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TechnoDM's page
1,064 posts. Alias of Ira kroll.
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As you enter the next area, there is a gate separating this room from the next.
Grunyer steps into the second room, and the gate slams shut, with an audible 'click' as it locks.
The hands of the dead spring forth from the ground. Both rooms become difficult terrain. You are knocked prone unless you succeed at a DC 26 Reflex save.
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Abandoned Armory, Dead hands, Prior to Round 1
Party Conditions: 1:10 pm Day 11 ☘️ = Hero Points, ⚔️ = Experience Points, % = Build Points,
ENCOUNTER MAP
──────────
BEFORE YOUR TURN:
──────────
Khajuna AC 18/20: Reflex DC 26 or be knocked prone
Arc AC 18: Reflex DC 26 or be knocked prone
Grunyer AC 21/23: Reflex DC 26 or be knocked prone
Pneuferro AC 17: Reflex DC 26 or be knocked prone
Regnad Kcin AC 17: Reflex DC 26 or be knocked prone
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Character in ➤ BOLD can act!
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Round 1 (- HP)
Grasping Hands of the Dead (- HP)
Khajuna AC 18/20 (39/39 HP) │ ☘️, ⚔️ 2,400, % 22 Shield not up, Darkvision, Ravenous
Arc AC 18 (26/26 HP) │ ☘️☘️☘️, ⚔️ 2,685, % 35 , .
Grunyer AC 21/23 (41/41 HP) │ ☘️☘️, ⚔️ 2,695, % 35, Shield up 8:61/64, , Zombie Rot Stage 1 6 pm, Ravenous
Pneuferro AC 17 (42/42 HP) │ ☘️☘️☘️, ⚔️ 2,695, % 28 ., Darkvision. Zombie Rot Stage 1 - 6 pm, Ravenous
Regnad Kcin AC 17 (28/28 HP) │ ☘️, ⚔️ 1,880, % 14 Darkvision, Anthem activated, Ravenous Rank 1: 3/3
──────────
CONDITIONS & EFFECTS REFERENCE
──────────
Regnad begins his Courageous Anthem.
Ref DC 19 vs 12 fire: 1d20 + 7 ⇒ (2) + 7 = 9
Arc burns the mummy to cinders.
COMBAT OVER
You find:
2 x Moderate Bestial Mutagen
Vine Arrow
Feather Step Stone
8 gp

Arc burns the mummy. It appears to take more damage than you expected.
It then shambles forward.
P or G: 1d2 ⇒ 2
It strikes at Grunyer: 1d20 + 11 ⇒ (19) + 11 = 301d20 + 11 - 5 ⇒ (7) + 11 - 5 = 13for: 1d8 + 3 ⇒ (5) + 3 = 8 bludgeoning damage. Grunyer blocks with his shield, taking no damage.
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Abandoned Armory, Jail, Round 1 & 2
Party Conditions: 1:10 pm Day 11 ☘️ = Hero Points, ⚔️ = Experience Points, % = Build Points,
ENCOUNTER MAP
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Character in ➤ BOLD can act!
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Round 2 (- HP)
➤ Arc AC 18 (26/26 HP) │ ☘️☘️☘️, ⚔️ 2,655, % 34 , .
Mummy (-12 HP) │ 9 < AC <= 19
Round 1 Continued (- HP)
➤ Grunyer AC 21/23 (41/41 HP) │ ☘️☘️, ⚔️ 2,665, % 34, Shield up 8:61/64, , Zombie Rot Stage 1 6 pm, Ravenous
➤ Regnad Kcin AC 17 (28/28 HP) │ ☘️, ⚔️ 1,820, % 13 Darkvision, Anthem activated, Ravenous Rank 1: 3/3
➤ Khajuna AC 18/20 (39/39 HP) │ ☘️, ⚔️ 2,370, % 21 Shield not up, Darkvision, Ravenous
➤ Pneuferro AC 17 (42/42 HP) │ ☘️☘️☘️, ⚔️ 2,665, % 27 ., Darkvision. Zombie Rot Stage 1 - 6 pm, Ravenous
──────────
CONDITIONS & EFFECTS REFERENCE
──────────
After fumbling a bit ("I'm just getting warmed up."), Pneuferro opens the lock seemingly without even trying.
As you move in, one of the desiccated bodies rises. "Hungry..."
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Abandoned Armory, Jail, Round 1
Party Conditions: 1:10 pm Day 11 ☘️ = Hero Points, ⚔️ = Experience Points, % = Build Points,
ENCOUNTER MAP
──────────
Character in ➤ BOLD can act!
──────────
Round 1 (- HP)
➤ Arc AC 18 (26/26 HP) │ ☘️☘️☘️, ⚔️ 2,655, % 34 , .
Mummy (- HP) │ 0 < AC <= ♾️
Grunyer AC 21/23 (41/41 HP) │ ☘️☘️, ⚔️ 2,665, % 34, Shield up 8:61/64, , Zombie Rot Stage 1 6 pm, Ravenous
Regnad Kcin AC 17 (28/28 HP) │ ☘️, ⚔️ 1,820, % 13 Darkvision, Anthem activated, Ravenous Rank 1: 3/3
Khajuna AC 18/20 (39/39 HP) │ ☘️, ⚔️ 2,370, % 21 Shield not up, Darkvision, Ravenous
Pneuferro AC 17 (42/42 HP) │ ☘️☘️☘️, ⚔️ 2,665, % 27 ., Darkvision. Zombie Rot Stage 1 - 6 pm, Ravenous
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CONDITIONS & EFFECTS REFERENCE
──────────
Arc sees two vials, still with their stoppers in, on the desk.
GM: 1d20 ⇒ 11
The door to this prison room is locked. Regnad sends a light in, and you can see two cells with what appear to be dessicated dead bodies in them.
Between Khajuna channeling a group Heal and Grunyer healing divinely, everyone is healed up. And, only ten minutes pass before refocusing.
Will you be stopping for healing or just traipsing into A, B, D, or H?
Grunyer can do 12 HP per ten minutes.
Okay. So, at this point only Pneuferro still needs to make the save
Grunyer wallops the swarm twice, while moving away.
Grunyer's second hit scatters the remains of the swarm.
Khajuna second Fort save: 1d20 + 8 ⇒ (3) + 8 = 11
COMBAT OVER
Regnad, Pneuferro, Khajuna, and Grunyer were bit by the skeletal swarm of rats.
Each must give me a Fort Save DC 20 vs Disease
Amongst the debris you find:
Lesser Thurible Of Revelation
Scroll Of 2nd-rank Status
13 gp

Pneuferro takes minimal damage from the skeletal rats and blasts them. Unfortunately, the swarm takes hardly any damage.
Regnad, Pneuferro, Grunyer, Khajuna, Arc: 1d5 ⇒ 4
The remaining skeletal rat swarm moves to Grunyer and Khajuna and bites twice.
It will provoke reactions.
