Poog

Tak the Goblin's page

51 posts. Alias of Picciui.


RSS

1 to 50 of 51 << first < prev | 1 | 2 | next > last >>

Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

Did the spell hit Culgick?

Tak lashes out at Kettlehead once more with a stab and a bite.

Stab: 1d20 + 5 ⇒ (16) + 5 = 21
Damage: 1d4 ⇒ 2
Bite: 1d20 + 5 ⇒ (10) + 5 = 15
Damage: 1d4 ⇒ 4


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

I didn't think of that.

Tak takes a step backwards and casts a spell to put Culgick and Kettlehead to sleep (DC 14).


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

I didn't cast a spell because I didn't want to trigger an AoO. Though wouldn't Culgick moving trigger one from me?


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

Tak hits at Culgick again with a whack and a bite.

Weapon: 1d20 + 5 ⇒ (9) + 5 = 14
Damage: 1d4 ⇒ 2
Bite: 1d20 + 5 ⇒ (7) + 5 = 12
Damage: 1d4 ⇒ 1
I don't see AC anywhere so I rolled for damage on both in case


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

Looks like not

Tak bares his weapon and teeth against Culgick.

Weapon: 1d20 + 5 ⇒ (14) + 5 = 19
Damage: 1d4 ⇒ 4
Teeth: 1d20 + 5 ⇒ (5) + 5 = 10


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

I'll wait for my initiative turn to see if everyone's positioning works for a spell. If they're all next to each other, I cast sleep.


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

Tak is not about to give into Kettlehead's demands. He prepares himself for combat, which seems to be unavoidably coming.


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

"I want go. Grimble want?"


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

I'm in the hospital right now, I should get out tomorrow, please carry on without me until I start posting again.


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

Any reason why it should be possible to try only once per day?

Attack: 1d20 + 5 ⇒ (19) + 5 = 24
CM: 1d20 + 1 ⇒ (9) + 1 = 10

Attack: 1d20 + 5 ⇒ (4) + 5 = 9
CM: 1d20 - 1 ⇒ (5) - 1 = 4

Attack: 1d20 + 5 ⇒ (2) + 5 = 7
CM: 1d20 - 1 ⇒ (14) - 1 = 13

Attack: 1d20 + 5 ⇒ (6) + 5 = 11
CM: 1d20 - 1 ⇒ (16) - 1 = 15

Tak whacks just about every toad in the swamp upside its head, but they all slip away. Finally, he barely manages to capture one in his weak goblin hands.


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

Tak picks up the dogslicer and compares it to his current weapon. Not exactly what he wanted. Grimble, do you want it?

He finds a big toad and hits it on its head. Attack: 1d20 + 5 ⇒ (11) + 5 = 16 Once it's stunned, he tries to capture it. CM: 1d20 + 1 ⇒ (8) + 1 = 9 The toad, however, was too slippery.


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

"I go take toad across stream. You want from here or from there?" Tak asks. He figures that he can try to get the metal when he passes by it.


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

Knowing Grimble well enough, Tak looks around to see if there are any good toads in the surrounding drier areas.
Perception?: 1d20 + 7 ⇒ (12) + 7 = 19


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

Now that that's settled...

Tak asks Grimble and Chuffy, "You want go find some toads? I see big ones there."


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

I wouldn't want to reign in on your bloodthirstiness, so I'll leave it to you to decide. I'm a goblin too, after all. Though we should hide the body well...


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

I think that the whelp is dead unless you retroactively decide to have done nonlethal damage. Tak won't interfere unless you want to leave him alive.


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

Are we intending to kill him? He didn't do that much to us. Or maybe goblins don't ask questions.


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

Tak knocks the whelp with his mace and follows up with a bite.

Attack: 1d20 + 7 ⇒ (7) + 7 = 14 +2 flank
Damage: 1d4 ⇒ 1
Attack: 1d20 + 7 ⇒ (9) + 7 = 16 +2 flank
Damage: 1d4 ⇒ 2


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

Tak charges the whelp and bites him.

Attack: 1d20 + 9 ⇒ (17) + 9 = 26 +2 charge, +2 flank

Damage: 1d4 ⇒ 1


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

Tak runs to get closer 30 feet and hurls a stone with his sling.

