Exact boon text:
Draconic Sidekick: You returned several stolen pseudodragon eggs to their clutch. Now, the pseudodragons of the Frisky Unicorn have selected you as the traveling companion and mentor for one of their hatchlings. The young pseudodragon has not yet chosen her name, and she allows you to help her decide. As long as you do not mistreat your new ally and your alignment does not become evil at any time, she agrees to travel with you. You may use this boon in one of two ways. First, you may take a pseudodragon (Pathfinder RPG Bestiary 229) as a familiar with the Improved Familiar feat as long as you are a spellcaster of at least 5th level (rather than 7th). This pseudodragon’s sting counts as silver for the purposes of bypassing damage reduction.
Alternatively. you may cross this boon off your chronicle sheet to gain a pseudodragon that follows you loyally for one adventure. Its sting also bypasses DR/silver, as the pseudodragon familiar. This pseudodragon allows you to bypass the normal limit of one combat creature per player per scenario. I read that as you must have 5 levels in a spell casting class with the familiar class feature and the improved familiar feat to get the Pseudodragon. Additionally, you must keep taking levels in that class to have it level up with you as per the familiar level/hit dice advancement table. So the only advantage to this boon is getting the Pseudodragon 2 levels early, and its tail sting counting as silver. The boon isn't giving you a free scaling improved familiar pet. If you are a Bard, and want this creature as a familiar, I suggest looking into archetypes that grant you a familiar, and then take the Improved Familiar feat.
Robert Brandenburg wrote: Sorry for the inconvenience, and thank you for reporting this bug. I've refreshed your GM stars and they should be showing up correctly now. Reporting GM sessions should also refresh your ranking, so if you encounter this bug at some point in the future, that may fix it as well. However, you shouldn't be seeing outdated or incorrect information to begin with, so I'll investigate why your ranking might have failed to update so we can implement a long-term fix. Looks to be fixed. Thanks a lot!
sanwah68 wrote: I have had this happen in the past, normally due to the tables being not calculated correctly. If you haven't already tried it, go to My Account, and into Organised Play, then to your GM/Event Co-coordinator tab, there is a button there called "Refresh Points". It could fix your issue, if it is from tables falling off the metaphorical cliff. Thanks for the suggestion. I gave it a shot, but to no avail.
I found the description in the class section lacking. I hope in the final version that the paragraphs for Champion Powers more clearly point out that the only power you get (without using class feats) is Lay on Hands, and that in order to learn new powers, you'll need to take class feats. I spent a long time last night looking for some description telling me how many powers I got at each level, and the list of powers that I could choose as a 5th level Paladin.
I just had a mid level, Gestalt Character with a d10 HD, equivalent 16 con character get two-shot from full health. And the monster was not the boss. I'm not interested in a Pathfinder where healing is even harder to come by and more expensive. I'm not interested in an attrition based PC meat grinder. If 2e goes that way, I won't be going with it.
Tallow wrote:
To qualify my statements, I'll start by saying that I don't know enough about 2nd Ed to know if I like it or not. That said ... You absolutely meant to be callous. Stop lying. Your response boils down to, "don't like 2e and don't want to come with us over to the new stuff? Hah, go piss yourself." Please be better than this kind of behavior PFS.
Grandlounge wrote:
Agreed. I've thought about playing a Half-Orc Sanctified Slayer Inquisitor of Ragathiel with the Rage Subdomain. Large Impact Bastard sword with 3/4 bab + divine favor/power + study + rage + amplified rage + furious + Gtr Invis + (maybe Enlarge Person) is a nasty melee machine. Does take some time to buff, though.
Imbicatus wrote:
I think so Brain, but how CAN we cross breed Shirren and Lashunta for a new species with the maximum number of antennae?
Thanks everyone! My question is regarding the availability of Pathfinder core races. I've heard and seen conflicting reports. Originally, (as per the OP) I thought that they would be openly available, but the latest I've heard is that they will be available through boons only. What's the (real) word?
Michael Dupler wrote:
That's ... a fair expectation.
I have to say ... I'm really disappointed about Pseudodragons not be being able to operate magic items (like wands). - Nothing in their stat block suggests that they couldn't use their front appendages as both feet and hands
So, yeah, I'm confused and disappointed.
Michael Dupler wrote: 2: You know when your turn is coming up, you're the one that roll init. Instead of looking at your phone playing some stupid click game, be ready for your action. When I see that, I count to ten then move on to the next player. I might give them a warning after the first offense. Michael Dupler wrote: 4: If you need more than 3 books for your build: you're wrong That's like, your opinion, man. I bought it, it's legal, I can use it. Otherwise, I agree this is all good advice.
andreww wrote:
Planar Ally becomes less and less interesting every time I hear something new about it.
