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Not sure how many of us are still frequenting ideascale but wanted to see what the community thought about the Keyword System adding more than just a numerical bonus?
Heres the idea:
Make the keywords do more than just add a numerical bonus. I like the keyword matching system, but I definitely feel the keywords should do more, much more (eventually). The system itself has a large number of possibilities. I'm looking forward to slaying weapons, flaming, frost, lightning, life stealing, returning (if and when we can throw weapons and not just shoot arrows), and vorpal (actually causing wounds), as well as many other classic Pathfinder weapon and armor, magic or mundane, abilities.
I feel that your keywords on items and attacks should do something more than just add a +5 bonus to damage or defense, but actually penetrate armor better, if it has that keyword, bypassing some of the physical protection the armor normally grants, or the slashing keyword being much more effective against leather and cloth. Obviously, the higher end keywords would most likely need to be attached to at least a tier 2 weapon (because it would require Masterwork to enchant at that level). When enchanting comes into play, hopefully you will be able to specify exactly the keywords you want on a weapon, armor, or item, to perfectly match up to your play style. That would also mean that eventually they may need to let you customize your feat keywords to match them up with your enchanted item keywords for even more specialization.
Anyway, please go vote on the idea and feel free to refine or better define the limited outline of the idea I've given.