I was reading through some old post about the League of the One Trick Pony and Gworeth came up with a SHIELD bashing Fighter bad-@ss.
(read about it here).
I did some thinking, and since I started a Ranger last friday, I thought it might be do-able as a Ranger aswell. Granted, a little less damage and attack bonus than a fighter, but I was interested in any comments on my "build".
Human +2 bonus went into Strength.
Stats (20 point stat buy)
Str 18 (for damage and attack bonus)
Dex 14 (a little extra for initiative/armor class)
Con 12 (HPs are always to few, so I figure even a +1 is nice to have)
Int 8 (I'll be hacking, slicing and slamming ... no thinking about it :P)
Wis 14 (I'll want those lvl 4 spells, and a +2 perception is never wrong)
Cha 10 (Handle Animal and Intimidate work of Charisma, I did not want any penalties here)
Stat progression
Level 4 - +1 str
Level 8 - +1 str
Level 12 - +1 dex or con
Level 16 - +1 dex or con
Feat Selection:
Level 1
Quickdraw - I think this is good to have when need to ready your shield, ready your weapon AND have at least one attack.
Improved Initiative - I like winning initiative ;)
OR
Shield Focus - Another +1 armor class is nice to have.
Level 2 (Ranger Weapon Style, so no need for dex 15)
Two weapon Fighting - I need this to get the penalties WAY down.
Level 3 Improved Shield Bash - Keep my shield AC bonus when doing my second attack ... I can probably live without it until level 3.
Level 5 Double Slice - Extra damage, can never have enough damage I reckon :)
Level 6 (Ranger Weapon Style, so no need for dex 17)
Improved 2 weapon fighting - More attacks with my shield.
Level 7
Shield Slam - A free bull rush, since I will be playing an Urban Adventure, there will usualy be walls into which I can smack baddies t o fall prone.
Level 9
Power Attack - I waited until after level 8, here it really starts to shine with damage and the -3 attack bonus is doable.
Level 10 (Ranger Weapon Style, so no need for dex 17 and BAB 11)
Two Weapon Rend - 1d10 + 7 damage extra per round if both weapons hit. There is a VERY large chance this will happen every round.
Level 11
Shield Master - No more penalties for fighting with shield + add shield bonus to attack/dmg rolls. So here comes the full BAB two weapon fighting :)
Level 13
Heavy Armor Proficiency - Finally using that Mithral Full Plate of Speed ;)
Level 14 (Ranger Weapon Style)
Two Weapon Defense - Don't know if this work when using a shield as an off-hand weapon
OR
Greater Two Weapon fighting - Another two attacks per round, but the -10 attack penalty is pretty hefty :P
Now to sum it up at, and let's take level 12 for arguments sake, I will do 4 attacks all at full BAB (with only a minor -5 attack bonus) AND without losing my shield AC.
Now for some math ... please correct me if I'm wrong or calculating this the wrong way.
While using Power Attack at level 12 it does -4 AB / +8 damage.
I'll mostly be using a longsword which does 1d8 and a spiked shield which does 1d6 damage. My strength at this point is 20, so +5 AB / +5 damage. I will not factor in any magical items or favored enemies.
Primary Attack 1 (longsword)
Damage: Str +5 Power Attack +8 = 1d8 + 13
Attack Bonus: BAB +12 Str +5 Shield Mastery +2 Power Attack -4 = +15
Offhand attack 1 (Spiked Shield)
Damage: Str +5 Power Attack +8 Shield Mastery +2 = 1d6 + 15
Attack Bonus: BAB +12 Str +5 Shield Mastery +2 Power Attack -4 = +15
Primary Attack 2 (longsword)
Damage: Str +5 Power Attack +8 = 1d8 + 13
Attack Bonus: BAB +12 second attack penalty -5 Str +5 Shield Mastery +2 Power Attack -4 = +10
Offhand attack 2 (Spiked Shield)
Damage: Str +5 Power Attack +8 Shield Mastery +2 = 1d6 + 15
Attack Bonus: BAB +12 Offhand penalty -5 Str +5 Shield Mastery +2 Power Attack -4 = +10
If primary AND offhand attacks hit, add another 1d10+7 damage because of 2 weapon rend.
Phew ... that looks pretty darn awesome at level 12.
Now I know you're better off using a fighter for this, but this way there is no need for an insanly high dex which does nothing for damage. And by this time, a +2 or +4 dex item should be no problem if you really want more AC/Initiave/CMD etc.
Any thoughts on this lengthy rant ?
-TDL
(edit 1: fixed some copy/paste errors)
(edit 2: added lvl 13 and 14 feats)