Strike 1: 3d4 ⇒ (4, 1, 2) = 7 piercing damage with basic Fort DC 18
Strike 2: 3d4 ⇒ (2, 2, 3) = 7 piercing damage with basic Fort DC 18
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Abandoned Armory, Hallway to the Observatory, Round 2 & 3
Party Conditions: 12:50 pm Day 11 ☘️ = Hero Points, ⚔️ = Experience Points, % = Build Points, Anthem: +1 to attack/damage & vs fear
ENCOUNTER MAP
──────────
BEFORE YOUR TURN:
──────────
Khajuna AC 18/20: Basic Fort DC 18 vs 7 damage, Basic Fort DC 18 vs 7 damage
Grunyer AC 21/23: Basic Fort DC 18 vs 7 damage, Basic Fort DC 18 vs 7 damage
──────────
Character in ➤ BOLD can act!
──────────
Round 3 (- HP)
➤ Regnad Kcin AC 17 (19/28 HP) │ ☘️, ⚔️ 1,740, % 12 Darkvision, Anthem activated, Ravenous Rank 1: 3/3
Skeletal Rat Swarm A (-41 HP)
Skeletal Rat Swarm B (-20 HP) │ 15 < AC <= 19
Round 2 Continued (- HP)
➤ Pneuferro AC 17 (40/42 HP) │ ☘️☘️, ⚔️ 2,605, % 26 ., Darkvision. Zombie Rot Stage 1 - 6 pm, Ravenous
➤ Khajuna AC 18/20 (39/39 HP) │ ☘️, ⚔️ 2,310, % 20 Shield not up, Darkvision,
➤ Grunyer AC 21/23 (34/41 HP) │ ☘️☘️, ⚔️ 2,605, % 33, Shield up 8:61/64, , Zombie Rot Stage 1 6 pm,
➤ Arc AC 18 (26/26 HP) │ ☘️☘️☘️, ⚔️ 2,595, % 33 , .
──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Regnad continues the anthem, while moving out of the way. Since you already failed the RK check, you don't get another one.
Regnad Fort DC 18 vs 4: 1d20 + 5 ⇒ (11) + 5 = 16
Grunyer takes some minor damage from the swarm and from Arc.
Grunyer smashes the very center of the swarm. Then follows it up with a sweeping strike that scatters the rats into bones.
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Abandoned Armory, Hallway to the Observatory, Round 1 & 2
Party Conditions: 12:50 pm Day 11 ☘️ = Hero Points, ⚔️ = Experience Points, % = Build Points
ENCOUNTER MAP
──────────
BEFORE YOUR TURN:
──────────
Pneuferro AC 17: Fort DC 18 vs 7, Fort DC 18 vs 9, Fort DC 18 vs 4
──────────
Character in ➤ BOLD can act!
──────────
Round 2 (- HP)
Regnad Kcin AC 17 (19/28 HP) │ ☘️, ⚔️ 1,740, % 12 Darkvision, Anthem activated, Ravenous Rank 1: 3/3
Skeletal Rat Swarm A (-41 HP) │ 11 < AC <= 19
Skeletal Rat Swarm B (-18 HP) │ 11 < AC <= 19
Round 1 Continued (- HP)
➤ Pneuferro AC 17 (42/42 HP) │ ☘️☘️, ⚔️ 2,605, % 26 ., Darkvision. Zombie Rot Stage 1 - 6 pm,
Khajuna AC 18/20 (39/39 HP) │ ☘️, ⚔️ 2,310, % 20 Shield not up, Darkvision,
Grunyer AC 21/23 (34/41 HP) │ ☘️☘️, ⚔️ 2,605, % 33, Shield up 8:61/64, , Zombie Rot Stage 1 6 pm,
Arc AC 18 (26/26 HP) │ ☘️☘️☘️, ⚔️ 2,595, % 33 , .
──────────
CONDITIONS & EFFECTS REFERENCE
──────────
Mindless, Swarm, Undead, Unholy

Center of Noise Blast is the white dot.
GM: 1d20 ⇒ 131d20 ⇒ 121d20 ⇒ 12
Both swarms of rat skeletons are shaken by the blast from Khajuna, Swarm A not as much as B.
What kind of knowledge are you trying to recall. Note: You already know that area affects do more damage
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Abandoned Armory, Hallway to the Observatory, Round 1 & 2
Party Conditions: 12:50 pm Day 11 ☘️ = Hero Points, ⚔️ = Experience Points, % = Build Points
ENCOUNTER MAP
──────────
BEFORE YOUR TURN:
──────────
Regnad Kcin AC 17: Fort DC 18 vs 4
Pneuferro AC 17: Fort DC 18 vs 7, Fort DC 18 vs 9, Fort DC 18 vs 4
Grunyer AC 21/23: Fort DC 18 vs 7, Fort DC 18 vs 9, Reflex DC 19 vs 3 acid
──────────
Character in ➤ BOLD can act!
──────────
Round 2 (- HP)
➤ Regnad Kcin AC 17 (28/28 HP) │ ☘️, ⚔️ 1,740, % 12 Darkvision, Anthem activated Rank 1: 3/3
Skeletal Rat Swarm A (-16 HP) │ 0 < AC <= ♾️
Skeletal Rat Swarm B (-18 HP) │ 0 < AC <= ♾️
Round 1 Continued (- HP)
➤ Pneuferro AC 17 (42/42 HP) │ ☘️☘️, ⚔️ 2,605, % 26 ., Darkvision. Zombie Rot Stage 1 - 6 pm,
Khajuna AC 18/20 (39/39 HP) │ ☘️, ⚔️ 2,310, % 20 Shield not up, Darkvision,
➤ Grunyer AC 21/23 (41/41 HP) │ ☘️☘️, ⚔️ 2,605, % 33, Shield up 8:61/64, , Zombie Rot Stage 1 6 pm,
Arc AC 18 (26/26 HP) │ ☘️☘️☘️, ⚔️ 2,595, % 33 , .
──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Arc sprays acid on the swarms (and Pneuferro).
Saves A & B: 1d20 ⇒ 21d20 ⇒ 12
Both of the swarms are significantly damaged, the second one just slightly less than the first. You notice that there was much more damage than you had expected.
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Abandoned Armory, Hallway to the Observatory, Round 1 & 2
Party Conditions: 12:50 pm Day 11 ☘️ = Hero Points, ⚔️ = Experience Points, % = Build Points
ENCOUNTER MAP
──────────
BEFORE YOUR TURN:
──────────
Regnad Kcin AC 17: Fort DC 18 vs 4
Pneuferro AC 17: Fort DC 18 vs 7, Fort DC 18 vs 9, Fort DC 18 vs 4
Grunyer AC 21/23: Fort DC 18 vs 7, Fort DC 18 vs 9, Reflex DC 19 vs 3 acid
──────────
Character in ➤ BOLD can act!