Attack: 1d20 + 0 ⇒ (14) + 0 = 14 due to shooting into combat and rock instead of bullet

Damage: 1d2 ⇒ 2 due to rock instead of bullet


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

"There enough toads here for both us."

---

I assume that Tak hears Grimble at this point.

"Wait. Something happen there." He loads his sling while trying to appraise the situation.


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

"No, I no tie. Where Kettlehead goed?"

To see if I notice Grimble moving

Perception: 1d20 + 7 ⇒ (13) + 7 = 20


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

"These toads are yours? I came to get. Grimble also needs," Tak says with a gesture towards her, "but she doesn't want get wet."


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

Tak tries cautiously to cut the rope with his teeth.


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

I'm still not clear on what's happening with the whelp... Is he trying to drown me or trying to stay afloat? Should I roll a Sense Motive for this? If so:

1d20 + 3 ⇒ (1) + 3 = 4


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

My posts didn't specify, so I guess now he is.


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

Tak looks at the drowning goblin, disturbed. He tries to figure out the cause of the strange drowning by looking around at the environment.

Perception: 1d20 + 7 ⇒ (2) + 7 = 9


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

"Come. You have to swim through anyway to get your toad. Why you not come?


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

Tak is alarmed to notice the young goblin drowning. Although he's marked as evil...

Licktoad village seems to be 20x20 squares, so the pool would be 10x10, making the center 5 squares or 25 feet away, so two swim checks to pass. I assume the DC is 10 for calm water?

Tak decides to swim to the rock and try to help the whelp reach it.

Swim: 1d20 - 1 ⇒ (17) - 1 = 16
Swim: 1d20 - 1 ⇒ (9) - 1 = 8
Swim: 1d20 - 1 ⇒ (13) - 1 = 12


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

"I hear something over there. Let's see if we can find toads to the right," Tak suggests as he looks for stones on the ground.

From the PRD:

You can hurl ordinary stones with a sling, but stones are not as dense or as round as bullets. Thus, such an attack deals damage as if the weapon were designed for a creature one size category smaller than you and you take a –1 penalty on attack rolls.


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

It seems you don't have a torch (1 cp) in your inventory. Maybe you could arrange to get one before we leave for use with your feat? Your equipment seems to add up to 3 gp rather than 5.


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

"Maybe. So let's go to Tadpole Bog and look for toads."


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

"We find something to burn at swamp. Maybe the ghost at the cave too. Maybe bring along some rocks too to throw at them."


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

"Is something the wrong? You don't want a toad?"


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

Tak wakes up to find the beating he sustained from himself passed.

He proudly pins his three badges onto his shirt, trying not to puncture his skin.

Are these badges one use only?

Knowledge (local): 1d20 - 1 ⇒ (16) - 1 = 15
Knowledge (local): 1d20 - 1 ⇒ (9) - 1 = 8

The Cave of Darkfear, what a strange name...

He turns to Grimble. "Shall we go?"


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

"Yes, Tak wants the oil. Here's the cloth."


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

Tak wonders what is so special about the cloth Grammel wants.

Appraise: 1d20 - 1 ⇒ (14) - 1 = 13

He also wonders how much the fire oil is worth.

Appraise: 1d20 - 1 ⇒ (4) - 1 = 3

He scrutinizes Grammel to see if that gives him any hints.

Sense Motive: 1d20 + 3 ⇒ (16) + 3 = 19


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

"Fire oil? I don't have any... Where can I get it?"


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

Perception: 1d20 + 7 ⇒ (11) + 7 = 18

Tak takes note of the cloth but waits to pick it up until Grammel isn't looking. Then, approaching her, he asks, "What magic patch is there?"


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

Tak walks around the village, eager to find all the things he missed since whelphood.

Perception: 1d20 + 7 ⇒ (2) + 7 = 9

He fascinates himself with the natural fauna and walks around to see what animals he can find.


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

Reflex: 1d20 + 4 ⇒ (7) + 4 = 11

Nearly unconscious, Tak flees the crowd and hides in the whelp cage.


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

Hopefully you can learn from my mistakes.


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

Tak takes his empty sling and whacks himself in the face.

1d3 ⇒ 3

"Ouch!"

1d20 - 1 + 3 ⇒ (12) - 1 + 3 = 14

The crowd is not amused. Tak tries once more.

1d3 ⇒ 3

"Yikes!"

