi's eyes widen. "I've spoken with the Ashbound! I work with the Aesc-Geir! You can't just slaughter people like this!"

She pulls a smoke pellet from her bandolier, ver-ry carefully.

Spoiler:

Diplomacy: 1d20 + 9 ⇒ (17) + 9 = 26

WOW..maybe I can make some of the underlings hesitate...


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

DM:

gah, I reached the limits of Google Translate, clearly. And I checked twice! Listen, Tuk and Jacynta do look alike anyhow and Tuk is trying to show me up with his red hair. Between him and Thalmor the Banker... :D :P

(Thalmor's player is in a game of mine and all is well--I am jesting :D)


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

Intentions:

Thuurvi is definitely about diplomacy with these orcs. She wants to hear them out, but if they try to attack her, she will certainly attack right back (as is the orcish way). She will want to know why the orcs and giant want the pillar....but she's also knowledgeable enough about giants and orcs that even with 'noble' intentions, they may try to kill her and everyone else.


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

DM:

hahaha, it should be 'dwarf.' Canon: dwarves are now spiders


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

Thuurvi narrows her eyes at Thalmor, then turns to the orcs.

"Roeddwn i'n byw yn Cazhak Draal, rydych chi'n idiotiaid. Nodwch eich busnes. Mae'r corrach gwallgof eisiau gadael i chi basio."


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

I'm aware. Thalmor has options. :)


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

Difficult terrain now from L5 to O8 in a square. Thuurvi took a 5' step back and did her thing.


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

Where's Three on the map, and the fourth orc?

Thuurvi takes a steady step back, grinning at the dagger-wielder. "mae moch fel chi bob amser yn gwichian pan maen nhw'n cael eu hysbaddu," she retorts.

The ground suddenly becomes strange and uneven under orcish boots. Unearthly Terrain.


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

I made Thuurvi in HeroForge :P

Thuurvi Blasting

Not even sure Oracles have a flame blasting spell unless they're a Flame Oracle with Burning Hands, but eh, atmosphere!


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

Thuurvi attacks the darkness.


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

I moved Thuurvi as well!


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

Rest, rest, rest!


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

What Tuk said. You have to click Sheet 1.


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

Sorry, was having trouble getting bearings.

"That was quick," says Thuurvi, scurrying along with Thalmor. "Metal arm? A warforged? What was that?"

"Hey Thalmor. When they come for us, we have another way out of the hold. There's a rear door. I'd rather let 'em have the pillar and not die."


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

"I'm joining Thalmor. Jacynta, aren't dinosaurs a halfling thing? Maybe let it out and aim it at a giant," says Thuurvi with a gleam in her eye.

Ok, if I understand the map and Thalmor's position, Thuurvi's near the door on the crew deck, and other people are down in the hold. Is this correct?

"Thalmor, we're retreating to the stowage again, strategically, right?" says Thuurvi as she reaches the dwarf's side, grimacing and showing her tusks. "I'll make the stairs difficult for them once they appear...let's not make this our sacrificial stand, though."


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

I was stuck in internet outage hell for a bit there. Back!


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

"Devourer's Teeth," hisses Thuurvi, following Jacynta. "And that can't be giants up there. They'd sound louder and we'd hear their footsteps throughout the ship."


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

"They're already angry, dear Thalmor. Right now we have more questions than answers, so a dark quieter place is best."


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

"...!"

Thuurvi looks about ready to headbutt the wall.

"Who has the damned artifact and what sort of safety enchantments did they put on it? KURST! Answers, now, and if you don't have them we need the Khyber-stained git who does."

Crunch:

Intimidate: 1d20 + 6 ⇒ (18) + 6 = 24


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

and don't anyone go blaming me, the Little Red Hen, for missing some of your swag! :D Ok, here goes...I probably dropped a few boots or something...

Crunch:

Int: 1d20 + 1 ⇒ (15) + 1 = 16

ok, pretty good.


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

Thuurvi's intention was to grab everyone's stuff in a big heap and run with it--no subtlety during an emergency!


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

I thought we had completed that and we were all in the storage area. Dunno if anyone accompanied me.


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

"Can anyone fly? No? Let's bar that door. A giant can't get down the stairs anyhow. The longer it takes for them to find us, the better. Who has a hammer? We hold the pillar hostage. We'll smash it if it's that precious to them. Devourer's Teeth, someone work with me here!"

Thuurvi grabs wood and anything else laying around to bar the trapdoor leading to the belowdecks they're in, as she rants at anyone nearby.


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

Congrats! I keep hearing that 2nd vaccinations can really knock people down for a bit. Mine is on Mother's Day so I'm doing all the mom-things early.

I hope I'm not posting too much. I just got really psyched about this game :D


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

"Kurst. How do we lower the ship rapidly but safely? Otherwise we will be thrown off the ship one by one. And why was that quartermaster so unhelpful? Were they in on it?"

Thuurvi's tusks are showing a bit more than usual.


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

"Make illusions of the pillar all over the place, and we get potions of vanishing and Sharn feather tokens and jump off the ship," says Thuurvi. "Kurst, what supplies do we have in this lovely stowage compartment?"