──────────
Round 2 (- HP)
➤ Regnad Kcin AC 17 (28/28 HP) │ ☘️, ⚔️ 1,740, % 12 Darkvision, Anthem activated Rank 1: 3/3
Skeletal Rat Swarm A (-8 HP) │ 0 < AC <= ♾️
Skeletal Rat Swarm B (-6 HP) │ 0 < AC <= ♾️
Round 1 Continued (- HP)
➤ Pneuferro AC 17 (42/42 HP) │ ☘️☘️, ⚔️ 2,605, % 26 ., Darkvision. Zombie Rot Stage 1 - 6 pm,
➤ Khajuna AC 18/20 (39/39 HP) │ ☘️, ⚔️ 2,310, % 20 Shield not up, Darkvision,
➤ Grunyer AC 21/23 (41/41 HP) │ ☘️☘️, ⚔️ 2,605, % 33, Shield up 8:61/64, , Zombie Rot Stage 1 6 pm,
Arc AC 18 (26/26 HP) │ ☘️☘️☘️, ⚔️ 2,595, % 33 , .
──────────
CONDITIONS & EFFECTS REFERENCE
──────────

GM: 1d20 ⇒ 6
Other than their being skeletal rats, Regnad has no clue about them.
Skeletal Rats A moves into the spaces with Grunyer and Pneuferro. It then bites them twice.
Two DC 18 Fort Saves each.
First bite damage: 3d4 ⇒ (2, 4, 1) = 7
Second bite damage: 3d4 ⇒ (3, 3, 3) = 9
Then, Skeletal Rats B moves into the spaces with Pneuferro and Regnad. It then bites them.
DC 18 Fort Saves each.
Bite damage: 3d4 ⇒ (1, 1, 2) = 4
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Abandoned Armory, Hallway to the Observatory, Round 1 & 2
Party Conditions: 12:50 pm Day 11 ☘️ = Hero Points, ⚔️ = Experience Points, % = Build Points
ENCOUNTER MAP
──────────
BEFORE YOUR TURN:
──────────
Regnad Kcin AC 17: Fort DC 18 vs 4
Pneuferro AC 17: Fort DC 18 vs 7, Fort DC 18 vs 9, Fort DC 18 vs 4
Grunyer AC 21/23: Fort DC 18 vs 7, Fort DC 18 vs 9
──────────
Character in ➤ BOLD can act!
──────────
Round 2 (- HP)
➤ Regnad Kcin AC 17 (28/28 HP) │ ☘️, ⚔️ 1,740, % 12 Darkvision, Anthem activated Rank 1: 3/3
Skeletal Rat Swarm A (-0 HP) │ 0 < AC <= ♾️
Skeletal Rat Swarm B (-0 HP) │ 0 < AC <= ♾️
Round 1 Continued (- HP)
➤ Pneuferro AC 17 (42/42 HP) │ ☘️☘️, ⚔️ 2,605, % 26 ., Darkvision. Zombie Rot Stage 1 - 6 pm,
➤ Khajuna AC 18/20 (39/39 HP) │ ☘️, ⚔️ 2,310, % 20 Shield not up, Darkvision,
➤ Grunyer AC 21/23 (41/41 HP) │ ☘️☘️, ⚔️ 2,605, % 33, Shield up 8:61/64, , Zombie Rot Stage 1 6 pm,
➤ Arc AC 18 (26/26 HP) │ ☘️☘️☘️, ⚔️ 2,595, % 33 , .
──────────
CONDITIONS & EFFECTS REFERENCE
──────────

After taking some time really trying to figure out the enclosed room, you begin looking at other parts of the site.
As you come to the entrance to a circular room, Regnad hears something. It sounds like rats! They are rats, but rats without meat on their bones.
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Abandoned Armory, Hallway to the Observatory, Round 1
Party Conditions: 12:50 pm Day 11 ☘️ = Hero Points, ⚔️ = Experience Points, % = Build Points
ENCOUNTER MAP
──────────
Character in ➤ BOLD can act!
──────────
Round 1 (- HP)
➤ Regnad Kcin AC 17 (28/28 HP) │ ☘️, ⚔️ 1,740, % 12 Darkvision, Anthem activated Rank 1: 3/3
Skeletal Rat Swarm A (-0 HP) │ 0 < AC <= ♾️
Skeletal Rat Swarm B (-0 HP) │ 0 < AC <= ♾️
Pneuferro AC 17 (42/42 HP) │ ☘️☘️, ⚔️ 2,605, % 26 ., Darkvision. Zombie Rot Stage 1 - 6 pm,
Khajuna AC 18/20 (39/39 HP) │ ☘️, ⚔️ 2,310, % 20 Shield not up, Darkvision,
Grunyer AC 21/23 (41/41 HP) │ ☘️☘️, ⚔️ 2,605, % 33, Shield up 8:61/64, , Zombie Rot Stage 1 6 pm,
Arc AC 18 (26/26 HP) │ ☘️☘️☘️, ⚔️ 2,595, % 33 , .
──────────
CONDITIONS & EFFECTS REFERENCE
──────────
I refuse to play on Discord because I really dislike the user interface. I use it when I must.
That said, I like that there is a Pathfinder/Discord community. The more folk playing, the more likely we are to continue to have players/GMs.
I've thought about suggesting having a separate forum for recruiting for PbD, but, there are likely players who, while preferring one over the other, are willing to play in either.
Perhaps, when recruiting for a game, we should have some kind of header that would help players.
Perhaps something like:
[System]|[Format]|[Name]
So, a recruitment title would look like: PF2 | PbD | Rise of the Goblin Horde
This would also let us know what system, since for some (myself included) specific systems are included/excluded.
GM: 1d20 ⇒ 51d20 ⇒ 7
Arc pushes a globe of light through the hole. What little he can see is indicative of a little used room. Some clutter (mostly paper) on the floor. A neat pile of scrolls off to one side.
Grunyer does not recall anything interesting. Pneuferro does realize that the holes were made by a metal drill.
Khajuna is unable to figure out much about the hole, but, the walls are roughly a foot thick (much like most of the walls in this building. It is seriously dark in there, and Arc cannot see anything.
GM: 1d20 ⇒ 111d20 ⇒ 6
Circling the undiscovered area, no one can discover a door of any kind. But, both Arc and Khajuna notice holes in the walls, about thumb-size. One on each of the walls, about five feet above the floor.
Your mapping of this facility indicates a room of sorts directly north of you. There are no obvious doors.
So, since Shields of the Spirit is heightened +2, it appears it should only be 2d4. And, it also appears that the 2d4 should be rolled for each attack. I will keep your pitiful roll on the first ghoul strike.
Shields of the Spirit second attack: 2d4 ⇒ (1, 2) = 3
Shields of the Spirit third attack: 2d4 ⇒ (2, 1) = 3
Grunyer moves in, raising his shield and striking. The second strike smashes what is left of the ghoul.
COMBAT OVER
Looking underneath beds or behind foot you find:
Cytillesh Oil
Moderate Thunderstone
Hobbling Snare
15 gp
No one got injured. So, whereto next?

Khajuna sends a Holy beam into the ghoul.
Regnad Fort Save: 1d20 + 5 ⇒ (7) + 5 = 12
Regnad begins puking. But, manages to continue the Anthem, but can't hit anything.
The ghoul will claw at Arc: 1d20 + 11 ⇒ (1) + 11 = 12.