1d20 - 1 + 3 ⇒ (12) - 1 + 3 = 14

Tak curses the tough audience and accepts his losing fate.


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

Tak shoves the mud into his mouth.

Perception: 1d20 + 7 ⇒ (18) + 7 = 25
Reflex: 1d20 + 4 ⇒ (1) + 4 = 5

Tak, embarrassed, spits out the remainders of the worm he chewed.

Perception: 1d20 + 7 ⇒ (18) + 7 = 25
Reflex: 1d20 + 4 ⇒ (11) + 4 = 15
Perception: 1d20 + 7 ⇒ (19) + 7 = 26
Reflex: 1d20 + 4 ⇒ (8) + 4 = 12

After two more clumps of mud, the bad worm taste is cleared out of his mouth.


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

Tak tackles the spider, eyeing the tongs that were thrown at him as a possible backup option, should things get out of hand.

+CMB: 1d20 - 1 ⇒ (18) - 1 = 17

Dex check: 1d20 + 4 ⇒ (9) + 4 = 13

No need for tongs.

Tak ties the spider up and hands it to Loptop.


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

Fortitude: 1d20 + 2 ⇒ (11) + 2 = 13

Tak hesitantly puts the fire rock into his mouth.

Intelligence: 1d20 - 1 ⇒ (15) - 1 = 14

Insulting Loptop was something he was happy to do.

"Loptop is so weak that he dropped his bucket of fish heads!"


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

Tak looks around him and sees that no one else is speaking.

Though he isn't eager to eat the rock, he feels that he had sort of trapped himself with his earlier words, and he wasn't eager to be proven wrong.

Not expecting another volunteer, Tak announces, "I will eat the fire rock!"


Male LE Goblin adept 1 | HP: 5/7 | AC: 15 T 15 FF 11 | CMB: -1 . CMD: 13 | F: +1, R: +4, W: +5 | Init: +4 | Perc: +7, SM: +3 | Speed 30 ft | Spells: 0th 4/4 1st 2/2 | Active conditions: none

Tak looks up to Loptop with some disdain for his previous treatment of him and his kin. But he dared not to express his feelings to someone bigger than he. So he simply replied, "I am useful! I am tough!"


In-character post:

Tak walks to the marsh. He looks to see what is inside. When he sees it full of marsh animals (such as frogs and fish, I assume), his eyes light up at the opportunity for companionship. He reaches in and tries to grab one of them.


Here's my submission. (I might still change a few details.)

Stats:

Goblin adept
LE Small humanoid (goblinoid)
Init +4; Senses Darkvision 60 ft.; Perception +7

Defense
AC 15, touch 15, flat-footed 11
HP 7 (d6+1)
Fort +1, Ref +4, Will +5

Offense
Speed 30 ft.
Melee bite +5 1d4
sickle +5 1d4
Ranged light crossbow +5 1d6
Spells prepared (CL 1st, concentration +3)
1 (2/day)—burning hands, sleep
0 (4/day)—ghost sound, light, mending, read magic

Statistics
Str 10 Dex 18 Con 13 Int 10 Wis 16 Cha 8
Base Atk +0; CMB -1; CMD 13
Feats Weapon Finesse
Traits Balloon Headed
Skills Acrobatics +3, Escape Artist +4 (-4 with head) Perception +7
Languages Goblin
Combat Gear torch, 8.99 gp
Treasure rusty paperclip, empty matchbox, torn portrait of a gnome baby

Song:

Tak likes burning stuff with fire
Tak likes hitting with a crash
Tak likes killing with a bash
Tak wished that his hands reached higher.

Background:

Tak was a scrawny goblin with a big head (housing, he believed, an extra-large brain). He endured a lot of lashing silently, but planned that once he would escape, at some point, he would make sure that each one of his oppressors would be paid back—not for his own sake, but so that they wouldn't oppress fellow goblins.

Character Concept:

Tak is a magic user who can fight in melee or ranged combat using his high Dexterity. His future seems to be most appropriate in a Wisdom-based casting class that can also fight. I was thinking particularly of becoming an inquisitor (maybe the variant with an animal companion).

Aspirations: To eradicate all enemies of goblinkind and all goblins who are unworthy of the name, and have revenge on his oppressors.

PbP experience:

Not a lot. This would be my second.

In-character post to follow.

Your Closet has not created a profile.