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

Thuurvi doesn't look up as she heads back to the stowage with Kurst and Roderik. "Giant? Fire giant? They want the pillar, obviously. Or there's been some other insult. Giants grow less noble the further they are removed from their titan ancestors; Storm giants are pretty good, but fire giants can sometimes be a barrelful of grudges wrapped in a bow of "honor". Don't cross them."

She wipes her brow. "Better to give them what they want than fall to the earth. And don't ask them what they want, either; they'll just kill you."

She watches her shadow wriggling like so many strange heat-worms, then makes a few quick passes with one hand, wetting the stairs with a sudden pattering of water. "They'll burn us. We need to wet everything, get cold weapons if we have them."


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

Thuurvi stows her sling and stone with a curse. "Like flinging a spoon at a hungry marsh giant," she grumbles. "Ezren. If it comes to that, can you teleport away with the pillar? Aemon? Damn the Host, does this ship even have lifeboats?"

Thuurvi doesn't wait for an answer. "Meet you in stowage. Devourer's Teeth. At least you can swim if a water boat goes under..." The rest of the half-orc's words are lost as she heads towards her bunk to grab her armor and items.

Crunch:

If need be, to get to the bunk...

Acrobatics: 1d20 + 1 ⇒ (11) + 1 = 12

Well, that's incredibly average.


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

I'm doing really well with brackets lately


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

"Oh for Devourer's sake. GOOD FOLKS, I SUGGEST YOU MOVE BELOW DECKS AND SECURE YOURSELVES," says Thuurvi in a much louder voice than usual, turning her fiery gaze to the gentry. She loads up a sling and stone carefully.

"Three, what do you think? Are they ramming us or boarding us or both?"

[spoiler=Crunch]
Diplomacy to clear crowd carefully: 1d20 + 9 ⇒ (18) + 9 = 27

[/spoiler


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

A third set of rolls? Just want to make sure.

Thuurvi uncrosses her arms and strolls over to the quartermaster.

"That ship, can we get out of its shadow?"


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

DM:

It was SUPER SECRET Giant language.


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

DM:

Yeah, Thalmor told me, darn it. It was a suggestion to go talk to the quartermaster.


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

She murmurs back to Thalmor in the language of Xen'drik.

Giant:

"Strange ships are more important than the consanguinity of the landed gentry here and their noses, which lack the lovely and dainty upturn of we half-orcs."[b]

She chuckles.

Giant:

[b]"Perhaps we should draw the quartermaster aside."

She waggles her eyebrows at the quartermaster, trying to get his attention.


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

"Thalmor." She points with her lower lip in the orcish custom.

Giant:

"Do you recognize those two? Brothers?"

She's pointing at the House Aundair and House Vadalis representatives, who look strikingly similar.

Thuurvi scrawls down some notes for herself in Orcish shorthand.


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

Thuurvi tries not to yawn, then perks up after thinking of something. She leans closer to the warforged. "Three, did he say it was made in Sylbaran and found in Xen'drik? I don't know a thing about any colony in the Eldeen Reaches...not to mention sending things back to Xen'drik. Most all I've heard about were people, er, giants leaving Xen'drik. That's what my mentor--oop, sorry," she says when a more esteemed audience member turns to glare at her.


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

Thuurvi frowns. "I'm sure I could help with this research," she grumbles.

Crunch:

Diplomacy: 1d20 + 9 ⇒ (14) + 9 = 23
Kn Local: 1d20 + 5 ⇒ (15) + 5 = 20
Kn Nature: 1d20 + 5 ⇒ (15) + 5 = 20
Perc: 1d20 ⇒ 2
Sense Motive: 1d20 + 5 ⇒ (3) + 5 = 8


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

Crunch:

Diplomacy: 1d20 + 9 ⇒ (6) + 9 = 15
Kn Local: 1d20 + 5 ⇒ (13) + 5 = 18
Kn Nature: 1d20 + 5 ⇒ (8) + 5 = 13
Perc: 1d20 ⇒ 1
Sense Motive: 1d20 + 5 ⇒ (6) + 5 = 11

The Kn Local is +1 if she's thinking about them giants.

Thuurvi makes a great show of keeping one fist propping up her chin, small tusks showing, but her gaze is not really on anything at all.


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

Ready! Ready to post!

Well, also ready to rest and then do annoying Sunday chores. :P Happy Easter to all who celebrate in whatever way!


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

Here! I mean, I'm on vacation so out half the time each day in wilderness, but here.

That's frustrating AF.


Stats:
HP 31/31Vigor 31/31 Wounds 21/21 | Init +2 Perc +0 | 5/5 Hero Pts | Defense +5/ +2 T/+3 FF | F+1 R+2 W+2 | CMB +1 CMD +3
Skills:
Diplomacy +9 (+10 vs. giants), Heal +6, Intimidate +6, Knowledge (local) +5 (+6 regarding giants), Knowledge (nature) +5, Lore (Cazhak Draal) +5, Perform (sing) +5, Sense Motive +5, Survival +5

Well shoot! :P

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