The ghoul will claw at Arc again: 1d20 + 11 - 4 ⇒ (6) + 11 - 4 = 13.
The ghoul will claw at Arc a final time: 1d20 + 11 - 8 ⇒ (13) + 11 - 8 = 16.
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Abandoned Armory, Bedroom, Round 2 & 3
Party Conditions: 10:50 am Day 11 ☘️ = Hero Points, ⚔️ = Experience Points, % = Build Points
ENCOUNTER MAP
──────────
Character in ➤ BOLD can act!
──────────
Round 3 (- HP)
➤ Arc AC 18 (26/26 HP) │ ☘️☘️☘️, ⚔️ 2,535, % 32 , .
Ghoul A (-29 HP) │ 12 < AC <= 19
Ghoul B (-13 HP) │ 12 < AC <= 19
Round 2 continued (- HP)
➤ Grunyer AC 21/23 (41/41 HP) │ ☘️☘️, ⚔️ 2,545, % 32, Shield up 8:61/64, , Zombie Rot Stage 1 6 pm, Sickened 1
➤ Pneuferro AC 17 (42/42 HP) │ ☘️☘️, ⚔️ 2,545, % 25 ., Darkvision. Zombie Rot Stage 1 - 6 pm,
➤ Khajuna AC 18/20 (39/39 HP) │ ☘️, ⚔️ 2,250, % 19 Shield not up, Darkvision,
➤ Regnad Kcin AC 17 (28/28 HP) │ ☘️, ⚔️ 1,660, % 11 Darkvision, Sickened 1, Anthem activated Rank 1: 3/3
──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Pneuferro Fort Save: 1d20 + 11 ⇒ (10) + 11 = 21
Pneuferro ignores the horrible odor from the ghouls, tries blasting one of them, then gives everyone else a free stride.
Grunyer feels ill from the smell Sickened 1, but still manages to strike the flanked ghoul twice.
Arc also ignores the stench, and casts an electric arc between the two ghouls.
Reflex A and B: 1d20 ⇒ 51d20 ⇒ 14
The flanked ghoul falls to the floor, fully destroyed, and the other ghoul takes minimal damage.
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Abandoned Armory, Bedroom, Round 1 & 2
Party Conditions: 10:50 am Day 11 ☘️ = Hero Points, ⚔️ = Experience Points, % = Build Points
ENCOUNTER MAP
──────────
BEFORE YOUR TURN:
──────────
Regnad Kcin AC 17: Fort Save vs stench
──────────
Character in ➤ BOLD can act!
──────────
Round 2 (- HP)
Arc AC 18 (26/26 HP) │ ☘️☘️☘️, ⚔️ 2,535, % 32 , .
Ghoul A (-29 HP) │ 12 < AC <= 19
Ghoul B (-6 HP) │ 12 < AC <= 19
Round 1 continued (- HP)
Grunyer AC 21/23 (41/41 HP) │ ☘️☘️, ⚔️ 2,545, % 32, Shield up 8:61/64, , Zombie Rot Stage 1 6 pm, Sickened 1
Pneuferro AC 17 (42/42 HP) │ ☘️☘️, ⚔️ 2,545, % 25 ., Darkvision. Zombie Rot Stage 1 - 6 pm,
➤ Khajuna AC 18/20 (39/39 HP) │ ☘️, ⚔️ 2,250, % 19 Shield up, Darkvision,
➤ Regnad Kcin AC 17 (28/28 HP) │ ☘️, ⚔️ 1,660, % 11 Darkvision, , Rank 1: 3/3
──────────
CONDITIONS & EFFECTS REFERENCE
──────────

GM: 1d20 ⇒ 71d20 ⇒ 17
Arc sends electricity coursing through the ghouls.
Ghoul A walks up to Grunyer and claws at him.
Claw: 1d20 + 11 ⇒ (4) + 11 = 15And Again: 1d20 + 11 - 4 ⇒ (15) + 11 - 4 = 22for: 1d6 + 3 ⇒ (3) + 3 = 6
Grunyer will block with his shield.
Ghoul B steps next to Arc and claws at him.
Claw: 1d20 + 11 ⇒ (5) + 11 = 16And Again: 1d20 + 11 - 4 ⇒ (1) + 11 - 4 = 8
Everyone within 10 feet of a ghoul must make a Fort save vs Stench.
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Abandoned Armory, Bedroom, Round 1 & 2
Party Conditions: 10:50 am Day 11 ☘️ = Hero Points, ⚔️ = Experience Points, % = Build Points
ENCOUNTER MAP
──────────
BEFORE YOUR TURN:
──────────
Arc AC 18: Fort Save vs stench
Grunyer AC 21/23: Fort Save vs stench
Pneuferro AC 17: Fort Save vs stench
Regnad Kcin AC 17: Fort Save vs stench
──────────
Character in ➤ BOLD can act!
──────────
Round 2 (- HP)
➤ Arc AC 18 (26/26 HP) │ ☘️☘️☘️, ⚔️ 2,535, % 32 , .
Ghoul A (-8 HP) │ 0 < AC <= ♾️
Ghoul B (-4 HP) │ 0 < AC <= ♾️
Round 1 continued (- HP)
➤ Grunyer AC 21/23 (41/41 HP) │ ☘️☘️, ⚔️ 2,545, % 32, Shield up 8:61/64, , Zombie Rot Stage 1 6 pm,
➤ Pneuferro AC 17 (42/42 HP) │ ☘️☘️, ⚔️ 2,545, % 25 ., Darkvision. Zombie Rot Stage 1 - 6 pm,
➤ Khajuna AC 18/20 (39/39 HP) │ ☘️, ⚔️ 2,250, % 19 Shield up, Darkvision,
➤ Regnad Kcin AC 17 (28/28 HP) │ ☘️, ⚔️ 1,660, % 11 Darkvision, , Rank 1: 3/3
──────────
CONDITIONS & EFFECTS REFERENCE
──────────
As you enter a bedroom, you disturb two ghouls.
❖❖❖❖❖❖❖❖❖❖
Abandoned Armory, Bedroom, Round 1
Party Conditions: 10:50 am Day 11 ☘️ = Hero Points, ⚔️ = Experience Points, % = Build Points
ENCOUNTER MAP
──────────
Character in ➤ BOLD can act!
──────────
Round 1 (- HP)
➤ Arc AC 18 (26/26 HP) │ ☘️☘️☘️, ⚔️ 2,535, % 32 , .
Ghoul A (- HP) │ 0 < AC <= ♾️
Ghoul B (- HP) │ 0 < AC <= ♾️
Grunyer AC 21/23 (41/41 HP) │ ☘️☘️, ⚔️ 2,545, % 32, Shield up 8:61/64, , Zombie Rot Stage 1 6 pm,
Pneuferro AC 17 (42/42 HP) │ ☘️☘️, ⚔️ 2,545, % 25 ., Darkvision. Zombie Rot Stage 1 - 6 pm,
Khajuna AC 18/20 (39/39 HP) │ ☘️, ⚔️ 2,250, % 19 Shield up, Darkvision,
Regnad Kcin AC 17 (28/28 HP) │ ☘️, ⚔️ 1,660, % 11 Darkvision, , Rank 1: 3/3
──────────
CONDITIONS & EFFECTS REFERENCE
──────────
Grunyer raises his shield and smashes the skeleton to powder and bone shards.
