Rotrovio

Tamerius Archilus's page

532 posts. Alias of Ilmakis.


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Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

Unfortunately I’m sure Daikitsu book is in Tian (as no one from this part of the world worship this deity)

:D


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Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

same here :)


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

As the gate of Hell opens, Tamerius enters, leading is new flock.

Welcome to your new home! he says with a high pitch voice.

The lemures look at him, expressionless.

The imp smiles and lead them to an eternity of damnation...


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

@Eric if you decide to GM an Adventure Path or another Module in PF2 count me in!


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Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

Seeing Natsume joining him in the boneyard, waiting for his turn he's both satisfied to see her here and dissastified.

Satisfied because, she will not try to do Good again on Golarion and fight the corruption of the souls for his Master.

Dissastified because he puts good efforts to put her back from the boneyard to the material plan. So much effort going to waste...

But this feat, gave most of the villager's souls to Asmodeus which in turn Vilree's last action seems to have lock them into eternal damnation. A victory for both of them.

Now Tamerius was waiting, hoping to be judge worthy of his Master and not transformed into a lesser devil after all, more than one hundred souls came directly to Him, thanks to his actions!

His ghostly silhouette turns to Nartsume and he says

In a way you failed them, but as your deity is Good, failure is tolerated my dear. May be you will be rewarded and you will be able to redeem yourself as a Heavenly Soldier in the eternal war between Good and Evil?
Fighting for the soul of the lost and betrayed?


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Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

Thanks for a great run Eric!

Can you apply this to Crafty Herb? PFS#754-2004 (level 4)


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Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

From the boneyard, Tamerius smiles as he recognizes the poor souls from Plaguestone.

More soul for my master. I’ve served him well.


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

GM only:
Recovery Check dc13: 1d20 ⇒ 11


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

I'm a cat :)

or I'm not.


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

GM:
Stabilize: 1d20 ⇒ 8
So not crit fail :p

Tamerius opens his eye, wondering how he's still alive!
But seeing that Vilree is still standing, he calls for Hell's Power to take down the woman.

May Hell's Power is the only thing you remember!

Harm (Basic Fortitude DC19): 2d10 ⇒ (2, 9) = 11

He then takes back the scroll he dropped earlier.


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

I remember that weapon had different initiative and break, and that armor have different AC for each type of weapon but not the "winded" thing.


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

Burning?: 1d20 ⇒ 19

Tamerius stops burning but is more close to death...


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

Tamerius calls for Hell's Thunder to strike Vilree.

May Hell's Thunder strikes you Vilree!

Electric Arc (E), Basic Reflexe DC19: 2d4 + 4 ⇒ (4, 4) + 4 = 12

Then he draws another scroll and burns with the acid

Acid Damage: 2d6 ⇒ (5, 3) = 8
Burning acid?: 1d20 ⇒ 19


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

Tamerius draws a scroll and heals himself.

May Hell’s Fire staunches my wounds

Heal (1): 1d8 + 8 ⇒ (4) + 8 = 12


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

When you harvest souls for your god, you are rewarded :)


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

@GM Yes, I forgot to put the good link after my first post got deleted, Sorry about that!


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

@GM yes, this is from the PM you've sent me a while ago :)


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

Tamerius eyes turns red and his voice takes an otherwordly intonation when he says.

I think it will be better if you use only your crossbow rather than your alchemical regents to fight us Vilree. We are not worthy of your alchemical talents.

Suggestion Will DC19

Battle Medicine: 1d20 + 9 ⇒ (7) + 9 = 16
Heal: 2d8 ⇒ (4, 3) = 7

Then he quickly gives himself a sanitory check to heal a little.

Bleeding?: 1d20 ⇒ 20
Burning?: 1d20 ⇒ 16


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

You got what you deserve Vilree!

Says Tamerius, still burning and bleeding. He draws a scroll and uses it on Sitril.

May Hell's Fire cure your wounds my friend.

Heal (2): 2d8 + 16 ⇒ (8, 7) + 16 = 31


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

Tamerius calls for the healing power of hell to staunch his wounds.

May Hell's Fire cleanses my wounds!

Heal (2): 2d8 + 16 ⇒ (5, 2) + 16 = 23

Then he gets up.

Bleeding?: 1d20 ⇒ 3
Burning?: 1d20 ⇒ 4


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

Tamerius stabilize, but for how long? using 1RP

Bleeding?: 1d20 ⇒ 13
Burning?: 1d20 ⇒ 6


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Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

sorry for the delay!

Tamerius calls for Hell's Thunder on the creature and the pot thrower.

May Hellstorm be your downfall!