MisterSlanky wrote:
My choosing this avatar has a long story that has only a funny and tenuous connection to necromancy, death, or its connection to the apocalypse. Odd as that may seem, particularly since usually I play a good guy.
Steven Schopmeyer wrote: Well, then I'd have to say we shouldn't have allowed a lot of the empyreal lords and the like as valid options either. I basically have to make up everything about why my inquisitor worships Keltheald, other than "the halberd was a good choice of weapon for him". Hey, hey, HEY. Slow your roll. I love the Empyreal Lords. Most of my good characters worship them, and I do my best to RP the elements of them that I can.
TOZ wrote:
The only point I'm going stick with here, is that yes, some meaning is taken from our choices when the future is so written. It sounds like much of the detail of the future will be set with the writing of Starfinder. With real life, there are so many variables that we don't know what's going to happen up until the heat death or after. All Civilizations / existence may die. Maybe humanity figures out how to escape to another universe. Maybe we, or some other people, figure out how to extend the life of the universe. Maybe humanity won't have to worry about it because we all die long before due to some other calamity. There are so many questions for Earth. In either case, I'll have to read Starfinder to figure out how much is set in stone, and how much it will or won't affect Pathfinder. I'm sure the writers of Starfinder have thought about all this to some extent. I think I'm done arguing the point. I see it as valid, but I'm not particularly tied to it, and I'm excited to read and play Starfinder while I still play Pathfinder. As Rysky said, there are stories to be told. ------------------------------------------------------------ RE: Rogue One Yes, it takes away from the suspense of Rogue One to know certainly that Jyn (sp?) and crew get the plans to the rebels. Doesn't mean the movie wasn't good, but the stakes seemed less, since we know, without any doubt, that they are successful with their mission.
TOZ wrote: Add in the fact that we don't actually known how everything got there. So we don't know the fate of everything, and our choices do still matter. To our own characters if nothing else. Yeah, but unless I'm missing something, if Starfinder and Pathfinder are in the same universe, the how and what is mostly irrelevant. I'd say that they were relevant in finding a way to bring it back (if possible), but the devs have said that the what, how, and where of the missing Golarion planet is going to be Starfinder's Aroden question. If we can't figure out those questions, we won't figure out a way to bring the planet back. So really the only relevant question to Pathfinders is when, and only on a personal level. Will it happen in my lifetime? No? Well then Golarion is doomed, but I'll die before it's gone, so why do I care? Especially if it's going to happen no matter what I do. Yes? Well, I'm either space refugee, or dead, or gone with Golarion. I can't stop it. The future is written. It's why after thinking about it, I prefer the multiverse idea.
Rysky wrote:
I think the argument is that in the long run, we know how things turn out, so what's the point of us adventurers doing anything because the future is now written. The planet is gone. The fate of everything is known. Our choices are now futile. I can understand the sentiment, but I look at it from the multiverse perspective. Starfinder is how the Golarion universe ended up in one instance. Pathfinder exists in another Golarion universe, and we may not end in the same place as Starfinder.
Honorable Battle-Brother wrote:
BLASPHEMER! YOU DARE PLACE YOUR FALSE IDOLS ABOVE THE HOLY GOD-EMPEROR!?!?!?! Lock and load. Time to cleanse some corruption and chaos!
Tallow wrote:
Couldn't have said it better. John, please don't take away scenarios that help train PFS GMs to build their own dungeons (for home games). 1 training scenario per season is great!
TimD wrote:
I've played a lot less this season so far, but I've now skipped a table because of the new pregen rules.
Murdock Mudeater wrote:
Alright, Murdock. I've kept up with this thread, and I don't want to jump to conclusions, so I'm just going to ask questions. When you say intentionally fallen Paladin, how do you mean? Fallen with a 1 level dip, or with many levels? Is there any attempt to retrain those levels as part of roleplaying that story? Do you plan on just keeping the fallen levels? Will there be any attempt at atonement? What qualifies as a "stupid" Wizard? Below 10 Int? Below 16? If the Wizard has no spells because their Int is below 10, what are your proposals for counterbalancing that loss with something else that they could do? Also keep in mind, that with a low Int Wizard, you're also leaving them with less skill points, so that diminishes another way Wizards could contribute to party success. Anyhow, I'm just trying to understand what you want to accomplish here, and maybe a little bit of your motivations before I feel I could offer interesting ideas for you.
Male Human (Sloth Blooded) Commoner 5
Hey everyone - So this is where we'll finish up the boss. Here's what I need from each of you: 1. I need you to create Aliases and link them to the proper PFS number. 2. Tell me your mechanics / vital info, including: hit points, initiative, saves, AC, and anything as far as situational bonuses or penalties to any of that. Thanks for your patience on this getting started, now let's get this going!
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