COMBAT OVER
Grunyer has 9 damage on him.
Scattered amongst the damaged trophy cases you find:
Tiger Menuki
and
12.5 gp
Whereto next?
Pneuferro electrifies the remaining skeleton, and Arc misses it, then tries to electrify it also.
Reflex: 1d20 + 10 ⇒ (3) + 10 = 13
❖❖❖❖❖❖❖❖❖❖
Abandoned Armory, Trophy display room, Round 2
Party Conditions: 9:40 am Day 11 ☘️ = Hero Points, ⚔️ = Experience Points, % = Build Points
ENCOUNTER MAP
──────────
Character in ➤ BOLD can act!
──────────
Round 2 Anthem: +1 to attack/damage & vs fear (- HP)
Pneuferro AC 17 (42/42 HP) │ ☘️☘️, ⚔️ 2,485, % 24 ., Darkvision. Zombie Rot Stage 1 - 6 pm,
Arc AC 18 (26/26 HP) │ ☘️☘️☘️, ⚔️ 2,475, % 31 , .
➤ Khajuna AC 18/20 (39/39 HP) │ , ⚔️ 2,190, % 18 Shield up, Darkvision,
➤ Grunyer AC 21/23 (32/41 HP) │ ☘️☘️, ⚔️ 2,485, % 31, Shield up 8:61/64, , Zombie Rot Stage 1 6 pm,
➤ Regnad Kcin AC 17 (28/28 HP) │ ☘️, ⚔️ 1,570, % 10 Darkvision, , Rank 1: 3/3
Skeleton A (-28 HP) │ 14 < AC <= 21
Skeleton B (-14 HP) │ 15 < AC <= 21
Zombie Dog (-30 HP) │ 11 < AC <= 21
──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Regnad continues punishing the bagpipes, but cannot seem to hit the remaining skeleton.
The skeleton strikes at Grunyer: 1d20 + 8 ⇒ (19) + 8 = 271d20 + 8 - 5 ⇒ (18) + 8 - 5 = 211d20 + 8 - 10 ⇒ (20) + 8 - 10 = 18for: 1d6 + 4 ⇒ (3) + 4 = 71d6 + 4 ⇒ (3) + 4 = 71d6 + 4 ⇒ (5) + 4 = 9
The first and last land true. Grunyer will shield-block the first strike (taking nothing), but the last strike lands and does damage.
As an aside, notice the last strike was a Nat20! But, normally an 18 would fail, but the Nat20 makes it into a simple success.
❖❖❖❖❖❖❖❖❖❖
Abandoned Armory, Trophy display room, Round 2
Party Conditions: 9:40 am Day 11 ☘️ = Hero Points, ⚔️ = Experience Points, % = Build Points
ENCOUNTER MAP
──────────
Character in ➤ BOLD can act!
──────────
Round 2 Anthem: +1 to attack/damage & vs fear (- HP)
➤ Pneuferro AC 17 (42/42 HP) │ ☘️☘️, ⚔️ 2,485, % 24 ., Darkvision. Zombie Rot Stage 1 - 6 pm,
➤ Arc AC 18 (26/26 HP) │ ☘️☘️☘️, ⚔️ 2,475, % 31 , .
➤ Khajuna AC 18/20 (39/39 HP) │ , ⚔️ 2,190, % 18 Shield up, Darkvision,
➤ Grunyer AC 21/23 (32/41 HP) │ ☘️☘️, ⚔️ 2,485, % 31, Shield up 8:61/64, , Zombie Rot Stage 1 6 pm,
➤ Regnad Kcin AC 17 (28/28 HP) │ ☘️, ⚔️ 1,570, % 10 Darkvision, , Rank 1: 3/3
Skeleton A (-28 HP) │ 14 < AC <= 21
Skeleton B (- HP) │ 14 < AC <= 21
Zombie Dog (-30 HP) │ 11 < AC <= 21
──────────
CONDITIONS & EFFECTS REFERENCE
──────────
Grunyer steps forward, shield raised and clobbers Skeleton A.
Then Pneuferro, seeing that electricity can hurt these skeletons, sends electricity toward Skeleton A, and finally, it drops into a heap of bones.
❖❖❖❖❖❖❖❖❖❖
Abandoned Armory, Trophy display room, Round 1
Party Conditions: 9:40 am Day 11 ☘️ = Hero Points, ⚔️ = Experience Points, % = Build Points
ENCOUNTER MAP
──────────
Character in ➤ BOLD can act!
──────────
Round 1 (- HP)
Pneuferro AC 17 (42/42 HP) │ ☘️☘️, ⚔️ 2,485, % 24 ., Darkvision. Zombie Rot Stage 1 - 6 pm,
Arc AC 18 (26/26 HP) │ ☘️☘️☘️, ⚔️ 2,475, % 31 , .
Khajuna AC 18/20 (39/39 HP) │ , ⚔️ 2,190, % 18 Shield up, Darkvision,
Grunyer AC 21/23 (41/41 HP) │ ☘️☘️, ⚔️ 2,485, % 31, Shield up 8:61/64, , Zombie Rot Stage 1 6 pm,
➤ Regnad Kcin AC 17 (28/28 HP) │ ☘️, ⚔️ 1,570, % 10 Darkvision, , Rank 1: 3/3
Skeleton A (-28 HP) │ 14 < AC <= 21
Skeleton B (- HP) │ 14 < AC <= 21
Zombie Dog (-30 HP) │ 11 < AC <= 21
──────────
CONDITIONS & EFFECTS REFERENCE
──────────
Well. Assuming that the DC for crafting a steel shield is 15
When your character sheet says "Item 7 Heavy Steel Shield" do you mean a "Sturdy Shield"? A Minor one will have a DC 19
"Arc" wrote: When rules lawyering doesn't help as a PC...
GM, I am not doubting you. However, in case you didn't know, in PF2, a vast majority of skeletons have "Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5".
Hmmmm....
That is curious, isn't it?

Khajuna steps up and hits the zombie dog with a divine lance.
Arc electrifies two of the foes.
dog & skeleton: 1d20 + 2 ⇒ (2) + 2 = 41d20 + 10 ⇒ (17) + 10 = 27
While the skeleton took only a small amount, the dog shook itself apart from the jolt.
❖❖❖❖❖❖❖❖❖❖
Abandoned Armory, Trophy display room, Round 1
Party Conditions: 9:40 am Day 11 ☘️ = Hero Points, ⚔️ = Experience Points, % = Build Points
ENCOUNTER MAP
──────────
Character in ➤ BOLD can act!
