Grand Necromancer

Teacherman's page

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Hello folks. I seek your GMing and playing expertise: what do you think would be a good scenario (or shorter module) to use as a lead-in to the actual Iron Gods AP and story arc?

The AP assumes your characters have met, even if only briefly, so I was looking for a single-session scenario to run that would establish this brief familiarity. I am willing to tweak certain story threads within the scenario to make them fit the AP and the Player Charactrs, but unfortunately I do not have the time to create something from scratch due to real world responsibilities (hence this request).

My first thought was "The Confirmation," but I don't believe the players are all interested in being official Pathfinders. My second thought was "Trial by Machine," scenario 6-01, since this new scenario seems to fit the Iron Gods thematically at least: if anyone is familiar with "Trial by Machine," do you have any suggestions on modifications to better fit it within the Iron Gods/Torch setting?

Thanks in advance for any suggestions.

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So, now that Aasitieflings are gone...how about we give those fancy new ACG classes a spin for their Confirmations?

I'd like to give players with the new class itch the chance to try them out (and as a GM I'm curious to see them in action), so I would like to restrict this to only classes from the Advanced Class Guide. This may seem a little goofy, but hopefully you understand my intent; this is just a bit of playful experimentation on my part.

I plan to run this tomorrow starting at 1:30PM EDT if we're able to fill that timeslot. If not, then I will probably try to run this at a later date. Please post below with class/level if you're interested in being a guinea pig (and earning your Confirmation).


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I suspect many of you fellow GMs out there are like me: you thoroughly enjoy devouring morsels of setting background, campaign secrets, and the truly impressive villain back stories that paizo has proven themselves capable of writing nearly every time. You also love setting up sessions and encounters for your players and seeing them pull out all the stops to survive in the face of certain death.

But let's be honest GMs: if you're like me, you would also just LOVE to freakin' PLAY once in awhile in a campaign that was run by someone just as passionate and attentive to detail as you. You're probably the player in your group who fell into that role because you volunteered long ago and your players never exactly stepped up and offered to GM the next campaign (who can blame them?).

If you're still reading and this sounds any way familiar, AND you're as excited about the new Iron Gods AP as I am, then I have a proposition for you:

I would like to run the Iron Gods adventure path *solely for other GMs who don't usually get the chance to play*. My proposition is that we build a group to play through roll20/google hangouts, and each of us would GM one chapter of the adventure path (i.e. I would GM the first chapter, "Bob Player1" would GM chapter 2, "Steve Player2" would GM chapter 3, and so on). It's certainly even possible that while GMing, one's character would move to a GM-run npc so as to maintain continuity.

Now I know there are potential problems here, right? Naysayers may say, "But NAY! If you rotate GM'ing duties, then your master race of GM/Player hybrids will know story information that they shouldn't! They will meta game and ruin everything that is sacred and secret!"

But I say nay- as GMs, we already value the power of a communally built story; we wouldn't *want* to meta game as we know it'd take away from this. Also, surrrrely no player ever reads message boards and finds out information ahead of time that he shouldn't know. Right? Right. Furthermore, we'd also be getting a variety of GMing and player styles--a veritable "best of the best" potentially-- probably an opportunity to steal great ideas from each other, AND sharing the "workload" amongst ourselves.

So again, I present my proposal: fellow GMs who would like to both play AND gm Iron Gods, send me a private message (or public one here-- I'm interested to see if anyone else likes this idea after all) and let me know if you'd be interested in joining me in this venture. I will round up everyone who's interested, try to see what schedules would coordinate and what would not (I'm Pennsylvania/EDT and EST time), and maybe we can get this technomage barbarian cyborg party started!

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Hi folks. So I'm hoping once I outline my problem, someone will see my oversight and be able to help me correct it.

The problem is that I GM'd Thornkeep's Accursed Halls module (tier 1-2, repeatable), and the character I assigned my GM credit to is showing up with the following message:

"Player has already played scenario at session # 2 of event..." so on and so forth. Because of this, it seems to be denying both prestige and credit to the character whom I assigned my GM credit.

My question is: why? Did I do something wrong here in filling out the report, or misunderstand the way GM and player credit work? My understanding is that tier 1-2 is repeatable as both a GM and a player, *as long as you don't play with or apply credit to the same character*. I played Accursed Halls once with Character1, and I GM'd it twice, each time assigning credit to separate characters in the level range (call them Character2 and Character3).

I am hoping someone out there can sift through my post here and help me to either correct my misunderstanding, or confirm that I'm right, haha. Thanks in advance.

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Hello folks! I am looking for some brave adventurers to play through at least the first dungeon level of Pathfinder's Thornkeep module/dungeon, the Accursed Halls. It's a challenging dungeon-crawl for 1st or 2nd level characters that should take approximately a 4 hour session depending on play style and awards 3xp and 4prestige. Oh...and it's known to have taken a few low level lives ;)

If we have fun and players, GM, and schedules mesh, then ideally, I’d like to run this similar player group through the entire dungeon as a dungeon-crawl mini campaign (5 dungeon levels over 5+ sessions that run from level 1-2 to 6-8, but we’ll see how it goes.

Here’s the complete session info:
---------------------------------
TIME– For this first session, I have the following availability (all times are EDT):
-one week day, approximately 11AM-4PM, as soon as players are gathered and schedules coordinated
-this Wednesday, 7/23 from 5PM-9PM
-this Friday, 7/25 from 5PM-9PM
-this Saturday, 7/26 from 11AM-4PM

WHO- Looking for players who are easygoing, mature, not rules lawyers or overly combative with other players/GM. Know that I have plenty of GMing experience with D&D/Pathfinder, but this will be my first time running an actual PFS session.

IF INTERESTED, PLEASE POST THE FOLLOWING:
-your availability (keep in mind the potential schedule options I posted above)
-what character types you'd be interested in playing (note that for party composition, having each of the traditional roles filled in some fashion would be beneficial)
-and any other info you deem relevant.

If you are selected, I will private message you for further details.
Thanks for reading, and I hope to get the party started soon!