Electric Arc (DC19 Basic Reflexe): 2d4 + 4 ⇒ (2, 4) + 4 = 10

Then moves continues to expand the blessing of Asmodeus on his comrades.

Stop Bleeding?: 1d20 ⇒ 9


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

Reflex: 1d20 + 6 ⇒ (7) + 6 = 13

Tamerius is too slow to avoid the bats!

Following Giggett he calls for Hell's Fire to burn the creatures.

May Hell's Fire burn you!

Ray of Fire, bless: 1d20 + 9 + 1 ⇒ (9) + 9 + 1 = 19
Damages, F: 4d6 ⇒ (3, 2, 2, 3) = 10

Stop bleeding?: 1d20 ⇒ 13


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

Tamerius moves next to Giggett and expands his blessing.


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

@GM I've posted my actions :)

Perception (free seek): 1d20 + 9 ⇒ (13) + 9 = 22


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

@GM yes :)

Tamerius takes a step back and calls for Hell's Thunder to strike at both target.

May Hellstorm takes you down!

Electric Arc (Basic Reflexe DC19): 2d3 + 4 ⇒ (2, 1) + 4 = 7

Bless: +1 Status bonus to attack


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Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

The green blob was a test :)


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

Ore...

Says out loud Tamerius while looking for tracks.

Making a survival check


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

Well played Natsume!


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

What Heaven she is doing!!!! thinks Tamerius as he looks at Natsume's action.

When the creature falls asleep he still not convinced that it was the right thing to do, until Giggett closes the cell where the creature lies.

I don't think these thing need to live, a merciful death will have been better. says grudgingly the cleric before moving along and extending the aura of blessing.

@GM yes, stride x2 and extending the bless aura


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

Tamerius moves and concentrates to expands Hell's blessing.


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

Tamerius casts bless.

May Hell's blessing help you find the weakness of your opponent.


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

So Shield Spikes it is! It becomes a +1 striking :)


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

Tamerius casts magic weapon on Natsume's Flail as it glows with an eerie red.

Lets kill this thing. he said scroll in hand.


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

I've prepared magic weapon twice and bless. I can cast them in advance.


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

Medicine (Giggett): 1d20 + 9 ⇒ (14) + 9 = 23
Heal: 2d8 ⇒ (2, 4) = 6

Medicine (Sitril): 1d20 + 9 ⇒ (11) + 9 = 20
Heal: 2d8 ⇒ (2, 5) = 7

Tamerius continues to work on his comrades to heal them.


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

Reflex: 1d20 + 6 ⇒ (11) + 6 = 17

Tamerius is not able to avoid the washing cold!

Brr...

While Giggett looks around, Tamerius starts patching himself.

Medicine (himself): 1d20 + 9 ⇒ (17) + 9 = 26
Heal: 4d8 ⇒ (3, 7, 5, 4) = 19


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

Well done.

Says Tamerius.


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

Tamerius takes the letter, for later...

I could be used against them... good at least something interesting here. I could send this information to my sister.

Anything interesting here? Or do we try to finish the monster downstair or do we try to unlock the door to the tower? asks Tamerius.


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

Tamerius tries to remember if he knows the person. Society/Heraldry Lore +7


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

I'm no necromancer. says Tamerius to Giggett's dark humor.

Seeing Egorian, Tamerius is intrigued and start looking at the document.


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

I will need to pray too.

Says Tamerius, satisfied by his action.

Giggett, you can look at the box in the water. I don't think it's trapped, but who knows?


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

This time, Tamerius calls for Hell's fire to burn the elemental.

May Hell's Fire burn you to the ground!

Magic Attack (Fire Ray): 1d20 + 9 ⇒ (19) + 9 = 28
Damages, F: 4d6 ⇒ (4, 6, 3, 4) = 17


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

Tamerius moves away and cast Electric Arc on them.

May Hell's Thunder be your downfall!

Damages, E (DC19 Basic Reflex): 2d4 + 4 ⇒ (4, 4) + 4 = 12


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

I've only used battle medicine on Natsume and cast 1 spell. So good to go just after.


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

What was THAT?! No outside of danger, Tamerius tries to remember something about the creature +11 Religion, +9 Nature, +7 Arcana/Occultism/Society

But yes, I agree with Giggett. Let find a more secure place to recover from... this.


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

Tamerius is no fool and decides to run with his comrades!

◆: Stride x3


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

Tamerius stands up and moves away from this thing.

◆: Stand up
◆: Stride
◆: Stride


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

Stabilize: 1d20 ⇒ 10


Human Cleric 3| HP 32/32 AC 16| F +7 R +6 W +11| Speed 25| Perception +9 | Focus 1/1 | Heros Point 1

I don't understand why the creature attacks me, is this intelligent somehow?

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