──────────
Round 1 (- HP)
➤ Pneuferro AC 17 (42/42 HP) │ ☘️☘️, ⚔️ 2,485, % 24 ., Darkvision. Zombie Rot Stage 1 - 6 pm,
Arc AC 18 (26/26 HP) │ ☘️☘️☘️, ⚔️ 2,475, % 31 , .
Khajuna AC 18/20 (39/39 HP) │ , ⚔️ 2,190, % 18 Shield up, Darkvision,
➤ Grunyer AC 21/23 (41/41 HP) │ ☘️☘️, ⚔️ 2,485, % 31, Shield up 8:61/64, , Zombie Rot Stage 1 6 pm,
➤ Regnad Kcin AC 17 (28/28 HP) │ ☘️, ⚔️ 1,570, % 10 Darkvision, , Rank 1: 3/3
Skeleton A (-5 HP) │ 0 < AC <= ♾️
Skeleton B (- HP) │ 0 < AC <= ♾️
Zombie Dog (-30 HP) │ 11 < AC <= 21
──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Zombie Rot is at 6 pm in game. I will let you know.
It is late morning when the party decides to go through the western door. this door leads into a winding hallway that connects the central hallway to the kitchen.
Then, moving east, you open the door on a trophy display room. Many of the cases have been destroyed or looted. But, entering the room has disturbed the occupants: Two skeletons and a 'dog'.
❖❖❖❖❖❖❖❖❖❖
Abandoned Armory, Trophy display room, Round 1
Party Conditions: 9:40 am Day 11 ☘️ = Hero Points, ⚔️ = Experience Points, % = Build Points
ENCOUNTER MAP
──────────
Character in ➤ BOLD can act!
──────────
Round 1 (- HP)
➤ Pneuferro AC 17 (42/42 HP) │ ☘️☘️, ⚔️ 2,485, % 24 ., Darkvision. Zombie Rot Stage 1 - 6 pm,
➤ Arc AC 18 (26/26 HP) │ ☘️☘️☘️, ⚔️ 2,475, % 31 , .
➤ Khajuna AC 18/20 (39/39 HP) │ , ⚔️ 2,190, % 18 Shield up, Darkvision,
➤ Grunyer AC 21/23 (41/41 HP) │ ☘️☘️, ⚔️ 2,485, % 31, Shield up 8:61/64, , Zombie Rot Stage 1 6 pm,
➤ Regnad Kcin AC 17 (28/28 HP) │ ☘️, ⚔️ 1,570, % 10 Darkvision, , Rank 1: 3/3
Skeleton A (- HP) │ 0 < AC <= ♾️
Skeleton B (- HP) │ 0 < AC <= ♾️
Zombie Dog (- HP) │ 0 < AC <= ♾️
──────────
CONDITIONS & EFFECTS REFERENCE
──────────
With the Charghar gone, there are no more spectral students. You are able to take the desks and pile them up against the doors and can spend the night here in the classroom.
Where will you go in the morning?
Khajuna is affected by the aura around the spectre and is Clumsy 1 and Stupefied 1 until the start of their next turn
Will save vs Impart Fears (Stupefied 1): 1d20 + 10 - 1 ⇒ (20) + 10 - 1 = 29
Khajuna recognizes this creature as a form of Charghar. It has resistance to all 5 (except force, ghost touch, or positive. double resistance against non-magical) and hides.
Grunyer makes a defensive advance and is able to hit the Chargar, destroying it.
COMBAT OVER
While searching the room, you find:
Lesser Salamander Elixir
Moderate Juggernaut Mutagen
Moderate Thunderstone
Spellstrike Ammunition (Type I)
11 gp
There is a door to the southwest (leading, probably, to area F) and a door to the southeast.

Pneuferro strides closer and sends magic metal into the spectre.
It does significantly less damage than Pneuferro expected.
❖❖❖❖❖❖❖❖❖❖
Abandoned Armory, School Room, Round 3 & 4
Party Conditions: 11:30 am Day 10 ☘️ = Hero Points, ⚔️ = Experience Points, % = Build Points
ENCOUNTER MAP
──────────
BEFORE YOUR TURN:
──────────
Khajuna AC 18/20: Will vs Mishaps
Grunyer AC 21/23: Will vs Impart Fears
Arc AC 18: , Will vs mishaps
──────────
Character in ➤ BOLD can act!
──────────
Round 4 Courageous Anthem in effect (- HP)
➤ Khajuna AC 18/20 (39/39 HP) │ , ⚔️ 2,130, % 18 Shield up, Darkvision,
➤ Grunyer AC 21/23 (31/38 HP) │ ☘️☘️, ⚔️ 2,425, % 31, Shield up 8:61/64, . Drained 1 (3 HP), Zombie Rot Stage 1 6 pm, Impart Fears, immune to mishaps until round 13
Spectre (-33 HP)
Round 3 Continued Courageous Anthem in effect. (- HP)
Arc AC 18 (12/26 HP) │ ☘️☘️☘️, ⚔️ 2,415, % 31 Impart Fears, .
Pneuferro AC 17 (42/42 HP) │ ☘️☘️, ⚔️ 2,425, % 24 ., Darkvision. Zombie Rot Stage 1 - 6 pm,
Regnad Kcin AC 17 (12/28 HP) │ ☘️, ⚔️ 1,490, % 10 Darkvision, Immune to Impart fears, Clumsy 1 & Stupefied 1 , Rank 1: 3/3
──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Regnad continues his Courageous Anthem on the bagpipes, and fails to help Grunyer's first strike.
Arc is not affected by the floating text, but does feel that being in such close proximity to the spectre is affecting him. Arc is now Clumsy 1 and Stupified 1 until the start of it's next turn
Still, the Force Barrage is very effective.
❖❖❖❖❖❖❖❖❖❖
Abandoned Armory, School Room, Round 3 & 4
Party Conditions: 11:30 am Day 10 ☘️ = Hero Points, ⚔️ = Experience Points, % = Build Points
ENCOUNTER MAP
──────────
BEFORE YOUR TURN:
──────────
Khajuna AC 18/20: Will vs Mishaps
Grunyer AC 21/23: Will vs Impart Fears
Arc AC 18: , Will vs mishaps
──────────
Character in ➤ BOLD can act!
──────────
Round 4 Courageous Anthem in effect (- HP)
➤ Khajuna AC 18/20 (39/39 HP) │ , ⚔️ 2,130, % 18 Shield up, Darkvision,
➤ Grunyer AC 21/23 (31/38 HP) │ ☘️☘️, ⚔️ 2,425, % 31, Shield up 8:61/64, . Drained 1 (3 HP), Zombie Rot Stage 1 6 pm, Impart Fears, immune to mishaps until round 13
Spectre (-29 HP)
Round 3 Continued Courageous Anthem in effect. (- HP)
Arc AC 18 (12/26 HP) │ ☘️☘️☘️, ⚔️ 2,415, % 31 Impart Fears, .
