
Thorgron |
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I don't think the resistance and immunity work the same way.
"While you have an element
gathered, you gain resistance equal to your level to damage
from a source that has that trait."
Above is the wording on the resistance, giving you resistance to all damage from a source with your elemental trait.
"While you
have an element gathered, you’re immune to effects with
that trait"
And here is the wording on the immunity.
A claw attack from a red dragon doesn't have the fire trait, but its breath weapon does. So you get resistance against everything the red dragon does equal to your level (the source of the damage has the fire trait) and are immune to it's breath weapon (an effect with the fire trait). To me that seems to be working as intended.
EDIT: What I think is happening here is flavor text interfering with rules text. Elemental Resistance and Elemental Immunity are two seperate class features. That bit of flavor at the begining of Elemental Immunity is just that, flavor. It's not removing or modifying Elemental Resistance in any way. There are class features that overwrite or modify earlier class features in that way in PF2 (look at Master Overdrive on the Inventor) but those specifically call out the ability that they are modifying and how.