➤ Pneuferro AC 17 (42/42 HP) │ ☘️☘️, ⚔️ 2,425, % 24 ., Darkvision. Zombie Rot Stage 1 - 6 pm,
Regnad Kcin AC 17 (12/28 HP) │ ☘️, ⚔️ 1,490, % 10 Darkvision, Immune to Impart fears, Clumsy 1 & Stupefied 1 , Rank 1: 3/3
──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Grunyer puts his hand into the spectre and holy healing magic courses into it. GM: 1d20 ⇒ 20
The holy light dissipates.
Then, Grunyer's flail misses.
Grunyer then backs up next to Regnad.
The spectre throws a book at a 'student', hitting them in the head.
Regnad or Grunyer: 1d2 ⇒ 1
The spectre strikes at Regnad: 1d20 + 13 ⇒ (18) + 13 = 31for: 3d6 ⇒ (5, 1, 2) = 8
Regnad must make a Will save DC 21 vs impart fears[/dice]
Text from the the book flows across the rooms. [ooc]Grunyer and Arc must make Will Save DC 21 from seeing the text.
Being within ten feet of the spectre, Regnad, Grunyer, Arc, and Khajuna all must make Will Saves DC 21 vs mishaps.
❖❖❖❖❖❖❖❖❖❖
Abandoned Armory, School Room, Round 3 & 4
Party Conditions: 11:30 am Day 10 ☘️ = Hero Points, ⚔️ = Experience Points, % = Build Points
ENCOUNTER MAP
──────────
BEFORE YOUR TURN:
──────────
Khajuna AC 18/20: Will vs Mishaps
Grunyer AC 21/23: Will vs Impart Fears
Arc AC 18: Will vs Impart Fears, Will vs mishaps
Regnad Kcin AC 17: Will vs Impart fears, Will vs mishaps
──────────
Character in ➤ BOLD can act!
──────────
Round 4 Courageous Anthem in effect (- HP)
➤ Khajuna AC 18/20 (39/39 HP) │ , ⚔️ 2,130, % 18 Shield up, Darkvision,
➤ Grunyer AC 21/23 (31/38 HP) │ ☘️☘️, ⚔️ 2,425, % 31, Shield up 8:61/64, . Drained 1 (3 HP), Zombie Rot Stage 1 6 pm, Impart Fears, immune to mishaps until round 13
Spectre (-16 HP)
Round 3 Continued Courageous Anthem in effect. (- HP)
➤ Arc AC 18 (12/26 HP) │ ☘️☘️☘️, ⚔️ 2,415, % 31 Impart Fears, .
➤ Pneuferro AC 17 (42/42 HP) │ ☘️☘️, ⚔️ 2,425, % 24 ., Darkvision. Zombie Rot Stage 1 - 6 pm,
➤ Regnad Kcin AC 17 (12/28 HP) │ ☘️, ⚔️ 1,490, % 10 Darkvision, , Rank 1: 3/3
──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Pneuferro blasts the spectre, which resists all of the damage, and gives everyone a free stride.
Regnad continues the Courageous Anthem on his bagpipes. While he hits the spectre with Needle Darts, they do not appear to do any harm to the spectre
Arc is unaffected by the floating text. Arc's weapon flies, but misses the spectre.
GM: 1d20 ⇒ 2
The spectre is hit by Arc's Arc. But, it seems to resist some of it.
❖❖❖❖❖❖❖❖❖❖
Abandoned Armory, School Room, Round 2 & 3
Party Conditions: 11:30 am Day 10 ☘️ = Hero Points, ⚔️ = Experience Points, % = Build Points
ENCOUNTER MAP
──────────
BEFORE YOUR TURN:
──────────
Khajuna AC 18/20: Free stride
Grunyer AC 21/23: Will save vs impart fears, free stride
──────────
Character in ➤ BOLD can act!
──────────
Round 3 (- HP)
Khajuna AC 18/20 (39/39 HP) │ , ⚔️ 2,130, % 18 Shield up, Darkvision,
➤ Grunyer AC 21/23 (31/38 HP) │ ☘️☘️, ⚔️ 2,425, % 31, Shield up 8:61/64, . Drained 1 (3 HP), Zombie Rot Stage 1 6 pm, Impart Fears, immune to mishaps until round 13
Spectre (-16 HP)
Round 2 Continued Courageous Anthem in effect. (- HP)
Arc AC 18 (12/26 HP) │ ☘️☘️☘️, ⚔️ 2,415, % 31 Impart Fears, .
Pneuferro AC 17 (42/42 HP) │ ☘️☘️, ⚔️ 2,425, % 24 ., Darkvision. Zombie Rot Stage 1 - 6 pm,
Regnad Kcin AC 17 (28/28 HP) │ ☘️, ⚔️ 1,490, % 10 Darkvision, , Rank 1: 3/3
──────────
CONDITIONS & EFFECTS REFERENCE
──────────
I'll suggest it in the TechnoDM house. I'm sure we can make another holiday just to contain it.

Grunyer steels himself to resist the aura of the spectre.
He'll raise his shield, but strike ineffectively with his flail.
The spectre strikes Grunyer with an ectoplasmic book: 1d20 + 13 ⇒ (16) + 13 = 29for: 3d6 ⇒ (5, 1, 5) = 11 void damage. I assume Grunyer will shield block
Text from the book flies out around Grunyer.
Grunyer and Arc seem affected by the text. They both need to make Will Saves
The spectre strikes Grunyer again with an ectoplasmic book: 1d20 + 13 - 5 ⇒ (3) + 13 - 5 = 11for: 3d6 ⇒ (6, 4, 2) = 12 void damage.
The spectre makes a final strike against Grunyer with an ectoplasmic book: 1d20 + 13 - 10 ⇒ (20) + 13 - 10 = 23for: 3d6 + 3d6 ⇒ (5, 1, 6) + (6, 5, 3) = 26 void damage.
❖❖❖❖❖❖❖❖❖❖
Abandoned Armory, School Room, Round 2 & 3
Party Conditions: 11:30 am Day 10 ☘️ = Hero Points, ⚔️ = Experience Points, % = Build Points
ENCOUNTER MAP
──────────
BEFORE YOUR TURN:
──────────
Grunyer AC 21/23: Will save vs impart fears
Arc AC 18: Will save vs impart fears
Pneuferro AC 17: Delay 1
──────────
Character in ➤ BOLD can act!
──────────
Round 3 (- HP)
➤ Khajuna AC 18/20 (39/39 HP) │ , ⚔️ 2,130, % 18 Shield up, Darkvision,
➤ Grunyer AC 21/23 (5/38 HP) │ ☘️☘️, ⚔️ 2,425, % 31, Shield up 8:61/64, . Drained 1 (3 HP), Zombie Rot Stage 1 6 pm, Impart Fears, immune to mishaps until round 13
Spectre (-13 HP)
Round 2 Continued Courageous Anthem in effect. (- HP)
➤ Arc AC 18 (12/26 HP) │ ☘️☘️☘️, ⚔️ 2,415, % 31 Impart Fears, .
➤ Pneuferro AC 17 (42/42 HP) │ ☘️☘️, ⚔️ 2,425, % 24 ., Darkvision. Zombie Rot Stage 1 - 6 pm,
➤ Regnad Kcin AC 17 (28/28 HP) │ ☘️, ⚔️ 1,490, % 10 Darkvision, , Rank 1: 3/3
──────────
CONDITIONS & EFFECTS REFERENCE
──────────
That is a critical failure
Do you wish to use a Hero Point?
I hope everything is all right.
Regnad continues his anthem, but, his needle cards go right through the spectre.
Khajuna's divine lance misses, but Grunyer is guided.
❖❖❖❖❖❖❖❖❖❖
Abandoned Armory, School Room, Round 1 & 2
Party Conditions: 11:30 am Day 10 ☘️ = Hero Points, ⚔️ = Experience Points, % = Build Points
ENCOUNTER MAP
──────────
BEFORE YOUR TURN:
──────────
Grunyer AC 21/23: Will save vs Aura
──────────
Character in ➤ BOLD can act!
──────────
Round 2 (- HP)
Khajuna AC 18/20 (39/39 HP) │ , ⚔️ 2,130, % 18 Shield up, Darkvision,
➤ Grunyer AC 21/23 (34/38 HP) │ ☘️☘️☘️, ⚔️ 2,425, % 31, Shield up 8:64/64, . Drained 1 (3 HP), Zombie Rot Stage 1 6 pm, Impart Fears
Spectre (-13 HP)
Round 1 Continued Courageous Anthem in effect. (- HP)
Arc AC 18 (12/26 HP) │ ☘️☘️☘️, ⚔️ 2,415, % 31 Impart Fears, .
➤ Pneuferro AC 17 (42/42 HP) │ ☘️☘️, ⚔️ 2,425, % 24 ., Darkvision. Zombie Rot Stage 1 - 6 pm,
Regnad Kcin AC 17 (28/28 HP) │ ☘️, ⚔️ 1,490, % 10 Darkvision, , Rank 1: 3/3
──────────
CONDITIONS & EFFECTS REFERENCE
──────────
GM: 1d20 ⇒ 12
While the anthem offsets his fear, Arc manages to hurt the spectre.
❖❖❖❖❖❖❖❖❖❖
Abandoned Armory, School Room, Round 1 & 2
[ooc]Party Conditions: 11:30 am Day 10 ☘️ = Hero Points, ⚔️ = Experience Points, % = Build Points
ENCOUNTER MAP
──────────
BEFORE YOUR TURN:
──────────
Grunyer AC 21/23: Will save vs Aura
──────────
Character in ➤ BOLD can act!
──────────
Round 2 (- HP)
➤ Khajuna AC 18/20 (39/39 HP) │ , ⚔️ 2,130, % 18 Shield up, Darkvision,
➤ Grunyer AC 21/23 (34/38 HP) │ ☘️☘️☘️, ⚔️ 2,425, % 31, Shield up 8:64/64, . Drained 1 (3 HP), Zombie Rot Stage 1 6 pm, Impart Fears
Spectre (-13 HP)
Round 1 Continued Courageous Anthem in effect. (- HP)
Arc AC 18 (12/26 HP) │ ☘️☘️☘️, ⚔️ 2,415, % 31 Impart Fears, .
➤ Pneuferro AC 17 (42/42 HP) │ ☘️☘️, ⚔️ 2,425, % 24 ., Darkvision. Zombie Rot Stage 1 - 6 pm,
➤ Regnad Kcin AC 17 (28/28 HP) │ ☘️, ⚔️ 1,490, % 10 Darkvision, , Rank 1: 3/3
──────────
CONDITIONS & EFFECTS REFERENCE
──────────

Khajuna's spear of divine energy damages the specter
A book manifests in the specter's hand, and it slams it into Grunyer: 1d20 + 13 ⇒ (9) + 13 = 22
It attempts to hit Grunyer again: 1d20 + 13 - 5 ⇒ (10) + 13 - 5 = 18and again: 1d20 + 13 - 10 ⇒ (16) + 13 - 10 = 19
Each time it makes even a glancing blow, text from the book appears around Grunyer.
❖❖❖❖❖❖❖❖❖❖
Abandoned Armory, School Room, Round 1 & 2
Party Conditions: 11:30 am Day 10 ☘️ = Hero Points, ⚔️ = Experience Points, % = Build Points
ENCOUNTER MAP
──────────
BEFORE YOUR TURN:
──────────
Grunyer AC 21/23: Will save vs Aura
──────────
Character in ➤ BOLD can act!
──────────
Round 2 (- HP)
➤ Khajuna AC 18/20 (39/39 HP) │ , ⚔️ 2,130, % 18 Shield up, Darkvision,
➤ Grunyer AC 21/23 (34/38 HP) │ ☘️☘️☘️, ⚔️ 2,425, % 31, Shield up 8:64/64, . Drained 1 (3 HP), Zombie Rot Stage 1 6 pm, Impart Fears
Spectre (-7 HP)
Round 1 Continued (- HP)
➤ Arc AC 18 (12/26 HP) │ ☘️☘️☘️, ⚔️ 2,415, % 31 Impart Fears, Frightened 1.
➤ Pneuferro AC 17 (42/42 HP) │ ☘️☘️, ⚔️ 2,425, % 24 ., Darkvision. Zombie Rot Stage 1 - 6 pm,
➤ Regnad Kcin AC 17 (28/28 HP) │ ☘️, ⚔️ 1,490, % 10 Darkvision, , Rank 1: 3/3
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CONDITIONS & EFFECTS REFERENCE
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Arc is shaken by the ectoplasmic book that hit him Frightened 1
When Grunyer comes close to the spirit, he confronts his fears (Will Save): 1d20 + 8 ⇒ (9) + 8 = 17 Frightened 1
Grunyer strikes the spirit twice, but only the second strike appears to do any damage.
At the end of Grunyer's turn, the Frightened condition goes away
❖❖❖❖❖❖❖❖❖❖
Abandoned Armory, School Room, Round 1
Party Conditions: 11:30 am Day 10 ☘️ = Hero Points, ⚔️ = Experience Points, % = Build Points
ENCOUNTER MAP
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Character in ➤ BOLD can act!
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Round 1 (- HP)
➤ Khajuna AC 18/20 (39/39 HP) │ , ⚔️ 2,130, % 18 Shield up, Darkvision,
Grunyer AC 21/23 (34/38 HP) │ ☘️☘️☘️, ⚔️ 2,425, % 31, Shield up 8:64/64, . Drained 1 (3 HP), Zombie Rot Stage 1 6 pm, Impart Fears
Spectre (-1 HP)
Arc AC 18 (12/26 HP) │ ☘️☘️☘️, ⚔️ 2,415, % 31 Impart Fears, Frightened 1.
Pneuferro AC 17 (42/42 HP) │ ☘️☘️, ⚔️ 2,425, % 24 ., Darkvision. Zombie Rot Stage 1 - 6 pm,
Regnad Kcin AC 17 (28/28 HP) │ ☘️, ⚔️ 1,490, % 10 Darkvision, , Rank 1: 3/3
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CONDITIONS & EFFECTS REFERENCE
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My fault.
I remembered I hadn't put the token in this morning at around 5 am...
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